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[3.1]Starter Tornado Shot Deadeye/Ranger - Odealo's Crafty Guide

[3.1]Starter Tornado Shot Deadeye/Ranger - Odealo's Crafty Guide

Tornado Shot Deadeye Ranger is one of the most well-rounded map farming builds in PoE. Find out how to build it on a reasonable budget

Tornado Shot
Deadeye/Ranger
Starter build

Updated for Patch 3.18

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Guide notes
March 25, 2022
-Updated for Patch 3.17
March 30, 2022
-Added gameplay video
May 18, 2022
-Updated for Patch 3.18
Build overview
Tags: [RANGED] [ELEMENTAL] [LIFE] [STARTER]

Budget: 

Defenses: 

Boss DPS:

AoE:

 

Tornado Shot Ranger is one of the most well-rounded ranged builds in Path of Exile. It's considered a very high-budget end-game farming build that in most cases uses the Headhunter Belt to gain additional bonuses by quickly killing Rare enemies, but the following Guide doesn't revolve around it. Our recommended setup is a budget/starter version of this extremely popular and enjoyable build which requires no specific Unique Items and can be technically played on a very low budget. It's mainly oriented around farming low and mid Tier content, as the build will underperform when it comes to taking down Tier 16+ Bosses (though it's still more than viable to do so). We decided not to use any expensive Uniques, and limit the budget of this build by not going to use a very expensive Crafted Bow and stack Dexterity, but rather use easy to obtain common gear - mainly centered around high Elemental DPS Rare Bow that should be relatively easy to craft using Essences. Using Crystallised Omniscience or stacking Attributes is extremely expensive in the long run, which does not align with the purpose of this build.

This build is also extremely flexible. Players can freely choose between going either a full glass cannon (it requires kiting experience) or keeping a balance between offense and defense. Keep in mind that if you can't stay alive the build loses its' purpose - it's meant to be extremely fast.

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1. Gameplay

This build is very straightforward. Tornado Shot Deadeye is a ranged DPS class, that deals massive damage, and requires the player to kite and avoid enemy attacks. In order to be fully viable certain defensive mechanics have to be put to work, otherwise, you won't be able to fully utilize this class's potential. This build also provides amazing AoE, while may lack single-target DPS high-tier maps. This makes this build require a second 5/6 linked item to put the Ranged Attack Totem skill in it to add extra damage against Bosses


This video was recorded on a level 93 Deadeye using 900 Elemental DPS Weapon and Interrogation Jewel - surely on the higher end when it comes to budget, but the Bosses simply melt on Tier 16 Maps, and you don't exactly need that to get your Starter in the League - this is still one of the least "demanding" Tornado Shot setups out there


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2. Build's PROS & CONS

PROS
  • insane clear speed making it one of the best early-stage currency farming builds in the game
  • good as a League starter build with no specific unique items required
  • can do all content on a proper budget (this is not the subject of this guide though)
  • very fast clear speed
CONS
  • feels squishy if you don't have kiting experience 
  • vulnerable to reflect mods maps
  • transition into end-game is expensive

 

3. Leveling tips

Leveling as a Ranger is of the easiest kind. It usually is more than enough to upgrade your gear with the self-found items, and the build itself provides a great balance between offense and defense. You can use at least a couple of bow skills that will do just fine, with either higher single or AoE DPS. We recommend using Burning Arrow(or other Bow Attacks that you can get for completing the first quest - content is easy enough to pick any of them) early on and replace it with Tornado Shot at level 28.

Suggested leveling Gem setups:

Burning Arrow setup
Burning Arrow Burning Arrow - one of the first available bow skills in PoE. It will do just fine until you get the Tornado Shot Gem
Added Fire Damage Support Added Fire Damage Support - great buff to your DPS
Lesser Multiple Projectiles Support Lesser Multiple Projectiles Support - this will make your BA quite viable for clearing bigger packs as well
Tornado Shot setup
Tornado Shot Tornado Shot - you should start using Tornado Shot as soon as it becomes available. Try to use(and level up) as many support Gems you plan to use later on with this setup. This always makes the transition to your final build much easier
Greater Multiple Projectiles Support Greater Multiple Projectiles Support - you can use this Gem shortly after you get the TS running, just buy it as soon as you reach level 38
Mirage Archer Support Mirage Archer Support - summons a Mirage Archer on your back which uses Tornado Shot with reduced Attack Speed. Greatly increases your clear speed and shortens your leveling
Elemental Damage with Attacks Support Elemental Damage with Attacks Support - increases Elemental Damage dealt with supported Attacks. It's also one of the recommended end-game Gems
Utility Gems
Summon Lightning Golem Lightning Golem - the recommended Golem for this build which increases your Attack and Cast Speed
Assassin's Mark Assassin's Mark - the recommended curse option for this build. You can start using it manually as soon as you reach level 24.
Herald of Ice Herald of Ice - adds moderate DPS buff, as well as it's one of the recommended endgame Spells so you might want to start leveling it up early
Herald of Thunder Herald of Thunder - adds Lightning Damage to your Attacks

