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Arc Hexa-Spell Totem Hierophant build - Odealo's Crafty Guide

Arc Hexa-Spell Totem Hierophant build - Odealo's Crafty Guide

One of the most powerful Totem builds in Path of Exile

Arc Hexa-Spell Totem
Hierophant build

Updated for Patch 3.6

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Guide notes
March 12, 2019
-Updated for Patch 3.6

Arc is currently the most powerful Lightning skill, that chains between enemies multiple enemies, clearing whole packs of monsters with one cast. With this build, you can do it six times faster and better, thanks to six Totems that can be placed at the same time. On top of insane clear speed, Arc Totems have one of the best single target damage in the game, which makes this build great choice for farming endgame bosses like Shaper or Elder.

You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List

1. Gameplay

Hierophant Ascendancy is definitely our best choice, because of Pursuit of Faith and Ritual of Awakening Passives. Both provide a lot of Damage for Totems and quality of life changes, like summoning two Totems with each cast. Patch 3.5 makes it possible to have six Totems summoned at the same time, by adding Multiple Totems Support Gem, which increases summoned Totem cap by 2 and new veiled mod on shields, that increases cap by 1. 
This build has great survivability not only because of High Life and using Mind over Matter but also because all your Totems will tank a lot of incoming damage. As for the gameplay, running around, watching your Totems do the job with lightning bolts chaining all over the screen is very satisfying. This build is also recommended as a League Starter because it requires no unique items to farm even Red Maps with ease. With few investments, it's possible to kill all the Guardians and the Shaper himself.

0:06 Tier 12 Castle Ruins
0:36 Tier 13 Twinned Racecourse
1:07 Tier 14 Basilica
1:42 Tier 15 Lava Lake

This video was recorded on a level 85 Hierophant on the Betrayal Softcore League


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2. Build's PROS & CONS

PROS
  • insane single target and AoE
  • amazing clear speed thanks to lightning bolts automatically chaining between enemies
  • high defenses due to no Mana Reservation and Mind Over Matter
  • great survivability because your Totems are going to tank a lot of hits
  • can do all maps modifiers including elemental reflect maps
CONS
  • Totem playstyle is less likely to be found attractive

3. Leveling tips

You are leveling with Arc, with all supporting skills that you will use in the endgame. Templar can't get or buy Arc by himself, but you can get it easily from another player or from Siosa in Act 3's Library. You can use Spell Totem for casting Arc as soon, as you take Ancestral Bond in the Passive Skill Tree. Three Totems with first Ascendancy point in Pursuit of Faith are more than enough to carry you to the mapping phase.

Suggested leveling Gem setups:

Arc setup
Arc Arc - your primary spell that will be used in endgame build as well
Added Lightning Damage Support Added Lightning Damage Support - grants additional Lightning Damage 
Lightning Penetration Support Lightning Penetration Support - your Arc spell's damage will penetrate Lightning Resistances, making it deal much more damage
Optional gem options:
Spell Totem Support Spell Totem Support - link it to Arc as soon as you get Ancestral Bond node on the skill tree
Flame Dash setup
Flame Dash Flame Dash - your main mobility skill
Faster Casting Support Faster Casting Support - increases your Flame Dash casting speed and movement
Utility Gems
Ice Golem Summon Ice Golem - increases your Critical Strike Chance
Conductivity Conductivity - the best curse for all Lightning builds. Reduces cursed enemies Lightning Resistances
Wrath Wrath - grants more Lightning Damage. With Essence Worm ring it will reserve no mana

Bandits:

We recommend helping Alira for Mana Regeneration, Critical Strike Multiplier, and Elemental Resistances

Leveling Skill Trees:

29 Points Skill Tree
Priorities: 1) Light of Divinity 2) Devotion 3) Spiritual Aid 4) Ancestral Bond

62 Points Skill Tree
Priorities: 1) Quick Recovery 2) Shamanistic Fury 3) Heart And Soul 4) Lightning Walker 5) Lord of the Dead 6) Cruel Preparation 7) Shaman's Dominion

