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Arc Inquisitor Beginner Friendly Templar Build - Odealo's Crafty Guide

Arc Inquisitor Beginner Friendly Templar Build - Odealo's Crafty Guide

Beginner friendly Arc Inquisitor build. Amazing AoE damage, decent clear speed makes it one of the best choices for Path of Exile beginners

Crit. Arc
Inquisitor/Templar
Starter build

Updated for Patch 3.5

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Guide notes
December 7, 2018
-Updated for Patch 3.5
December 12, 2018
-Added gameplay video

Crit. Arc Inquisitor is a beginner friendly build which is one of the best builds for new Path of Exile players. It is most suitable for low budget players that want to learn how to farm maps and start earning currency. This build also provides great AoE damage and good defenses thanks to high Life pool and Mind over Matter Passive. 

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1. Gameplay

This is a typical spellcaster build. It provides great damage, amazing AoE because of Arc's chaining to nearby enemies, as well as very good defenses - thanks to high life pool and Mind over Matter passive. While using this Crit. Arc Inquisitor, you have to clear trash and big packs with Arc spell, which also Shocks enemies for increased damage, while versus bosses it's suggested to use the slow, single-target Ball Lightning spell. This entire build will allow you to start mapping successfully with as little as four links in both the Arc and Ball Lightning setups. This should be more than enough to allow you to farm currency for the end-game items for this or any other build. 

0:06 Tier 12 Defiled Cathedral
0:47 Tier 12 Promenade
1:30 Tier 12 Racecourse

This video was recorded on a level 83 Inquisitor wielding Agnerod West Staff. We have also decided to skip the Ball Lightning setup as we had limited budget for this character and had to Maps up to Tier 13 and Arc did just fine in there


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2. Build's PROS & CONS

PROS
  • great AoE damage with amazing elemental damage penetration
  • fun and easy to play
  • good clear speed
  • budget-friendly
  • good defenses with high life and MoM passive
CONS
  • low single target DPS requires second 5 linked item for Ball Lightning setup and manually casting curses
  • vulnerable to elemental reflect map mod

3. Leveling tips

Leveling with spell caster classes is easy. You do not need many items to get enough DPS to kill all the bosses, and you should be focusing on getting mainly rares with life and elemental resistances bonuses. This build provides high Intelligence bonuses, so we suggest leveling up with the Whispering Ice. You can use it starting at level 33, and it will carry you all the way to the mapping phase. Its' damage scales exceptionally well with additional Intelligence, so you should try to get it on as many gear pieces you can, as well as it does not require any links on it. Simply put all the suggested support Gems in the available sockets in this unique staff.

Suggested leveling Gem setups:

Freezing Pulse setup
Freezing Pulse Freezing Pulse - a decent projectile-based spell that is easily accessible early on
Arcane Surge Support Arcane Surge Support - increases your spell damage and mana regeneration rate after you spend a specified amount of mana on the supported spell. Used solely because it's one of the few spell damage Support Gems available early on
Added Cold Damage Support Added Cold Damage Support - adds flat damage to spells
Added Lightning Damage Support Added Lightning Damage Support - same as above, just Lightning based
Ice Nova Trap setup
Ice Nova Ice Nova - great area spell that will be triggered by your Traps with the Fencoil staff equipped
Added Cold Damage Added Cold Damage - provides additional cold damage
Spell Cascade Support Spell Cascade Support - grants better AoE, amazing support Gem for leveling and at the same time available on early levels
Trap Support Trap Support - granted by the Fencoil staff. Will allow you to throw traps, that when triggered, will cast Ice Nova
Icestorm setup (Whispering Ice only)
Icestorm Icestorm - amazing spell that is exclusive to the Whispering Ice staff. Its' damage scales with your Intelligence attribute, which means it can be used from level 33 all the way till Act 11. It is provided by the Whispering Ice and is not a Gem itself, which means you do not need any links on the staff to support it, and you can even have 6 Support Gems socketed
Added Cold Damage Added Cold Damage - provides additional cold damage
Spell Echo Support Spell Echo Support - greatly increases casting speed of the Icestorm spell
Cold Penetration Support Cold Penetration Support - lowers enemy resistance to cold damage
Increased Area of Effect Support Increased Area of Effect Support - increases Icestorm's radius
Utility Gems
Frostbite Frostbite - a curse that reduces monster's resistance to Cold Damage
Leap Slam Leap Slam - your main mobility skill during leveling phase
Herald of Ice Herald of Ice - increases your cold damage and causes AoE explosions on killing frozen enemies, which improves your leveling speed
Clarity Clarity - increases Mana Regeneration, great aura for spellcaster classes

