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Ancestral Warchief 2H Chieftain Starter Build - Odealo's Crafty Guide

Ancestral Warchief 2H Chieftain Starter Build - Odealo's Crafty Guide

Close to immortal full Fire Damage conversion Ancestral Warchief build

Ancestral Warchief
Two-Hander Chieftain
Starter build

Updated for Patch 3.5

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Guide notes
May 6, 2018
-Build created
December 13, 2018
-Updated for Patch 3.5

Ancestral Warchief is the most potent Melee/Totem skill and has been extremely popular for quite some time now. We have decided to make a build that will be the most suitable as a League starter and beginner's friendly build. It is one of the very few Ancestral Warchief builds that require zero specific unique items, provides insane defenses and scales well into the late game. Chieftain class offers unparalleled Life Leech and Regeneration. Those combined with Endurance Charges, high Physical Damage mitigation, and very high Life, make you nearly immortal. 

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1. Gameplay

Ancestral Warchief Chieftain is a Totem build, which revolves around summoning Ancestral Warchief Totems to deal damage for you. Ancestral Warchief's DPS is based on your character's stats including your weapon's damage, and Attack Speed, which makes it a perfect choice to use a powerful two-handed weapon for this build. On the other hand, this builds defenses revolve around Endurance Charges, very high Life, and excellent Physical Damage mitigation. This build also utilizes the very powerful, but somehow not very powerful, Kongor's Undying Rage unique mace. On top of very high DPS, it makes your hits never miss, and grants the Onslaught buff.


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2. Build's PROS & CONS

PROS
  • high DPS both single-target and AoE
  • budget friendly with no expensive item requirements
  • smooth leveling
  • extremely tanky 
  • immunity to reflect map mods
  • scales well into end-game
CONS
  • Totem builds may not appeal to everyone

3. Leveling tips

Leveling with Ancestral Warchief is smooth and easy. You get all the important DPS and Life passives from your Skill Tree early on. Your core leveling DPS setups (Cleave/Sunder, Ancestral Warchief) require as little as four links and deal very good damage even with self-found rare equipment. We suggest using a melee attack (Cleave, replaced later on by Sunder skill) until level 60 or so. From our experience, this has proven to be a bit faster in clearing areas and questing.

Suggested leveling Gem setups:

Cleave/Sunder setup
Cleave Cleave - the first Attack Skill Gem you should get for the leveling phase after completing the first quest (you need to use an Axe or Sword for it, start using Maces after replacing this gem with Sunder at level 12)
Sunder Sunder - Sunder is one of the most popular Melee leveling skills. It provides better damage and AoE compared to Cleave and should be used from level 12 (as soon as you can socket it in your gear)
Faster Attacks Support Faster Attacks Support - grants increased Attack Speed
Melee Physical Damage Support Melee Physical Damage Support - increases Physical Damage of supported attack skills
Added Fire Damage Support Added Fire Damage Support - good support Gem that scales with your weapon's Physical DPS
Ancestral Warchief setup
Ancestral Warchief Ancestral Warchief - your primary DPS source
Faster Attacks Support Faster Attacks Support
Melee Physical Damage Support Melee Physical Damage Support
Added Fire Damage Support Added Fire Damage Support - this Gem scales extremely well with Weapon Elemental Damage Support Gem and passives on your Skill Tree
Multiple Totems Support Multiple Totems Support - allows you to summon two additional Totems and doubles the number of Totems summoned with each cast
Leap Slam setup
Ancestral Warchief Leap Slam - your mobility skill. Is great for its' speed and allowing you to jump over cliffs and obstacles
Faster Attacks Support Faster Attacks Support
Utility Gems setup
Stone Golem Stone Golem - grants increased Life Regeneration per second
Herald of Ash Herald of Ash

Bandits:

Kill all the Bandits for two additional Passive Points. Helping Oak for extra Physical Damage mitigation is also a proper choice

Leveling Skill Trees:

33 Points Skill Tree
Priorities: 1) Born to Fight 2) Butchery 3) Amplify 4) Catalyse 5) Devotion

57 Points Skill Tree
Priorities: 1) Blunt Instrument 2) Bone Breaker 3) Skull Cracking 4) Constitution 5) Ancestral Bond

Recommended leveling items:

Hrimnor's HymnHrimnor's Hymn - one of the first unique Maces available in Path of Exile. This weapon provides very good DPS at the early levels
45% increased Stun Duration on Enemies
(140-200)% increased Physical Damage
+10 to Strength
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40-50)% increased Stun Duration on Enemies
QuecholliQuecholli - very powerful and inexpensive unique Mace. It should be easy to obtain even early in a League
30% increased Stun Duration on Enemies
(80-100)% increased Physical Damage
Adds 5 to 25 Physical Damage
+(25-50) to all Attributes
+10 Life gained on Kill
Enemies killed explode dealing 10% of their Life as Fire Damage
BlackheartBlackheart - this ring grants a terrific DPS buff as early as level 1
Adds 1 to 4 Physical Damage to Attacks
5% increased Physical Damage
Adds 1 to 3 Chaos Damage to Attacks
+(20-30) to maximum Life
(2-4) Life Regenerated per second
10% chance to Cause Monsters to Flee
Belt of the DeceiverBelt of the Deceiver - solid belt that is at the same time the recommended end-game belt for this build
+(25-35) to Strength
(15-25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30-40) to maximum Life
+(10-15)% to all Elemental Resistances
Nearby Enemies are Intimidated
DedbellDeidbell - a very good Phys. DPS helmet
Adds 10 to 20 Physical Damage to Attacks
+(20-30) to Strength
+(20-30) to Dexterity
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life

4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:
114 Points Final Skill Tree
114 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Ngamahu, Flame's Advance
  2. Hinekora, Death's Fury
  3. Tawhoa, Forest's Strength
  4. Ramako, Sun's Light

Pantheon:

Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%

5. Final Gems links

[DPS] Ancestral Warchief
Ancestral Warchief Ancestral Warchief - your primary DPS skill
Melee Physical Damage Support Melee Physical Damage Support - core Support Gem for every Melee/Physical Skill
Elemental Damage with Attacks Support Elemental Damage with Attacks Support - since this is a full elemental conversion build, this Support Gem is mandatory
Multiple Totems Support Multiple Totems Support
Combustion Support Combustion Support - increases Fire Damage and reduces Fire Resistance of enemies Ignited by Support Skill
Concentrated Effect Support Concentrated Effect Support - reduces AoE but increases your DPS
[MOBILITY] Leap Slam setup
Leap Slam Leap Slam - your main mobility skill
Faster Attacks Support Faster Attacks Support
Fortify Support Fortify Support - grants the Fortify buff on melee hits with your Leap Slam
Blood Magic Support Blood Magic - makes supported skills spend Life instead of Mana
[UTILTIY] Herald of Ash & Anger
Herald of Ash Herald of Ash - grants great DPS buff
Anger Anger - another great DPS aura
Enlighten Support Enlighten Support - reduces the amount of Mana reserved by supported Gems
[GOLEM] Stone Golem
Summon Stone Golem Summon Stone Golem - Stone Golem grants increased Life Regeneration per second. If you are using Kaom's Heart and lacks free sockets, you can use the Golem in the Redblade Band
Cast When Damage Taken Support Cast When Damage Taken Support - if you have spare sockets, you can optionally link your Golem to CwDT Gem
[UTILITY] Warcry
Enduring Warcry Enduring Warcry - grants increased Life Regeneration and Endurance Charges
Blood Magic Support Blood Magic Support
[UTILITY] Curse
Flammability Flammability - recommended Curse for this build. Depending on your item choices you can cast it manually or use the following Curse on Hit setup
Blood Magic Support Blood Magic Support
Curse on Hit Curse on Hit Support
Orb of Storms Orb of Storms


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5. Gear Setup

Our Ancestral Warchief Chieftain is a very budget-friendly build. It does not require any expensive uniques, and Kongor's Undying Rage which is the only recommended unique is very inexpensive. This build, at the same time, scales extremely well into end-game. Investing in Kaom's Heart, Opal Rings and Xoph's Blood makes your DPS sky-rocket.

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The recommended gear in this guide will:

  1. Cap your resistances
  2. Grant sufficient Life pool for mapping
  3. Give you more than enough DPS to enjoy the game and farm efficiently