Recommended leveling items:

Le Heup of AllLe Heup of All - they provide everything - Attributes, Damage, and Resistances. Perfect choices for the whole leveling process
(10-30)% increased Damage
+(10-30) to all Attributes
(10-30)% increased Rarity of Items found
+(10-30)% to all Elemental Resistances
 
Goldrim Goldrim - one of the best leveling helmets in Path of Exile, will fix your Elemental Resistances during leveling
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
 
Tabula RasaTabula Rasa - insane leveling item, Tabula Rasa with its 6-link by itself will carry you through the leveling process
Item has no level requirement and Energy Shield (Hidden)
Item has 6 White Sockets and is fully linked (Hidden)
 
Ungil's HarmonyUngil's Harmony - it will increase your Critical Strike Chance by a lot, at an expense of little less Critical Multiplier. Also will increase your Life pool by a lot
100% increased Global Critical Strike Chance
-25% to Global Critical Strike Multiplier
+(30-50) to maximum Life
+(30-50) to maximum Mana
40% increased Stun and Block Recovery
Axiom PerpetuumAxiom Perpetuum - best leveling weapon in the game for spellcasters. Lot of Additional Damage to Spells and an insane amount of Critical Strike Chance. Recommended to dual-wield them
(4-6)% increased Cast Speed
(100-140)% increased Critical Strike Chance for Spells
Adds (2-3) to (5-6) Fire Damage to Spells
Adds (2-3) to (5-6) Cold Damage to Spells
Adds 1 to (10-12) Lightning Damage to Spells
 

Trolltimber SpireTrolltimber Spire- very cheap shield, that will provide a lot of Life Regeneration and damage dealt by your Totems will be leeched to you

(130-150)% increased Armour
+(40-60) to maximum Life
0.5% of Life Regenerated per second
15% increased Area of Effect for Skills used by Totems
0.5% of Damage dealt by your Totems is Leeched to you as Life
 

4. Final Skill tree, Ascendancy Points, and Pantheon

Final Skill Tree:

116 Points Final Skill Tree
116 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Pursuit of Faith
  2. Ritual of Awakening
  3. Conviction of Power
  4. Divine Guidance

Pantheon:

Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Arc Spell Totem
Arc Arc - your main skill that will be cast by totems
Spell Totem Support Spell Totem Support - your main support, linked to Arc spell will make your Totems cast it
Added Lightning Damage Support Added Lightning Damage Support - adds a lot of additional Flat Lightning Damage
Multiple Totems Support Multiple Totems Support - not only increases the maximum number of Totem summoned by 2 but also will summon 2 of them on each cast
Increased Critical Strikes Support Increased Critical Strikes Support - increases Critical Strike Chance by a lot, scales extremely well with Maryllene's Fallacy amulet
Lightning Penetration Support Lightning Penetration Support
[UTILITY] Conductivity and Arcane Surge setup
Conductivity Conductivity - the best curse for all Lightning builds. Reduces cursed enemies Lightning Resistances and grants linked Arcane Surge buff on cast
Spell Cascade Support Spell Cascade Support - increases an area to which we apply our Curse
Increased Duration Support Increased Duration Support - increases the duration of both linked Curse and Arcane Surge buff
Arcane Surge Support Arcane Surge Support - after casting Conductivity it will grant us Arcane Surge buff, which increases both Cast Speed and Spell Damage. You have to match the Mana Cost of Conductivity Curse to get the buff with each cast, so don't upgrade Arcane Surge above level 12 (or 14/15 if you are using Voidbringer Gloves)
[MOBILITY] Flame Dash setup
Flame Dash Flame Dash - main mobility skill for faster movement through maps
Faster Casting Support Faster Casting Support - increases Flame Dash casting speed by a lot
Culling Strike Support Culling Strike Support - you will instantly kill enemies with less than 10% of their life by Flame Dashing through them
[UTILITY] Immortal Call and Enfeeble setup
Immortal Call Immortal Call - grants brief immunity to Physical Damage. Keep it at level 8
Cast when Damage Taken Support Cast when Damage Taken Support - will auto-cast Immortal Call. Keep it at level 6
Increased Duration Support Increased Duration Support - increases the duration of Immortal Call and Enfeeble
Enfeeble Enfeeble - this Curse will be automatically cast when you receive damage. It will decrease nearby enemies damage and their chance to hit you. Keep it at level 8
[AURA] Wrath setup
(use in Essence Worm)
Wrath Wrath - will immensely increase our Lightning Spell Damage. We are only using it in Essence Worm ring because we cannot reserve any mana in this build
[UTILITY] Ice Golem
Cast when Damage Taken Cast when Damage Taken Support - will auto-cast your Golem Spell
Ice Golem Summon Ice Golem - Ice Golem will increase your Critical Strike Chance


