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Toxic Growth Pathfinder POE 2 Build

Toxic Growth Pathfinder POE 2 Build

A very powerful Setup for Poisons that uses newly reworked Toxic Growth to deal an immense amount of Damage!

Toxic Growth
Pathfinder Build

Updated for Path of Exile 2 Early Access

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Guide notes
September 11 2025
- Created for Early Access Patch 0.3.0
Build Overview
Tags: [ATTACK] [POISON] [LIFE] [BOW]

Budget: 

Defenses: 

Boss DPS:

AoE:

 

The freshly reworked Toxic Growth quickly became the strongest Skill for the Poison Bow Archetype. It creates Toxic Pustules that detonate after some time. You can inflict Poison on them with your other Skills, causing them to detonate instantly, dealing up to 300% more Damage. This Skill creates 10 Pustules with each use. Obviously, not every one of them will hit the target, but most of them will do. You will very easily reach the maximum amount of Poison Stack limit on your Enemies without needing to compromise your Damage with Multishot Support, investing into Attack Speed, or using a weaker Bow with Additional Arrow modifiers. 

To detonate Pustules, you can use any other Physical Bow Attack. We recommend Poisonburst Arrow. It deals a solid amount of Damage, and has great AoE coverage thanks to Fork and splashing explosions. The Poison applied by this Skill lasts significantly longer. It is not as strong as the Toxic Growth, but it will be able to take down fast or teleporting Enemies that run out of Pustule explosions. The Vine Arrow also helps with that, it slows down Enemies and inflicts some extra Damage if you poison it. 

The Plague Bearer is another great Skill to supplement your Clear Speed. It stores a portion of your Poison Damage, which can be released on demand. It is usually your strongest-hitting ability. Lastly, you should use the Stormcaller Arrow with a dedicated Weapon Set to inflict powerful Shocks. 

The Pathfinder Ascendency is very important for this Build. It doubles your maximum Poison limit, at a negligible cost of lowering their Duration. Additionally, your Poisons will spread to nearby Enemies upon killing their target, significantly improving your Clear Speed. It also makes you immune to Slow effects, and Attacking won't slow down your Movement as much. 

Your defense is based on Evasion and maximum Life. You can decide to supplement it with Energy Shield, or commit more to additional Deflection Rate. Both options are very good. 

You can also check our other Path of Exile 2 builds right over here Odealo's Crafty Guides - Full List

 

1. Gameplay

Use Poisonburst Arrow and Plague Bearer to clear packs of Enemies. Against stronger foes, use Toxic Growth and detonate it with Poisonburst. If that's not enough, use Despair to lower their Chaos Resistance and Stormcaller Arrow to inflict powerful Shock. 


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2. Build's PROS & CONS

PROS
  • Fast and smooth Clear Speed
  • Satisfying Poison Spreads
  • Good Damage against Bosses
  • Straightforward gearing process
CONS
  • DoT Buildup
  • Mana issues 

 

3. Leveling tips

You can start using the main combo quite early. Due to very limited Poison Stacks in the early game, the popular Lightning Arrow and Lightning Rod combo will probably be better and easier to scale with leveling gear. Try to upgrade your Bow, Rings, and Gloves every few levels. Flat Added Damage on them is insanely important during the Campaign and can easily double your Damage every time you do an upgrade. 


4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

Passive Tree
 

Click on the image to open the Passive Tree preview in a new window,

or use the Path of Building (PoB) tool.