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Melee/Physical Damage
  4. Attack Speed
  5. Armour
Starkonja's Head(Helmet) Starkonja's Head - one of the best helmets for this builds. Grants amazing Life bonus and increased Attack Speed
50% reduced Damage when on Low Life
+(50-70) to Dexterity
10% increased Attack Speed
25% increased Global Critical Strike Chance
(100-130)% increased Evasion Rating
+(80-100) to maximum Life
150% increased Global Evasion Rating when on Low Life
Helmet(Helmet) Rare Helmet 
Min. requirements:
90 maximum Life
40% Cold Resistance
40% Lightning Resistance
Optional affixes:
Life Regenerated per second
Helmet enchantments:
40% increased Ancestral Warchief Totem Damage
Kongor's Undying Rage(Weapon) Kongor's Undying Rage - recommended weapon for this build. It is at the same time very cheap, with 5-linked ones valued at around 20 Chaos Orbs
30% increased Stun Duration on Enemies
Adds (43-56) to (330-400) Physical Damage
(30-40)% increased Critical Strike Chance
+(15-20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
You gain Onslaught for 4 seconds on Critical Strike
Panquetzaliztli(Weapon) Panquetzaliztli - another decent unique two-handed mace that grants extra AoE. If you choose it as your main weapon, taking Resolute Technique Passive is recommended
30% increased Stun Duration on Enemies
(80-100)% increased Physical Damage
Adds (94-98) to (115-121) Physical Damage
+(25-50) to all Attributes
Recover 5% of Maximum Life on Kill
Enemies killed explode dealing 10% of their Life as Fire Damage
Piledriver(Weapon) Rare Two-Handed Mace - this build can use pretty much any weapon, which makes it perfect for Solo Self-Found mode as well
Min. requirements:
400+ Physical DPS
Optional affixes:
increased Elemental Damage with Attack Skills
chance to deal Double Damage
increased Attack Speed
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Body Armour(Body Armour) Rare Body Armour - with high Life and Armour Rating
Min. requirements:
100 maximum Life
2000 Armour
Optional affixes:
Elemental Resistances
increased Maximum Life Elder mod
Kaom's Heart(Body Armour) Kaom's Heart - best in the slot. It is more expensive than rare armour, and you need to pass on the Molten Shell setup, but it's worth the price
Has no Sockets
+500 to maximum Life
(20-40)% increased Fire Damage
Belt of the Deceiver(Belt) Belt of the Deceiver - solid belt for this build. It is very cheap and may be easy to get one with +1 to maximum Endurance Charges corrupted implicit modifier
+(25-35) to Strength
(15-25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30-40) to maximum Life
+(10-15)% to all Elemental Resistances
Nearby Enemies are Intimidated
Corrupted implicit modifier:
+1 maximum Endurance Charges
Kaom's Roots(Boots) Kaom's Roots - best in the slot and cheap at the same time
Has no Sockets
Cannot be Knocked Back
+(150-200) to maximum Life
You cannot be slowed to below base speed
Unwavering Stance
Boot enchantments:
Adds 45 to 68 Fire Damage if you've Killed Recently
16% increased Attack and Cast Speed if you've Killed Recently
Gloves(Gloves) Rare Gloves
Min. requirements:
70 maximum Life
35% Cold Resistance
35% Lightning Resistance
Optional affixes:
added Fire Damage to Attacks
Mana gained on Kill
Glove enchantment:
Commandment of Reflection
Commandment of Fury
Rare Amulet(Amulet) Rare Amulet - with high Life and added Physical Damage bonus
Min. requirements:
80 maximum Life
40 maximum Mana
Added Physical/Fire Damage to Attacks
Optional affixes:
Attributes
Elemental Resistances
Impresence(Amulet) Impresence (Fire) - allows you to use Flammability as an Aura which is convenient for faster map clearing. Also adds additional Fire Damage
+(10-16) to all Attributes
Adds (20-24) to (33-36) Fire Damage
+(50-70) to maximum Life
+(20-25)% to Fire Resistance
1% of Life Regenerated per second
100% reduced Flammability Mana Reservation
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Xoph's Blood(Amulet) Xoph's Blood - the best in the slot. It's very expensive, but using it allows you to refund the Avatar of Fire passive on your Skill Tree and get some extra stats elsewhere
+(20-30) to Strength
10% increased maximum Life
+(20-40)% to Fire Resistance
10% increased Strength
Damage Penetrates 10% Fire Resistance
Cover Enemies in Ash when they Hit you
Avatar of Fire
Coral Ring(Rings) Rare Ring - with Steel and Opal Ring being the possible end-game upgrade
Min. requirements:
Added Fire/Physical Damage to Attacks
70 maximum Life
40 maximum Mana
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Attributes
Redblade Band(Rings) Redblade Band - adds the extra socket for your Golem. It's a perfect choice for Kaom's Heart builds
Has 1 Socket
Socketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have 5% Life Regenerated per second
+3 to Level of Socketed Golem Gems
+(30-40) to Strength
(20-30)% increased Fire Damage
+(30-40) to maximum Life
Cobalt Jewel(Jewels) Rare Jewels
Recommended affixes:
increased maximum Life
increased maximum Mana
increased Generic/Totem/Physical/Fire/Melee/Area Damage
Optional affixes:
increased Attack Speed
Attributes
Lion's Roar(Flask) Lion's Roar - a great utility Flask for Melee builds
Knocks Back Enemies in an Area on Flask use
75% chance to cause Enemies to Flee on use
20% more Melee Physical Damage during effect
Adds Knockback during Flask effect
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Other suggested Flasks:
  1. Cautious Divine Life Flask of Heat (immunity to freeze and chill effects)
  2. Cautious Divine Life Flask of Staunching (immunity to bleeding)
  3. Cautious Divine Life Flask of Warding (immunity to curses)
  4. Experimenter's Quicksilver Flask of Iron Skin (mobility and additional Armour)
Lion's RoarDivine Life FlaskDivine Life FlaskDivine Life FlaskQuicksilver Flask


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