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5. Gear Setup

Below you will find all the recommended and required gear for this build. Most of the items should be easily obtained, and everything can be temporarily replaced with cheaper rare items.

Our recommended items will:

  1. Cap your resistances 
  2. Give you enough DPS/Life to start mapping successfully

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Lightning/Spell Damage
  4. Cast Speed
  5. Critical Strike Multiplier
Rare Helmet(Helmet) Rare Helmet this is a very solid option for this build. Picking up a rare helmet will make it much easier to cap Elemental Resistances and wear the other required unique gear 
Min. requirements:
80 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Helmet enchantments:
Arc chains additional time
Divinarius(Weapon) Divinarius - it's a perfect weapon for early mapping. It provides us with a lot of Spell Damage and Critical Strike Chance, which should be more than fine for White and Yellow Maps
30% increased Global Critical Strike Chance
(50-70)% increased Spell Damage
(80-100)% increased Critical Strike Chance for Spells
+10 Life gained on Kill
+5 Mana gained on Kill
10% increased Area of Effect
Rare Wand(Weapon) Rare Wand - this will be our best in slot weapon. We need to focus on the highest flat Lightning Damage to Spells, Spell Damage and Critical Strike Chance for spells
Min. requirements:
80% increased Spell Damage
Adds 5 to 90 Lightning Damage to Spells
70% increased Critical Strike Chance for Spells
Optional affixes:
Increased Cast Speed
Gain % of Elemental Damage as Extra Chaos Damage
Global Critical Strike Multiplier
Rare Shield(Shield) Rare Shield - from patch 3.5 we can craft +1 to the number of summoned Totems to shield, so it's our best offhand shield for this build
Min. requirements:
30% increased Spell Damage
80% increased Critical Strike Chance for Spells
80 to maximum Life
+1 to maximum number of Summoned Totems
Optional affixes:
Increased Cast Speed
Skin of the Loyal(Body Armour) Skin of the Loyal - we will have more than enough Resistances on other gear slots, so we should maximize our Damage on Body Armour. Look for Damage corrupted one
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
Item has 6 Sockets and is fully linked (Hidden)
Optional corruptions:
Increase Damage
+2 to level of socketed Lightning Gems
Glorious Plate(Body Armour) Rare Armour - great pick for early game, before you get currency for corrupted Skin of the Loyal
Min. requirements:
80 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Increased Level of Socketed Gems
Attributes
Rare Boots(Boots) Rare Boots - they are the best choice if you need to fix your resistances. Get with highest Life, Resistances and Movement Speed
Min. requirements:
70 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
25% Movement Speed
Kaom's Roots(Boots) Kaom's Roots - a very solid option. Kaom's Roots provide very high bonus Life and you have more than enough sockets in your other gear
Has no Sockets
Cannot be Knocked Back
+(150-200) to maximum Life
Action Speed cannot be modified to below base value
Unwavering Stance
Windshriek(Boots) Windshriek - great option if you want to have an additional curse on your enemies. Then you can curse them with both Enfeeble and Conductivity at the same time
(200-250)% increased Armour
+(10-15)% to all Elemental Resistances
25% increased Movement Speed
(10-20)% increased Elemental Damage
Enemies can have 1 additional Curse (Hidden)
60% increased Area of Effect of Curse Skills
Boot enchantment:
16% increased Attack and Cast Speed if you've Killed Recently
Voidbringer(Gloves) Voidbringer - a nice alternative to Rare Gloves if you can afford to lose Resistances. These gloves offer a huge boost for your Critical Strike Chance