Ascendancy points:

Preferably in this order:

  1. Contagious Contamination
  2. Overwhelming Toxicity
  3. Relentless Pursuit
  4. Running Assault

 

5. Final Gems links

[DPS] Toxic Growth setup
Weapon Set 2
Toxic Growth Toxic Growth - creates exploding Pustules that Poison Enemies. Use other Skills to detonate them faster. 
Deadly Poison Deadly Poison II 
Concentrated Effect Concentrated Area
Long Fuse Long Fuse II
Arakaali's Lust Atakaali's Lust
Rigwald's Ferocity Rigwald's Ferocity
[DPS] Poisonburst Arrow setup
Weapon Set 2
Poisonburst Arrow Poisonburst Arrow - explodes upon hitting a target. Both the initial Hit and explosion can inflict Poison, which lasts significantly longer. 
Deadly Poison Deadly Poison II 
Fork Fork
Bursting Plague Bursting Plague
Overreach Overreach
Heft Heft
[UTILITY] Vine Arrow setup
Weapon Set 2
Vine Arrow Vine Arrow - creates a Plant that deals a small portion of the Poison as extra Damage, but also significantly Slows down Enemies. 
Magnified Area Magnified Area I
Encumbrance Slow Potency
Prolonged Duration Prolonged Duration II
Rapid Attacks Rapid Attacks II
[DPS] Plague Bearer setup
Weapon Set 2
Plague bearer Plague Bearer - stores portion of your Poison Damage to fuel a powerful Nova that always Poisons on Hit. 
Magnified Effect Magnified Effect I
Chaos Mastery Chaos Mastery
Astral Projection Astral Projection
Bursting Plague Bursting Plague
Deadly Poison Deadly Poison II 
[UTILITY] Stormcaller Arrow setup
Weapon Set 1
Stormcaller Arrow Stormcaller Arrow - fires an Arrow that detonates with Lightning Damage after some time. Use it to inflict powerful and long-lasting Shocks. 
Shock Shock
Blind Lightning Attunement
Concentrated Effect Concentrated Area
Elemental Armament Elemental Armament II
Lightning Penetration Lightning Penetration
[UTILITY] Despair setup
Weapon Set 1
Despair Despair - an offensive Curse that lowers the Chaos Resistances of affected Enemies.
Heightened Curse Heightened Curse
Focused Curse Focused Curse
Rapid Casting Rapid Casting II
Efficiency Efficiency II
[UTILITY] Wind Dancer setup
Wind Dancer Wind Dancer - an accumulating Buff that improves your Evasion Rating. Upon getting Hit, it releases an AoE Attack around you. 
Blind Blind II
Maim Maim II
Deadly Poison Deadly Poison II 
Poison Poison III
Heavy Swing Heavy Swing
[UTILITY] Withering Presence setup
Withering Presence Withering Presence - inflict Withered Debuff on nearby Enemies. You can also use the Ghost Dance if you have decided on a hybrid ES/Evasion Setup.
Prolonged Duration Prolonged Duration II
Clarity Clarity I


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6. Gear Setup

There are two useful Unique Items: Snakebite Gloves for additional Poison stacks, and Ryslatha's Coil for a boost to your Physical Damage. There are also two alternative routes: you can use the Plaguefinger Gloves for scaling with Elemental Damage, or Voltaxic Rift and focus on the Lightning Damage only. Usually, the default Physical variant is the best option. You will simply look for the highest possible Physical Damage on your Weapon and Rings. Gem Levels are also important. You will need a bit of Mana and Regeneration to sustain it, too. For defense, focus on Life, Evasion, and Resistances. You can opt for Deflection or Energy Shield as an additional layer. 

 

Stat priorities on items:

  1. High Physical DPS on Bow
  2. Gem Levels
  3. Cap Elemental and Chaos Resistance
  4. Maximum Life 
  5. Energy Shield/Evasion/Deflection 
  6. Mana
rare weapon(Weapon) Rare Weapon - aim for the highest Physical Damage you can find, ideally paired with Gem Levels. The Attack Speed is not important, but it makes gameplay smoother. Use Runes to add extra Chaos Damage and increase the Poison Limit. 
Min. requirements:
400+ DPS
Optional affixes:
+# to Level of all Projectile Skills
Rare Quiver(Quiver) Rare Quiver - on the Quiver focus on increases to Damage, your Projectile Speed also affects it. Avoid Pierce, as it will make Stormcaller Arrow unusable.  
Min. requirements:
40% increased Damage with Bow Skills
+2 to Level of all Projectile Skills
Optional affixes:
Adds # to # Physical Damage to Attacks 
Dexterity
#% increased Projectile Speed
Rare Amulet(Amulet) Rare Amulet - your Amulet is the last piece to get additional Gem Levels. You will also want the usual defensive modifiers, Attributes, or Mana. 
Min. requirements:
+60 to maximum Life
+2 to Level of all Projectile Skills
+50% total Resistance 
Optional affixes:
#% increased Mana Regeneration Rate
+# to maximum Mana
Attributes
Rare Ring(Ring) Rare Ring - those can add plenty of Physical Damage to your Attacks, but you will also need some Mana if you raise the Gem levels too much. 
Min. requirements:
+80 to maximum Life
+50% total Resistance 
Optional affixes:
#% increased Mana Regeneration Rate
Adds # Physical Damage to Attacks
Leech #% of Physical Attack Damage as Mana
Rare Belt(Belt) Rare Belt - a great piece to pick up tons of Resistances and Life, allowing you to get more valuable modifiers on other Gear. 
Min. requirements:
+150 to maximum Life
+100 to maximum Mana
+50% total Elemental Resistance
Optional affixes:
+# Charm slots
Ryslatha's Coil(Belt) Ryslatha's Coil - greatly improves your potential maximum Damage. Only the 10 strongest Poisons will deal Damage at the same time, so the weakened Poisons will be discarded anyway. 
(10-15)% reduced Charm Charges Used
Has (1-3) Charm Slots
+(80-100) to maximum Life
(30-50)% increased Flask Life Recovery rate
(30-40)% more maximum Physical Attack Damage
(30-40)% less minimum Physical Attack Damage
Rare Helmet(Helmet) Rare Helmet - a purely defensive piece, look for high Life, Evasion, and Resistances. If you decided on hybrid defense, use a purely ES Helmet instead, which considerably raises the Int requirements.  
Min. requirements:
+150 to maximum Life
+50% total Elemental Resistance
Gain Deflection Rating equal to 20% of Evasion Rating
Optional affixes:
Attributes
Mana
Rare Armour(Body Armour) Rare Armour - you will always want to use a pure Evasion Body Armour, as some of them can lower your Movement Speed Penalty when using Skills. 
Min. requirements:
+1000 to Evasion Rating
15% reduced Movement Speed Penalty from using Skills while moving
+150 to maximum Life
Optional affixes:
#% total Elemental Resistance
Gain Deflection Rating equal to #% of Evasion Rating
Attributes
+# to Spirit
Snakebite(Gloves) Snakebite - those Gloves grant tons of Damage via additional Poison stacks. Try to get Corrupted ones with additional Sockets to get a bit of extra Resistance here. 
(40–60)% increased Evasion Rating
+(7–17)% to Chaos Resistance
(6–10) Life Regeneration per second
(20–30)% chance to Poison on Hit
Targets can be affected by +1 of your Poisons at the same time
Plaguefinger(Gloves) Plaguefinger - you can also use those Gloves to inflict Poisons with Elemental Damage. You will need tons of flat Elemental Damage on your Rings and Bow to make it worth it, but it is possible.
(30–50)% increased Evasion and Energy Shield
(4–6)% increased Attack Speed
(20–30)% chance to Poison on Hit
All Damage from Hits Contributes to Poison Magnitude
Rare Boots(Boots) Rare Boots - the Boots are very important to raise your Movement Speed. You will also need the usual Defensive modifiers. 
Min. requirements:
30% Movement Speed
+100 to maximum Life
Gain Deflection Rating equal to #% of Evasion Rating
+30% total Elemental Resistance
Optional affixes:
Attributes
% reduced Freeze Duration on you
Rare Rings(Jewel) Rare Jewel - get at least one Jewel with Mana on Kill modifier. Other than that, look for Ailment Magnitude; it will boost both your Poisons and Shocks.
Min. requirements:
% increased Magnitude of Ailments you inflict  
% increased Magnitude of Poison you inflict  
Recover #% Mana on Kill


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