Shock Training Scrapper Lost Ark Build
A nasty DPS setup that allows you to deal insane damage via slow but deadly Shock Abilities Shock Training Scrapper
PvE Raiding Build
for Lost Ark
Last Update: 2nd June 2022
Introduction
As far as Martial Artists go, Scrapper is relatively slow but she makes up for it with the ability to punch way above her weight. She shares many similarities with her peers but also offers a lot of unique flavors, one of these flavors being her Heavy Gauntlets capable of inflicting heavy damage. She can be built, for Raiding, in two different ways, based on Her Class Engravings:
Shock Training and
Ultimate Skill: Taijutsu. We've based the following build on the former.
Shock Training Scrapper makes use of Her Shock Skills to deliver devastating amounts of damage in a very short time.
Shock Training Engraving ensures that her Shock Meter regenerates faster and that her Shock Skills hit way harder. Thanks to the nature of her abilities, She excels at Countering and Staggering Her foes. As for the downsides, She lacks any form of damage mitigation/reduction abilities (but she's quite tanky for a Martial Artist) and most of her skills have a very limited range.
You can also check our other Lost Ark Builds
Pros |
Cons |
Great Burst Damage |
Long Skill Animations |
Quite Mobile |
Rather long Cooldowns |
Great Counter, Stagger, and Part Break |
Lacks Defensive Utility |
Easy to get into |
Shock Meter has to be managed |
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Stat Priority
| Shock Training Scrapper benefits mostly from Specialization, but Crit Rate is also of use to her. As for Swiftness, it does not provide anywhere near enough benefits to warrant its use. Because of this, you should aim for ~60% Specialization/40% Crit Rate stat spread. To achieve it, use a Ring with Crit Rate, a Necklace with Crit Rate and Specialization, and have Specialization on all your remaining Accessories. A setup like this will ensure that your Shock Skills and your Awakening hit extremely hard. |
Skills
![]() ROUNDUP SWEEP |
Scrapper throws a diagonal punch to inflict moderate amounts of Damage. This is a specialty skill that we choose to ensure that the build's Counter Attack potential and Stagger Damage are on a solid level.
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Level 12
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![]() CHAIN DESTRUCTION FIST |
Scrapper smashes the ground to shake the earth. She attacks enemies up to 4 times for large amounts of damage. The Damage radius gradually increases from 3 meters to 5 meters with each hit. The last strike will launch enemies in the air. This powerful skill deals a lot of Damage and will serve you extremely well during Stagger Checks. It has a very long base Cooldown of 30 seconds, though.
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Level 12
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![]() DEATH RATTLE |
Scrapper releases all condensed shock energy, dealing very high amounts of damage and knocking enemies back. Depending on the amount of shock energy stored, different Damage modifiers apply; +15% Damage if Shock Energy is between 0 and 25%, +30% Damage if Shock Energy is between 26% and 50%, +45% Damage if it's between 51% and 75%, and +60% if it's between 75% and 100%. This is a powerful spender skill that deals unbelievably high amounts of Damage if you use it while above 76% Shock Energy. Moreover, it deals very high Stagger and Weak Point Damage.
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Level 12
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![]() TRUE RISING FIST |
Scrapper delivers a rising attack forward to inflict moderate amounts of damage twice. You can use the skill again while she's in the air to land at the target location with a smash, dealing high amounts of damage. Damage is increased by 50% against pushed enemies. This Skill hits very hard and deals a lot of Stagger Damage, which makes it an ideal choice for the build.
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Level 12
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![]() SUPERNOVA |
Scrapper blows up the condensed shock energy to deal minor amounts of damage and pull enemies together, then land a finishing blow that deals very high amounts of damage. This is one of your main Nuke skills. It deals unbelievably high amounts of Damage and offers solid Stagger to boot. Unlike
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Level 12
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![]() CHARGING BLOW |
Scrapper quickly charges to inflict 3 damaging hits, then, she lands a strike with her gauntlet, inflicting yet another damaging hit. This is a solid mobility skill with an extremely short Cooldown (5 seconds base). With
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Level 10
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![]() FIERCE TIGER STRIKE |
Scrapper delivers 2 swift blows to deal moderate amounts of damage twice, then she knocks enemies down and inflicts another damaging hit on them. This skill serves two purposes in the build; It's one of your team synergy skills that apply the
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Level 10
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![]() CRUSHING SMITE |
Scrapper launches up to 3 shockwaves forward, dealing moderate amounts of Damage. This skill serves the same purpose as
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Level 7
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| AWAKENING | |
![]() BLAST OF RUINATION |
Scrapper focuses her mind and reinforces her gauntlets to deliver a powerful strike. She gathers the energy in the air onto her gauntlets and thrusts forward. The thrust's power cracks the ground, dispersing an energy wave that reaches as far as 14 meters, knocking enemies back. The Damage of the wave differs depending on the distance it travels: The closer to the wave's starting point, the higher the Damage. This skill deals unbelievably high amounts of Damage when performed from up close (you have to be within 3 meters of your target to deal maximum Damage with it). Moreover, it deals A LOT of Stagger Damage and makes you immune to debuffs during its use.
