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The Grim Reaper Harvest Lich build for Last Epoch

The Grim Reaper Harvest Lich build for Last Epoch

Action-packed Melee build based on the Harvest Ability

"Grim Reaper"
Harvest Lich Build

updated for Patch 0.7.10c
 

Build notes:
May 16, 2019
-Build created
October 20, 2020
-Updated for Patch 0.7.10c

 

Build Overview

Acolyte is an adept of dark magic who sacrifices his own Life for a greatly increased damage. This is an extremely fast build which surpasses the Life degeneration with good mobility and very high Life Leech. You can instantly teleport to enemies with the Transplant skill and obliterate them with Harvest. The more enemies you jump into, the more Ward you will be able to generate, making this build most effective against larger packs of enemies. You are also going to use Bone Curse which is now used to apply Mark for Death. Keep in this build is still in the early beta-stage as a bunch of Acolyte and Lich skills are yet to receive their Skill Trees. Obviously, it's still a beta build even if all the Skill Trees are currently present in the game, we still don't know what form they will have on game release. Reaper Form is the core ability for this build which massively boosts your stats and you gain a new set of skills to use. You can't regenerate Life, but instead, when it would normally go 0 you simply transform back into your human form. 

You can also check our other Last Epoch builds and character guides

 

 Pros  Cons
 Smooth leveling with an easy transition to end-game Mediocre single-target DPS
 Amazing AoE Damage Slightly nerfed in 0.7.10
 Good clear speed and mobility Vulnerable to Stuns
 Good self-sustain via Life Leech and Ward generation  

 

Passive Skill Trees


Acolyte Skill Tree (20 Points)

Notable Passives:

  1. Forbidden KnowledgeForbidden Knowledge - increases your Intelligence which is the core attribute in this build. It increases your Damage, Resistances, and Ward Retention so you want to stack it wherever possible
  2. Blood PactBlood Pact - grants very high bonus damage (60% at 5 points) but makes you lose Life over time which you need to recover via Leech
  3. Unnatural PreservationUnnatural Preservation - increases your Ward Retention and grants extra Necrotic and Poison Resistance


Lich Skill Tree (64 Points)

Notable Passives:

  1. Crippling InsightCrippling Insight - grants very high bonus Intelligence at the cost of reduced Life Regeneration. Again, we aim for the highest Intelligence possible
  2. Dance with DeathDance with Death - grants very high bonus damage with tripled effect while you are on low life which works great with the Life degeneration this build is based on
  3. Mind over BodyMind over Body - this is one of the core Passives in this build, however, we are yet to verify how troublesome the Life degeneration is going to be at higher levels and in the final version of Last Epoch
  4. Soul MawSoul Maw - grants very high Life Leech which is critical for this build and its' high Life degeneration
  5. Necrotic EnergyApocrypha - again, for the extra Intelligence attribute
  6. Other than that, this Skill Tree focused on Critical Strike Chance and Multiplier Passives, and Ward generation for extra defenses in single-target fights

 

Skills

Harvest

Harvest - primary ability used in this build which deals AoE damage to all enemies in front of you. With the suggested Passives it has all its' damage dealt converted to Necrotic Damage, reduces enemies' Necrotic Protection and grants increased Movement Speed for better mobility.

Mind Harvest Passive also generates Ward with each hit against enemies Marked for Death. With high Attack Speed and extra Ward generated by Lich's Passives, this gets your Ward to very respectable levels

Transplant

Transplant - used mainly for mobility. With the recommended Passives it will also grant Bone Armor which increases your Armor, cast Rip Blood on enemies upon "landing" and create additional temporary Minions to fight for you. Transplant also regenerates your Mana thanks to the Pale Blood Passive

 Bone Curse

Bone Curse - Bone Curse replaces Mark for Death as it's no longer a skill on its' own. Right now you have to apply it via Bone Curse. Thanks to the recommended Passives, you will be able to cast it once on an enemy, and then you will apply it with each Hit for the next 5 seconds, making it very convenient to use thanks to the Cursed Limbs. Also, Ruptured Corpse will cause affected enemies to explode, greatly increasing your clear speed.

Bone Curse

Reaper

Reaper - the core Ability used for this build. It allows you to turn into Reaper form which adds new abilities and boosts all your stats and damage. You will be unable to regenerate Life, but when it turns 0 you will simply revert back to your human form. You basically aim to keep your Reaper's uptime to the maximum and eventually, we will be trying to optimize this build to be as close to 100% (time will tell if that's even going to be possible)

The recommended Passives will prolong the Reaper by increasing your Ward Retention, Armor, and Resistances based on your Intelligence attribute (another reason why you want to stack it everywhere). You also aim to maximize your damage via Deathtouch Scythe and Executioner Passives.

Grim Reaper

Hungering Souls

Soul Feast - this skill has been completely reworked since our previous version of the build was released, but currently, it is even more useful for this build. You will basically Feast on the Souls of nearby enemies to generate tons of Ward and Mana. You will also debuff enemies with Damned, which increases the Necrotic Damage they take and reduces their Life regeneration

Soul Feast

 

Items

Stat priority:

This build is focused on swift Melee attacks that have 100% of damage converted to Necrotic Damage. It also utilizes high Critical Strike Chance and Multiplier for the Passives for greatly increased DPS. You should primarily focus the following stats on your rare equipment:

  1. Intelligence
  2. Melee and Necrotic Damage
  3. Critical Strike Chance and Multiplier
  4. Resistances (you are eventually looking to have 75% in each of them)
  5. Melee Attack Speed

Optionally you can try to increase your Stun Avoidance or Dodge Rating for some extra defensive utility. This build can also be played with both One-handed weapon + Shield and Two-handers. The first setup will provide increased defenses and higher Ward generation via faster Attack Speed, however, Two-handed weapons will grant higher DPS and will benefit your Reaper form a bit more.

Recommended Unique Items:

Bone Harvester

Bone Harvester - two-handed Scythe which deals high Physical Damage and bonus Necrotic damage with each hit. Perfectly fits this build's theme, however, it gets useless on higher levels with its limited base DPS

Exsanguinous

Exsanguinous - the best Armor for this build which makes you lose Life every second but generates a lot of Ward as compensation for it. It also grants  very high bonus Attack Speed and Bleeding immunity while on Low life

Ward Trail

Ward Trail - grants high Dodge Rating and generates extra Ward. I have used it with the Falcon for most of the time except Arenas, and these two items grant greatly increased clear speed when combined

Strands of Souls

Strands of Souls - the BiS Belt for this build. It generates a lot more Ward when compared to Ward Trail and grants increased Ward Retention. It's simply insane how fantastic it is for this Ward-based build

Boneclamor Barbute

Boneclamor Barbute - the best end-game Helmet for this build currently available in the game. It grants tons of extra defensive Utility and generates Ward each second

 

END NOTE

This is an early beta Grim Reaper build for Last Epoch. This is a project that we hope to continue and update as soon as more skills become available and the game gets closer to release. It was an extremely fun build to play, and even if it's not the best end-game/meta stuff out there (at least for the moment), solely the build idea got us excited enough to make this our premiere Last Epoch build. Stay tuned for more updates and other Last Epoch builds

Pictures used in this article are the intellectual property of Eleventh Hour Games