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[3.0]Anc.Warchief Berseker Starter and Uber Farmer - Odealo's Crafty Guide

[3.0]Anc.Warchief Berseker Starter and Uber Farmer - Odealo's Crafty Guide

Ancestral Warchief Berseker is the strongest Melee/Physical Totem build in Path of Exile. Also, it's a great Starter/budget-friendly build

Ancestral Warchief Berserker
Starter build

Updated for Patch 3.5

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Guide notes
December 21, 2018
-Updated for Patch 3.5
December 28, 2018
-Added Gameplay video

Ancestral Warchief is one of the most robust budget-friendly Melee/Physical builds in Path of Exile. It can be easily played as a very efficient League starter build and depending on your final budget; this build will be surely able to clear all of the Path of Exile's end-game content. The main downside to this build is the newly introduced in patch 3.2 Rage mechanics. Since Totems are unable to generate Rage, it is required to contionusly cast Warcries to get all the benefits of the Berserker class.

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1. Gameplay

Ancestral Warchief is a Totem build. It, however, uses Melee Physical attacks instead of spells. It can be played with either a strong two-handed weapon or unarmed with Facebreaker gloves. We have decided to work on the Facebreaker version with Bringer of Rain unique helmet. This build offers very cheap 7-linked Ancestral Warchief setup, and high DPS with minimal currency investments. It also has excellent potential to be a viable end-game build, with just investing into a few different (and more expensive) items.

0:06 Tier 16 Elder Ramparts
0:55 Tier 16 Lair of the Hydra
1:28 Tier 16 Forge of the Phoenix
1:59 Tier 16 Elder Underground Sea

This video was recorded on a level 85 Gladiator using Tukohama's Fortress and a total budget of 5 Exalted Orbs (budget gear without Helmet enchantment)


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2. Build's PROS & CONS

PROS
  • extremely high DPS 
  • budget friendly with no expensive item requirements
  • leveling with Facebreaker gloves is like a walk in the park
  • good mobility thanks to the use of Shield Charge
  • immunity to reflect map mods
  • end-game viable
CONS
  • certain uniques might be expensive first days of a new Leagues
  • physical reflect maps with making your Totems one-shot themselves - it's still possible to clear Maps, but very annoying
  • Endurance Charges are used to cap your Resistances
  • Totem builds don't exactly provide the most exciting gameplay experience
  • Require spamming Warcry to generate Rage (to fully utilize the Berserker class)

3. Leveling tips

Leveling with Facebreaker gloves is one of the easiest ways to level up a character. If you can (or find) items with added Physical Damage, you will be one-shotting everything. Some of the items including the Facebreaker Gloves and Meginord's Belt will be used by you when reaching the end-game content anyway, so you should be fine investing in those early on.

During your first levels, use any of the skills available to Marauder - Molten Strike/Heavy Strike/Cleave - it doesn't matter as the content is easy. Get to level 14 and equip your Facebreaker gloves. From this point onward, you can use Shield Charge as your main Attack until you get the Ancestral Warchief at level 28.

Suggested leveling Gem setups:

Shield Charge setup
Shield Charge Shield Charge - this provides fantastic DPS on early levels with the Facebreaker gloves. It is also your main mobility skill
Faster Attacks Support Faster Attacks Support - grants increased mobility and higher DPS
Melee Physical Damage Support Melee Physical Damage Support - you can use this Gem in this setup until level 28 when you can socket this Gem into your Ancestral Warchief setup
Fortify Support Fortify Support - gives you a powerful defensive buff on Melee Hits with the Shield Charge
Ancestral Warchief setup (level 28+)
Ancestral Warchief Ancestral Warchief - your main DPS source starting from level 28
Faster Attacks Support Faster Attacks Support
Melee Physical Damage Support Melee Physical Damage Support - another great DPS Gem
Ruthless Ruthless Support - grealty increases damage on every third Hit with supported skills
Utility gems
Summon Stone Golem Summon Stone Golem - this Golem increases your Life Regenerated per second
Hatred Hatred - you can use this Aura until you get the Blood Magic Passive
Punishment Punishment - recommended Curse for this build

Bandits:

Kill all the Bandits for two additional Passive Points or help Oak for increased Life regeneration and Physical Damage mitigation

Leveling Skill Trees:

30 Points Skill Tree
Priorities: 1) Warrior's Blood 2) Ancestral Bond 3) Devotion 4) Primal Manifestation

66 Points Skill Tree
Priorities: 1) Resolte Technique 2) Amplify 3) Blood Magic 4) Ironwood

Recommended leveling items:

FacebreakerFacebreaker - one of the best leveling items in Path of Exile. However, only for Melee/Physical DPS based classes. You should invest in a pair with the highest Unarmed Physical Damage bonus you can afford - they will be your core item the entire game
+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Unarmed Physical Damage
Extra gore
BlackheartBlackheart - grants terrific DPS buff to all your Physical Attacks. If you are starting a new League, you can also use any Iron Ring with added Physical Damage to Attacks. Magic ones with some extra Life will do the job just fine
Adds 1 to 4 Physical Damage to Attacks
5% increased Physical Damage
Adds 1 to 3 Chaos Damage to Attacks
+(20-30) to maximum Life
(2-4) Life Regenerated per second
10% chance to Cause Monsters to Flee
Meginord's GirdleMeginord's Girle - pretty much the BiS item for this build
+(25-35) to Strength
Adds 5 to 15 Physical Damage to Attacks
+25 to Strength
10% increased maximum Life
+(10-20)% to Cold Resistance
25% increased Flask Life Recovery rate
DedbellDeidbell - is a pretty decent leveling helmet. Grants a lot of DPS and you should be easily one-shotting everything on your way
Adds 10 to 20 Physical Damage to Attacks
+(20-30) to Strength
+(20-30) to Dexterity
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
Crest of PerandusCrest of Perandus - an excellent leveling Shield. Grants very high bonus Life and Life Regeneration
3% reduced Movement Speed (Hidden)
3% increased Movement Speed
+(60-80) to maximum Life
(5-7.5) Life Regenerated per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+5% Chance to Block

4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:
113 Points Final Skill Tree
113 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. War Bringer
  2. Crave the Slaughter
  3. Rite of Ruin
  4. Aspect of Carnage

Pantheon:

Major God: Soul of Brine King You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds

Minor God: Soul of Gruthkul 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
or
Soul of Ryslatha - Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently

5. Final Gems links

[DPS] Ancestral Warchief
(in Bringer of Rain)
Ancestral Warchief Ancestral Warchief - your primary DPS skill, you should already have that one, socket it into Bringer of Rain when you are equipping your "Final" gear
Maim Support Maim Support - dramatically increases Physical Damage dealt and Maims enemies
Damage on Full Life Support Damage on Full Life Support - great DPS support Gem for this build
Concentrated Effect Support Concentrated Effect Support - greatly increases Area Damage and the cost of reduced Area of Effect
Bringer of Rains Support Gems
Melee Physical Damage Support Melee Physical Damage Support - increases Physical Damage your Ancestral Warchief Totem deals with Melee attacks
Faster Attacks Support Faster Attacks Support
Blind Support Blind Support
[MOBILITY] Shield Charge
Shield Charge Shield Charge - your main mobility skill
Faster Attacks Support Faster Attacks Support
Fortify Support Fortify Support - grants a damage reduction buff as long as you Hit an enemy with Shield Charge
[UTILITY] Enduring Cry, Vaal Haste
Enduring Warcry Enduring Cry - mandatory skill for this build. It's the only way to generate Rage in this build
Vaal Haste Vaal Haste - grants increased Attack and Movement Speed for a brief duration
Increased Duration Support Increased Duration Support
[CURSE] Punishment
Punishment Punishment - recommended Curse for this build. It will be auto-cast by CwDT Support Gem as long as you do not upgrade it above level 13
Immortal Call Immortal Call - grants brief immunity to Physical Damage. Keep this Gem at level 12
Cast when Damage Taken Cast when Damage Taken Support - will auto-cast supported spells. Keep this Gem at level 10
Increased Duration Support Increased Duration Support
[UTILITY] Golem
Summon Stone Golem Summon Stone Golem - Stone Golem will grant increased Life Regeneration


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5. Gear Setup

Ancestral Totem Build can be built either in a very budget-friendly variation, for smooth mapping, or extremely strong Uber/Shaper farmer. We are presenting suggested item options for the budget-friendly version using Bringer of Rain Helmet for very cheap seven-link setup. If you would like to see what items should be used for the end-game content let us know in the comments below!

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The recommended gear in this guide will:

  1. Cap your Elemental Resistances
  2. Grant sufficient Life pool for mapping
  3. Give you more than enough damage to enjoy the game
  4. Save you at least a couple of hours on planning your gear!