Bandits:

We recommend killing all the Bandits for the two additional Passive Points

Leveling Skill Trees:

30 Points Skill Tree
Priorities: 1) Retribution 2) Elementalist 3) Light of Divinity 4) Devotion 5) Heart and Souls

63 Points Skill Tree
Priorities: 1) Counterweight 2) Annihilation 3) Throatseeker

Recommended leveling items:

Perandus SignetPerandus Signet - amazing leveling ring. Increases experience gained, mana regeneration rate, and also your maximum Intelligence, which is amazing while leveling with Whispering Ice staff
+(20-25) to maximum Mana
+(25-30) to maximum Mana
(45-65)% increased Mana Regeneration Rate
2% increased Experience gain
2% increased Intelligence for each Equipped Unique Item
3% additional chance for Slain monsters to drop Scrolls of Wisdom
 
FencoilFencoil - decent leveling staff, that provides the Trap Support Gem
18% Chance to Block
Socketed Gems are Supported by Level 8 Trap
(40-50)% increased Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
 
GoldrimGoldrim - the best leveling helmet in terms of defenses. Its' Elemental Resistances are more than enough for over 40 levels
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
 
AstramentisAstramentis - great leveling amulet, providing insane additional attributes. It is not cheap but used in combination with Whispering Ice it will grant insane damage
+(10-16) to all Attributes
+(80-100) to all Attributes
-4 Physical Damage taken from Attacks
 

Whispering IceWhispering Ice - this staff provides amazing DPS from level 33 till Act 11 providing you can stack moderately high Intelligence on other gear. If you are using Perandus Signets and at least a couple of additional unique items, this unique staff be able to show its' full potential

18% Chance to Block
+1 to Level of Socketed Support Gems
Grants Level 1 Icestorm Skill
Plays Whispering Ice sound on killing a rare Monster (Hidden)
(8-12)% increased Cast Speed
1% increased Spell Damage per 10 Intelligence
(14-18)% increased Intelligence
 

4. Final Skill tree, Ascendancy Points, and Pantheon

Final Skill Tree:

116 Points Final Skill Tree
116 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Righteous Providence
  2. Inevitable Judgement
  3. Instruments of Virtue
  4. Augury of Penitence

Pantheon:

Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Arc/Vaal Arc setup
(Vaal Arc gives you the extra Vaal skill for nice burst damage, but the best option would be to pick a corrupted level 21 Arc)
Arc Arc - your main DPS spell. Provides good damage and has amazing radius thanks to the chain effect. Can be replaced with Vaal Arc
Spell Echo Support Spell Echo Support - makes supported spells (Arc) cast additional time with greatly increased Cast Speed at the cost of slightly reduced damage. May be provided by the Pledge of Hands staff which is one of the best weapons for this build
Added Lightning Damage Support Added Lightning Damage Support - grants additional lightning damage to your spells
Increased Critical Strikes Support Increased Critical Strikes Support - increases Arc's chance to Critically Strike, which is extremely important for Inquisitor class, as you will be ignoring all of the monsters' Elemental Resistance when you critically hit
Increased Critical Damage Support Increased Critical Damage Support - this Gem increases your Critical Strike Multiplier
Empower Support Empower Support - this is an extremely powerful Gem for this setup, but requires higher budget (and at least 5 links in Pledge of Hands, or 6 in other staff options). Empower Support increases levels of each supported active Gem
[DPS] Ball Lightning single-target DPS setup
Ball Lightning Ball Lightning - a slowly moving lighting ball that periodically hit enemies it passes through. Because it does not hit once over its' duration, lowering further this spells projectile speed greatly increases the damage dealt to enemies with each cast
Slower Projectiles Support Slower Projectiles Support - this is an extremely important Gem for this setup. It not only slows the Ball Lightning projectile but also increases its' damage
Spell Echo Support Spell Echo Support - makes the spell repeat and additional time, and also greatly increases its' Cast Speed
Concetrated Effect Support Concentrated Effect Support - reduces the radius, but greatly increases damage. You should not use it for AoE  damage at all, so this is an extremely good addition to this setup
Elemental Focus Support Elemental Focus Support - you should apply Shock with your Arc spell. Allowing to increase Ball Lightning damage even more with EF Support Gem
Increased Critical Strikes Support Increased Critical Strikes Support - very important Support Gem for this setup, considering your Critical Strikes ignore all enemy Elemental Resistances
[MOBILITY] Flame Dash setup (Kalisa's Grace)
Flame Dash Flame Dash -  your main mobility skill. It will grant Arcane Surge buff with each cast if you linked as suggested in this setup. If your Gems are not on max. level keep track what is your total mana cost of FD and upgrade Arcane Surge Support Gem accordingly (preferably that it procs with every cast)
Faster Casting Support Faster Casting Support - level 18 of this Gem is granted by the unique gloves Kalisa's Grace. It increases Flame Dash's mana cost and allows faster movement
Increased Duration Support Increased Duration Support - increases the duration of Arcane Surge buff
Arcane Surge Support Arcane Surge Support - this Gem increases your spell damage and Mana Regeneration rate after a certain amount of Mana is spent on a supported spell. This setup should allow you to upgrade AS to level 9, and make it proc with every Flame Dash cast
Efficacy Support Efficacy Support - used in this setup to increase the AS duration even further
[CURSE] Orb of Storms CoH setup
Orb of Storms Orb of Storms - an area/duration spell that is used to apply your curse and generate additional Power Charges
Power Charge on Critical Support Power Charge on Critical Support – will make Orb of Storms also generate extra Power Charges
Assassin's Mark Assassin's Mark - cursed enemies have increased chance to be Critically Hit, and take extra damage from Critical Strikes
Curse on Hit Support Curse on Hit Support - will make Orb of Storms apply supported Curse
[UTILITY] Utility Gems
Lightning Golem [1L]Lightning Golem - grants increased Critical Strike Chance. Recommended Golem for this build
Clarity [1L]Clarity - provides increased mana regeneration, which is essential for MoM builds
Cast when Damage Taken Support [2L]Cast when Damage Taken Support - casts supported spells after a certain amount of damage is dealt with your character. Keep this Gem at level 1, which will allow it to automatically cast Gems with the level requirement of 38 and below
Immortal Call [2L]Immortal Call - will grant brief immortality when triggered by CwDT Support Gem. Do not upgrade it above the level of CwDT otherwise; it will not be auto-cast
[AURA] Wrath
(in Essence Worm)
Wrath Wrath - grants added lightning damage to spells. If socketed in Essence Worm will reserve no Mana, allowing you to maintain high Mana for your MoM defensive mechanics


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5. Gear Setup

Crit. Arc Inquisitor is extremely powerful and budget-friendly build. It provides amazing area damage, which with high Critical Strike Chance completely ignores monsters elemental resistances. At the same time, it requires only 4 links to reach its' full mapping potential, with Empower and Life Leech being an optional addition for end-game variation of the build. This build at the same time provides amazing defensive mechanics, which include high Life pool and Mind over Matter Passive.

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Our recommended items will:

  1. Cap your resistances 
  2. Give you enough DPS/Life to start mapping successfully

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Lightning Damage
  4. Critical Strike Chance & Multiplier
  5. Mana
Rare Helmet(Helmet) Rare Life/Res. - aim for the highest Life bonus and high resistances that will allow you to cap them without the jewels
Min. requirements:
70 maximum Life
27% Fire Resistance
27% Cold Resistance
27% Lightning Resistance
Optional affixes:
Mana
Enchantments:
40% increased Arc Damage
45% reduced Ball Lightning Projectile Speed
Pledge of Hands(Weapon) Pledge of Hands - the best in slot weapon for this build. Provides insane damage bonus, as well as very high Mana bonus, which is extremely useful for our defenses
18% Chance to Block
Socketed Gems are Supported by Level 30 Spell Echo
(120-160)% increased Spell Damage
100% increased maximum Mana
Agnerod West(Weapon) Agnerod West - another very good option for this build. Provides amazing damage buffs, though the 20% lightning resistances penetration will work only on non-crit hits
18% Chance to Block
+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
Adds (5-15) to (100-140) Lightning Damage to Spells
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Inpulsa's Broken Heart(Armour) Inpulsa's Broken Heart - the best in slot armour for this build. Provides insane damage and bonuses that will greatly increase your clear speed (AoE explosions)
3% reduced Movement Speed (Hidden)
+(60-80) to maximum Life
(20-50)% increased Damage if you have Shocked an Enemy Recently
(25-40)% increased Effect of Shock
Unaffected by Shock
Shocked Enemies you Kill Explode, dealing (5-10)% of
their Maximum Life as Lightning Damage which cannot Shock
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Rainbowstride(Boots) Rainbowstride - this boots provide high all elemental resistances and movement speed bonuses, and also increase your chance to block spells. They are overall quite good and inexpensive, however, lack increased Life bonuses
(20-25)% of Block Chance applied to Spells
+(40-60) to maximum Mana
(140-180)% increased Energy Shield
+20% to all Elemental Resistances
25% increased Movement Speed
Enchantments:
Adds 1 to 160 Lightning Damage if you haven't Killed Recently
120% increased Critical Strike Chance if you haven't Crit Recently
Boots(Boots) Rare Life/Res. Boots - if you can afford high Life pair, this will be the best in slot option
Min. requirements:
70 maximum Life
20% Fire Resistance
20% Cold Resistance
20% Lightning Resistance
25% increased Movement Speed
Enchantments:
Adds 1 to 160 Lightning Damage if you haven't Killed Recently
120% increased Critical Strike Chance if you haven't Crit Recently
Leather Belt(Belt) Rare Life/Res. Belt
Min. requirements:
90 maximum Life
30% Fire Resistance
30% Cold Resistance
30% Lightning Resistance
Kalisa's Grace(Gloves) Kalisa's Grace - one of the best gloves for this build, which are also very cheap. 
Socketed Gems are Supported by Level 18 Faster Casting
+(20-30) to Intelligence
+(50-80) to maximum Energy Shield
+(60-80) to maximum Life
Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana
Essence Worm(Ring) Essence Worm - will allow you to equip Wrath as an additional Aura with no mana reservation cost. The increased mana reservation for other Gems will have nearly no effect on our other Clarity aura
Has 1 Socket
+2 to Level of Socketed Aura Gems
Socketed Gems Reserve No Mana
40% increased Mana Reserved
Coral Ring(Ring) Rare Life/Res. Ring - you have to cap your resistances with this item
Min. requirements:
60 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Lightning/Elemental/Spell Damage (Opal Ring)
Attributes
Mana
Stone of Lazhwar(Amulet) Stone of Lazhwar - provides amazing spell block chance for this build. It not only increases your defenses but also the rate at which you generate Power Charges. Try to get a corrupted one with increased block chance (preferably 4%)
+(20-30) to Intelligence
50% of Block Chance applied to Spells
(10-15)% increased Cast Speed
+(30-50) to maximum Mana
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Cobalt Jewel(Jewels) Rare Jewels - this should provide extra Life and damage bonuses
Recommended affixes:
% increased maximum Life
% increased Elemental/Lightning/Spell Damage
Optional affixes:
% increased Global Critical Strike Chance
% to Global Critical Strike Multiplier
Watcher's Eye(Jewels) Watcher's Eye - end-game jewel for this build. If you can get one with "(1-1.5)% of Lightning Damage is Leeched as Mana while affected by Wrath" it will be a great addition to this build. Keep in mind that this piece is very expensive
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two random aura modifiers>
Atziri's Promise(Flask) Atziri's Promise - very good Flask which provides extra damage, resistances and Life Leech 
+35% to Chaos Resistance
2% of Chaos Damage Leeched as Life during Flask effect
Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect
Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect
Vessel of Vinktar(Flask) Vessel of Vinktar - grants /utility flask. It's not cheap, but totally worth its price. It requires you to carry any flask of Grounding to remove the self-shock effect
+50% to Lightning Resistance
+6% to maximum Lightning Resistance
(80-100)% increased Charges used
Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken
You are Shocked during Flask effect, causing 50% increased Damage taken
Adds (15-25) to (70-90) Lightning Damage to Spells during Flask effect
20% of Lightning Damage Leeched as Life during Flask effect
Other suggested Flasks:
  1. Bubbling Divine Life Flask of Staunching (immunity to bleeding)
  2. Bubbling Divine Life Flask of Heat (immunity to freeze and chill effects)
  3. Experimenter's Diamond Flask of Grounding (used to remove the self-shock applied by Vessel of Vinkatr, and also increase your chance to critically strike)
Atziri's PromiseVessel of VinktarDivine Life FlaskDivine Life FlaskDiamond Flask


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Pictures used in this article are the intellectual property of Grinding Gear Games.