Bandits:

We recommend helping Alira for increased Critical Strike Multiplier and Elemental Resistances

Leveling Skill Trees:

35 Points Skill Tree
Priorities: 1) Finesse 2) Cold Mastery 3) Herbalism 4) Master Fletcher/King of the Hill 5) Aspect of the Eagle

70 Points Skill Tree
Priorities: 1) Clever Thief 2) Blood Drinker 3) Elemental Focus4) Assassination 5) Forces of Nature 6) Revenge of the Hunter 7) Will of Blades

Recommended leveling items:

Blackheart Blackheart - great physical DPS leveling Rings. You can use two of them for a massive DPS bonus on lower levels
Adds 1 to 4 Physical Damage to Attacks
5% increased Physical Damage
Adds 1 to 3 Chaos Damage to Attacks
+(20-30) to maximum Life
(2-4) Life Regenerated per second
10% chance to Cause Monsters to Flee
Meginord's GirdleMeginord's Girdle - extremely powerful belt, which can be used even as an endgame item for certain versions of this build
+(25-35) to Strength
Adds 5 to 15 Physical Damage to Attacks
+25 to Strength
10% increased maximum Life
+(10-20)% to Cold Resistance
25% increased Flask Life Recovery rate
Karui WardKarui Ward - amazing DPS and movement speed bonuses granted by this amulet, make it the best in slot leveling item for most ranger's builds
+(20-30) to Dexterity
+(20-30) to Strength
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage
StormcloudStormcloud - the first unique bow we suggest using, available from level 8
No Physical Damage
Adds 1 to 85 Lightning Damage
(36-50)% increased Attack Speed
DoomfletchDoomfletch - another recommended unique bow. Has level requirement of 28
(20-24)% increased Elemental Damage with Attack Skills
Adds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Bow Physical Damage as Extra Damage of an Element
Death's OpusDeath's Opus - one of the most powerful leveling bows in PoE. Grants amazing DPS with the 2 additional arrows, and it just might carry you till the mapping phase with proper supporting gear (mainly with added flat physical damage)
(30-50)% increased Critical Strike Chance
(100-125)% increased Physical Damage
Adds (10-20) to (30-35) Physical Damage
10% increased Attack Speed
+100% to Global Critical Strike Multiplier
2 additional Arrows

 

4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

107 Points Final Skill Tree (doesn't include Cluster or Unique Jewels)
115 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Ricochet
  2. Gathering Winds
  3. Endless Munitions
  4. Focal Point

Pantheon:

Major God: Soul of the Brine King: You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds - with very useful Freeze immunity from bonus objectives

Minor God: Soul of Garukhan: 60% reduced Effect of Shock on you with Blind and Maim immunity if you capture the Dig Map Boss

 