Stat priorities on items:

  1. Life
  2. Elemental Resistances
  3. Added Physical Damage to Attack Skills
  4. Physical/Melee/Totem Damage
  5. Attack Speed
Bringer of Rain(Helmet) The Bringer of Rain - a very powerful Helmet that grants cheap seven-links for this build. It has received significant bonuses in Patch 3.5 making it one of the best picks for low-budget builds
Socketed Gems are Supported by Level 18 Melee Physical Damage
Socketed Gems are Supported by Level 18 Faster Attacks
Socketed Gems are supported by Level 18 Blind
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(200-220) to maximum Life
20% chance to gain an Endurance Charge when you Block
Extra gore
Can't use Chest armour
6% Chance to Block Attack Damage
Helmet enchantment:
40% increased Ancestral Warchief Damage
Great Old One's Ward(Shield) Great Old One's Ward - a budget-friendly option for the Shield slot. Will provide additional DPS. You might also want to get this one during leveling, its available for characters that reach level 44
3% increased Movement Speed
3% reduced Movement Speed (Hidden)
Adds (8-12) to (15-20) Physical Damage to Attacks
(6-10)% increased Attack Speed
+(50-70) to maximum Life
(8-12)% Chance to Block Spells
Tukohama's Fortress(Shield) Tukohama's Fortress - this is the Best in the Slot for the Ancestral Warchief Berserker build. Increases the number of maximum Totems by 1, and raises their damage by an additional 40%
3% reduced Movement Speed (Hidden)
+(20-30) to maximum Life
40% increased Totem Damage
+(80-100) to maximum Life
Can have up to 1 additional Totem summoned at a time
+300 Armour per active Totem
Blood Magic
Meginord's Girdle(Belt) Meginord's Girdle - a might Belt for this build. It can be used from low-levels so it should be obtained as soon as possible
+(25-35) to Strength
Adds 5 to 15 Physical Damage to Attacks
+25 to Strength
10% increased maximum Life
+(10-20)% to Cold Resistance
25% increased Flask Life Recovery rate
Stygian Vise(Belt) Stygian Vise - another great option for the belt slot. It grants additional Abyssal Jewel socket and higher defensive utility than Meginord's Girdle
Min. requirements:
80 maximum Life
35% Fire Resistance
35% Cold Resistance
35% Lightning Resistance
Optional affixes:
Attributes
Rare Boots(Boots) Rare Boots - with high Elemental Resistances
Min. requirements:
60 maximum Life
35% Fire Resistance
35% Cold Resistance
35% Lightning Resistance
20% increased Movement Speed
Boot enchantment:
16% increased Attack and Cast Speed if you've Killed Recently
Facebreaker(Gloves) Facebreaker - build-defining item. Grants insane bonus to Unarmed Physical Damage
+30% to Global Critical Strike Multiplier
10% reduced Enemy Stun Threshold
(600-800)% more Unarmed Physical Damage
Extra gore
Rare Amulet(Amulet) Rare Amulet - with high defensive stats and added Physical Damage to Attacks
Min. requirements:
Added min. 7 Physical Damage to Attacks
70 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Attributes
Steel RingSteel Ring(Rings) Rare Rings - same as Amulet. Get high defensive stats and added Physical Damage to Attacks. Steel Rings are the bests base for these slots
Min. requirements:
Added 10 Physical Damage to Attacks
70 maximum Life
25% Fire Resistance
25% Cold Resistance
25% Lightning Resistance
Optional affixes:
Attributes
Murderous Eye Jewel(Jewels) Abyss Jewels - the best for this build. Flat added bonus Physical Damage scales way better than the multipliers on regular Jewels

Recommended affixes:
maximum Life
added Physical Damage to Attacks
Optional affixes:
increased Attack Speed
chance to grant Onslaugth on kill

Cobalt Jewel(Jewels) Rare Jewels
Recommended affixes:
increased maximum Life
increased Generic/Totem/Physical/Area Damage
Optional affixes:
increased Attack Speed
increased Attack Speed while holding a Shield
Lion's Roar(Flask) Lion's Roar - a great Flask that provides both amazing defensive and offensive bonuses
Knocks Back Enemies in an Area on Flask use
75% chance to cause Enemies to Flee on use
20% more Melee Physical Damage during effect
Adds Knockback during Flask effect
Atziri's Promise(Flask) Atziri's Promise - grants additional Chaos Damage
+35% to Chaos Resistance
2% of Chaos Damage Leeched as Life during Flask effect
Gain (15-20)% of Physical Damage as Extra Chaos Damage during effect
Gain (10-15)% of Elemental Damage as Extra Chaos Damage during effect
Taste of Hate(Flask) Taste of Hate - very powerful Utility Flask, but at the same time the most expensive option in this build
+50% to Cold Resistance
20% less Cold Damage taken
20% of Physical Damage from Hits taken as Cold Damage during Flask effect
Gain (15-20)% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
Other suggested Flasks:
  1. Divine Divine Life Flask of Staunching (immunity to Bleeding)
  2. Ample Basalt Flask of Heat (immunity to Freeze)
Lion's RoarAtziri's PromiseTaste of HateDivine Life FlaskBasalt Flask


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