+1 to Level of Socketed Elemental Gems
(125-150)% increased Critical Strike Chance for Spells
(180-250)% increased Energy Shield
(80-40)% increased Mana Cost of Skills
+(15-20) Energy Shield gained on Kill
Rare Gloves(Gloves) Rare Gloves - if you need to fix your Resistances and increase Maximum Life they are the go-to choice
Min. requirements:
70 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Maximum Mana
Rare Belt(Belt) Rare Belt 
Min. requirements:
70 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Increased Flask Effect Duration
Stygian Vise(Belt) Stygian Vise - the best in the slot, you can put additional Abyss Jewel in them to increase Spell Damage 
Min. requirements:
70 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Increased Flask Effect Duration
Marylene's Fallacy(Amulet) Marylene's Fallacy - a cheaper alternative for high-end Rare Amulet. It will make your Critical Strikes hit like a truck and make them instantly kill enemies under 10% Life
+(80-120) to Accuracy Rating
+(210-240)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
40% less Critical Strike Chance
Critical Strikes have Culling Strike
Rare Amulet(Amulet) Rare Amulet - it's a quite good option, will provide big DPS boost with Global Critical Strike Multiplier and more Life
Min. requirements:
60 maximum Life
10% All Elemental Resistances
25% Global Critical Strike Multiplier
15% Spell Damage
Optional affixes:
Increased Critical Strike Chance
Opal Ring(Ring) Rare Ring - if you cannot afford Essence Worm/Mark of the Shaper combo these are your best bet for boosting DPS
Min. requirements:
40 maximum Life
10% All Elemental Resistances
25% Increased Lightning Damage
Optional affixes:
Attributes
Mark of the Shaper(Ring) Mark of the Shaper - use it only if your other ring is Elder Essence Worm. This combo of rings will provide the best DPS boost 
(15-25)% increased Elemental Damage
Adds (13-18) to (50-56) Lightning Damage to Spells
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Essence Worm(Ring) Essence Worm - perfect ring, allowing to use Wrath aura without reserving mana. Try to get the Elder version of it for the combo with Mark of the Shaper
+2 to Level of Socketed Aura Gems
Socketed Gems Reserve No Mana
40% increased Mana Reserved
Abyss Jewel(Jewel) Abyss Jewels - with added flat Lightning Damage to Spells
Recommended affixes:
Added Lightning Damage to Spells
Increased Critical Strike Multiplier
maximum Life
Cobalt Jewel(Jewel) Rare Jewels - they should provide extra Life and damage
Recommended affixes:
increased maximum Life
increased Spell Damage
increased Global Critical Strike Multiplier
Optional affixes:
increased Lightning Damage
increased Cast Speed
Clear Mind(Jewel) Clear Mind - since we are not reserving any Mana for Mind over Matter this Jewel will provide a huge Spell Damage boost
(20-30)% increased Mana Regeneration Rate
(40-60)% increased Spell Damage while no Mana is Reserved
The Wise Oak(Flask) The Wise Oak - this flask increases your Lightning Penetration. Remember to have your Lightning Resistance higher than other Resistances
During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest
Other suggested Flasks:
  1. Seething Divine Life Flask of Heat (immunity to Chill and Freeze effects)
  2. Experimenter's Diamond Flask of Warding (immunity to Curses)
  3. Experimenter's Silver Flask of Adrenaline (increased Movement Speed)
  4. Bubbling Sanctified Mana Flask of Staunching (immunity to Bleeding)
The Wise OakDivine Life FlaskDiamond FlaskSilver FlaskSanctified Mana Flask


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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.

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