5. Final Gems links

[DPS] Tornado Shot
Tornado Shot Tornado Shot - Your main DPS skill. It grants amazing AoE, and very good single target DPS as secondary projectiles can hit the same target. Use Anomalous Version for easy conversion.
Greater Multiple Projectiles Support Greater Multiple Projectiles Support - one of the best support Gem for farming with TS ranger
Chain Support Chain Support - your projectiles will Chain multiple times, boosting your DPS and clear speed (furthermore, the Projectiles can Chain from and to Hydrosphere as well)
Elemental Damage with Attacks Support Elemental Damage with Attacks Support - boots the Elemental Damage significantly, making it a core Support Gem for this purely Elemental Build
Inspiration Support Inspiration Support - grants high bonus Elemental Damage as well as reduces Tornado Shot's Mana Cost
Trinity Support Trinity Support - you're dealing more than one type of Elemental Damage, use this Support Gem for its value in those kinds of situations
[DPS] Ballista Totem Tornado Shot
Tornado Shot Tornado Shot - a secondary setup used by Ranged Attack Totems for extra Boss DPS
Focused Ballista Support Focused Ballista Support - Ballistas will Attack alongside you, making them fire at a much faster rate
Ballista Totem Support Ballista Totem Support - Tornado Shot is fired via Ballista Totem, you will be able to have up to 3 of them at the same time
Elemental Damage with Attacks Support Elemental Damage with Attacks Support
Inspiration Support Inspiration Support
Added Cold Damage Support Added Cold Damage Support - adds extra Cold Damage to Attacks
[UTILITY] Auras setup
Precision Precision - increases your Critical Strike Chance and Accuracy Rating making it one of the most important Auras
Summon Skitterbots Summon Skitterbots - Skitterbots Chill and Shock, which is great when combined with Secrets of Suffering. If you don't have the Interrogation, use Herald of Ice Herald of Ice instead
Grace Grace - increased and added Evasion Rating to Evade Attacks
Enlighten Support Enlighten Support - lowers the Reservation cost of linked Mana-Reserving Skills. Will be more important if you plan to use Interrogation with Skitterbots
[UTILITY] Tornado setup
Tornado Tornado - Tornado is an Orb type of Spell that you can Hit with Projectiles to enhance it, it chases down enemies and deals damage based on the damage it received from you
Culling Strike Support Culling Strike Support - Tornado Kills enemies below 10% of their Maximum Life
Power Charge on Critical Support Power Charge on Critical Support - Tornado grants Power Charges on Critical Strike
Onslaught Support Onslaught Support - your Tornado will grant you the Onslaught buff for increased Attack and Movement Speed. This Gem here can save you some money for the Boots' affix
[MOBILITY] Dash
Dash Dash - a very quick and convenient Mobility Skill
[MOBILITY] Phase Run
Phase Run Phase Run - increases your Movement Speed, Stealth, and grants you Phasing
[UTILITY] Mark/Curse
Sniper's Mark Sniper's Mark - a Curse that makes your Projectiles deal more Damage, and Split into four enemies after Hit. It also grants you Life and Mana Flask Charges on Kill
Mark on Hit Support Mark on Hit Support - Supported Mark is applied to the enemies you Hit with any Attack


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5. Gear Setup

Tornado Shot Ranger is an extremely flexible build. Be sure that your Bow deals enough Elemental Damage of more than one type to trigger Trinity Support. The easiest way to do it is to convert your Physical Damage via an Anomalous Tornado Shot. It can be fully viable even with a very tight budget. While our list of recommended items will include some more expensive gear options, this can be always replaced with cheaper alternatives for the leveling/early mapping phase.

If you are unable to afford the recommended items, we are delighted to invite you to visit our Path of Exile marketplace where you can restock any type of PoE Currency.

The recommended items from our list will:

  1. Help you cap your resistances 
  2. Give you enough DPS and Life to start mapping successfully
  3. You will save at least a couple of hours since all the item requirements are listed

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Physical/Elemental Damage
  4. Critical Strike Chance & Critical Strike Multiplier
  5. Accuracy Rating (at least 90% is recommended)
  6. Attack Speed
Rat's Nest(Helmet) Rat's Nest - beginner and budget-friendly option for the Helmet slot. Grants a very high DPS bonus and the extra Movement Speed is an amazing addition here
15% increased Attack Speed
(60-75)% increased Global Critical Strike Chance
150% increased Evasion Rating
(20-25)% increased Rarity of Items found
10% increased Movement Speed
10% reduced Character Size
Devoto's Devotion(Helmet) Devoto's Devotion - another Helmet worth mentioning. Grants extra Chaos Resistance, Movement Speed, and Attack Speed
10% reduced Physical Damage
+(50-65) to Dexterity
16% increased Attack Speed
(150-200)% increased Armour and Evasion
+(15-25)% to Chaos Resistance
20% increased Movement Speed
Mercury Footprints
Starkonja's Head(Helmet) Starkonja's Head - A cheap and generally good for such a build Helmet. It has all the basic stats that would benefit your character
+(50-70) to Dexterity
50% reduced Damage when on Low Life
10% increased Attack Speed
25% increased Global Critical Strike Chance
(100-130)% increased Evasion Rating
+(80-100) to maximum Life
150% increased Global Evasion Rating when on Low Life
The Fledgling(Helmet) The Fledgling - Grants you Far Shot and a lot of Projectile Damage - it's an offensive option
(150-200)% increased Armour and Evasion
(30-50)% increased Projectile Speed
(30-50)% increased Projectile Damage
Projectiles cannot collide with Enemies at Close Range
Far Shot
Helmet enchantment:
Tornado Shot fires 2 additional secondary Projectiles (clear speed)
Harbinger Bow(Weapon) Rare Bow - preferably Harbinger Bow for the extra Crit. Chance. You are looking for the highest Elemental DPS that you can afford 
Min. requirements:
450 Elemental DPS
Added Fire, Lightning, or Cold Damage
Optional affixes:
Increased Critical Strike Multiplier
Attacks Penetrate #% of Elemental or Cold Resistance
Chance to deal double damage
Windripper(Weapon) Windripper - it's the go-to Bow for a cheap Elemental-type build, it has good enough base stats, but it is later recommended to switch into another Weapon. It will also slightly increases your Loot on lower Tier Maps
(20-24)% increased Elemental Damage with Attack Skills
Adds (48-60) to (72-90) Cold Damage
Adds 1 to (120-150) Lightning Damage
(10-15)% increased Attack Speed
(30-40)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
Rare Quiver(Quiver) Rare Quiver - simply look for extra DPS bonuses like Critical Strike Chance/Multiplier and Added Elemental Damage to Attacks
Min. requirements:
60 maximum Life
25% Critical Strike Multiplier 
Adds # to # Elemental Damage to Attacks
Optional affixes:
Elemental Damage with Attacks
Bow Attacks fire an additional Arrow
Elemental/Chaos Resistance
Global Critical Strike Chance
Hyrri's Ire(Body Armour) Hyrri's Ire - adds a lot of Cold Damage to Attacks, has a lot of Evasion Rating, Spell Suppression Chance, and Dexterity
+(40-50) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
(105-145) to (160-200) Added Cold Damage with Bow Attacks
+30% chance to Suppress Spell Damage
Zodiac Leather(Body Armour) Rare Evasion Armour - the best in the slot option depending on your budget on this piece. Reducing the Mana Cost of your Tornado Shot here makes this build much smoother to play, and removes the necessity of using a Mana Flask
Min. requirements:
100 maximum Life
60% Total Elemental Resistances
Socketed Attacks have -15 to Total Mana Cost
Optional affixes:
Chaos Resistance
High Evasion
Attributes
Rare boots(Boots) Rare Boots - get a pair with the highest maximum Life bonus you can afford
Min. requirements:
60 maximum Life
20% increased Movement Speed
60% Total Elemental Resistances
Optional affixes:
Attributes
Chance to Suppress Spell Damage
Atziri's Step(Boots) Atziri's Step - a budget-friendly alternative that offers a high Movement Speed bonus and Evasion, but has no additional Resistances
180% increased Evasion Rating
+(55-75) to maximum Life
30% increased Movement Speed
+(21-24)% chance to Suppress Spell Damage
Boot enchantment:
16% increased Attack and Cast Speed if you've Killed Recently
Adds 45 to 68 Fire Damage if you've Killed Recently
Stygian Vise(Belt) Stygian Vise - this is the best base for your Belt thanks to the extra Abyssal Socket it provides. Just look for extra Life and Resistances here, damage bonuses are less relevant here
Min. requirements:
80 maximum Life
70% Total Elemental Resistances
Optional affixes:
Elemental Damage with Attack Skills
Attributes
Maximum Life %
Rare Amulet(Amulet) Rare Amulet - can offer a wide variety of valuable stats. In our setup, we took all the missing Strength and Intelligence Attributes, as Amulets are always good items for that purpose
Min. requirements:
60 maximum Life
50 Strength
50 Intelligence
28% Global Critical Strike Multiplier
Optional affixes:
Elemental Damage with Attack Skills
Added Elemental Damage to Attacks
Global Critical Strike Chance
Marylene's Fallacy(Amulet) Marylene's Fallacy - one of the best budget Amulets for this build. It grants simply massive Crit. Multiplier, and if you are using Interrogation you should be easily able to reach nearly 100% Crit. Chance anyway
+(20-30) to Intelligence
+(80-120) to Accuracy Rating
+(210-240)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
40% less Critical Strike Chance
Critical Strikes have Culling Strike
Recommended Anointments:
Divine Judgment
Coral Ring(Ring) Rare Rings - just grab extra Life, Resistances, and Added Elemental Damage to Attacks.  If needed, also missing Attributes
Min. requirements:
60 maximum Life
60% Total Elemental Resistances
Adds min. # Elemental Damage to Attacks
Optional affixes:
Elemental Damage with Attack Skills
Accuracy Rating
Attributes
The Taming(Ring) The Taming - a great Ring for building using Elemental Attacks and causing Elemental Ailments such as this one
+(8-10)% to all Elemental Resistances
20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
+(20-30)% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
30% increased Elemental Damage with Attack Skills
Mark of the Elder(Ring) Mark of the Elder - If your other Ring is Shaper-influenced it will grant you a very high bonus to Attack Damage - heavily recommended
Adds (3-4) to (10-14) Physical Damage to Attacks
20% chance to Trigger Level 20 Tentacle Whip on Kill
Adds (26-32) to (42-48) Cold Damage to Attacks
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
Gloves(Gloves) Rare Gloves - just Life/Resistances and possibly some DPS bonuses like Attack Speed or added Damage to your Attacks
Min. requirements:
60 maximum Life
75% Total Elemental Resistances
Optional affixes:
Attack Speed
Projectile Attack Damage
Damage while Leeching
Added Elemental Damage to Attacks
Watcher's Eye(Jewel) Watcher's Eye - if you are looking to invest some extra Currency into this build, that's one of the ways to do it. Simply look for Attack Damage bonuses, Crit. Multiplier, or Flask Charges gained while affected by Precision
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
Lioneye's Fall(Jewel) Lioneye's Fall - you can put it near Infused Notable and allocate Claw and Dagger nodes nearby - you can even go for the extremely good Masteries in these Clusters
Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
The Interrogation(Jewel) The Interrogation - It's expensive, thus optional - Secrets of Suffering will simply increase your Damage
Adds Secrets of Suffering
Brutal Restraint(Jewel) Brutal Restraint - It's mostly used to get more Dexterity and other useful Notables enhancements. If you have one, put it near Fervour. It can be swapped for Lethal Pride for more Strenght if needed (though most of the bonuses on that one may not suit your character in this case)
Denoted service of (500-8000) dekhara in the akhara of (Asenath-Balbala-Nasima)
Passives in radius are Conquered by the Maraketh
Historic
Large Cluster Jewel(Jewel) Large Cluster Jewel - offers a wide variety of useful Passives for Bow builds and allows you to socket two regular Jewels in it (technically, that's one extra Jewel Socket here)
Recommended affixes:
1 Added Passive Skill is Arcing Shot
1 Added Passive Skill is Calamitous
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Fuel the Fight
Abyss Jewel Bow(Jewel) Rare Abyss Jewels - with high flat Added Damage to Attacks/Bow Attacks and Life

Recommended affixes:
Maximum Life
Added Elemental Damage to Attacks/Bow Attacks
Optional affixes:
Critical Strike Multiplier
Elemental Resistances
Attributes

Cobalt Jewel(Jewel) Rare Jewels - this should provide extra Life and damage bonuses
Recommended affixes:
increased maximum Life
increased Projectile Damage/Damage with Bows
increased Attack Speed
Optional affixes:
increased Projectile Speed
increased Global Critical Strike Chance
increased Global Critical Strike Multiplier
Dying Sun(Flask) Dying Sun - grants great DPS buff via the two additional projectiles
+50% to Fire Resistance
20% less Fire Damage taken
(125-150)% increased Charges per use
(60-40)% less Duration
(10-20)% increased Area of Effect during Flask Effect
Skills fire 2 additional Projectiles during Flask Effect
Suggested Flasks:
  1. Divine Life Flask with Bleed immunity/removal
  2. Diamond Flask with additional Crit. Strike suffix
  3. Jade Flask with random ailment immunity/removal or extra Evasion
  4. Quicksilver Flask for extra mobility
Dying SunLife FlaskDiamond FlaskJade FlaskQuicksilver Flask


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If you have any other build requests please leave that in the comments below.

Pictures used in this article are the intellectual property of Grinding Gear Games.