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Rotations/ Skill Usage
Your Standard DPS rotation looks as follows:
Your Stagger Check Rotation looks as follows:
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Recommended Engravings
This is the core engraving of the build. It makes your Shock Skills much stronger and gives you a nice boost to the Shock Meter recovery rate. You should have it at Level 3 as fast as possible as the DPC bonus you get from it is unconditional and free of any drawbacks. |
Grudge is one of the most powerful offensive Engravings, but it comes with a severe drawback that may get you killed. If you can live with the downside, it will serve you as an unconditional damage increase. Shock Training Scrapper lacks in the defensive utility department, so pick it up if you feel like you can avoid most (or all) avoidable damage during boss encounters. Also, remember that it's only worth using at Level 3, so never use it at level 2 and especially 1 (unless you want to take 5% more damage for every 1% increase in your own DPS). |
This Engraving can boost your offensive power rather significantly, but the tradeoff is painful. Pick it up only if you know encounter mechanics very well, as its downside will hurt too much otherwise; In other words: if you lack encounter experience, skip it. Also, using this at Levels 1 and 2 is not worth the risks involved (so, use it at Level 3 or don't use it at all). |
Shock Training Scrapper is not the most mobile of Classes, so picking this Engraving is an excellent choice. With |
Most of the attacks you will be using have the Back Attack modifier. Because of this, |
While definitely not optimal for a Shock Training Scrapper, Adrenaline is still a decent option. It will provide you with extra Crit Rate and Attack Power, both of which are extremely valuable to you. All you need at the start is Level 1 of this but you'll eventually want it at level 3. You can pick it instead of the |
The more Crit Rate you have, the more powerful this Engraving becomes. As a Shock Training Scrapper you want to stack some Crit Rate, so |
Gear Sets, Gems, Cards, etc.
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ENDNOTE This is the initial version of our Shock Training Scrapper Raiding Build for Lost Ark, where we tried to include all of the important information on how to set up this character while keeping the guide as compact as possible. If we've missed something of importance, please let us know! If you have any Build requests, please post them in the Comments section below. We will be happy to cover your most requested builds in the future! Also, we hope that you have found this guide useful and informative. Also, we will be happy to receive constructive criticism that will help us improve our future work, so don't hesitate to give us your feedback. |
Pictures used in this article are the intellectual property of Tripod Studio and Smilegate RPG
Pros
Cons


Swift Preparation - This gives you up to 83% (at Rank 5) of resetting cooldown with a successful Crit Hit. This can potentially result in a devastating sequence of Counter Attacks or Stagger hits.
Madman - Scrapper swings her fists along a 30% longer trajectory to inflict additional Damage equal to 60% (at Rank 5) of Base Damage.
Reinforced Hit - Scrapper bends over and punches forward with her fist. A giant fist appears in the back to jab along with her. The skill's Outgoing Damage +58,6% (at Rank 5).
Quick Recharge - Gives a chance to reduce all Cooldowns on skill use. This is a nice Rune to have on 
Tenacity Tripod)
Endless Rage - Quickly attack the earth 8 times with the last strike inflicting +58.6% Damage (at Rank 5). The more you strike, the smaller the increase in AoE Radius. Max AoE Radius +30% while shock energy recovers by 2 each time the attack hits.
Shaking Ground - Sharp pillars surge from the ground each time you downward attack. Outgoing Damage +23% (at Rank 5).
Galewind - Increase the skill's casting speed. With this, the Skill's animation becomes much faster, making it even stronger. 
Single Hit - Increases the skill's Single Target Damage by up to +60% (at Rank 5).
Shock Explosion - Bonus Damage inflicted +68%, 88%, 108%, and 168% depending on your current Shock Meter (at Rank 5). 
Objective Hit - Increases the Damage to Push-Immune enemies done by the Upward punch by up to +150% (at Rank 5). This makes the skill hit harder against bosses.
Dragon's Fury - Increases downward strike Damage by up to +140% )(at Rank 5) and increases AoE Radius by 30%.
Overwhelm - A rune that makes the Skill deal +30% Stagger Damage (Legendary Rune). This will help you help your team with stagger checks. 
Piercing Strike - This makes 
Focus Engraving, you'll be able to regain quite a lot of Shock Meter with it while dashing around.
Destroyer - Gathers shock energy into your gauntlet. Outgoing Damage is increased by up to 40% (at Rank 5). Knocks enemies into the air when hit by a downward attack.
Death Bond - Increases the skill's Attack Speed by 20% and its Damage to Push-Immune enemies by up to +70% (at Rank 5).
Rage - Gives you a chance to gain an Attack Speed/Move Speed buff for 6 seconds when 
Damage Amplification debuff on your target and it also generates a solid amount of Identity Gauge thanks to the
Focus Tripod. 
Bleed - This Rune makes 
Grudge - Increases your Damage Dealt to Bosses (Level 1: +4%, Level 2: +10%, Level 3: +20%), but makes you take 20% more damage from them.
Cursed Doll - Increases Attack Power at the cost of reduced 25% Healing Received (does not affect natural Health recovery (Level 1 - +3% Attack Power, Level 2 - 8% Attack Power, Level 3 - +16% Attack Power).
Spirit Absorption - Increases Attack Speed and Movement Speed by (Level 1 - 3%, Level 2 - 8%, Level 3 - 15%).
Ambush Master - Increases the damage you deal with Back Attacks (Level 1 - +5%, Level 2 - +12%, Level 3 - + 25%). You should get this at Level 3 (which could amount to 25% increased DPS if you're perfect at performing back attacks).
Adrenaline - When using skills other than mobile and basic attacks, attack power increases by (Lv. 1: 0.3%, Lv. 2: 0.6%, Lv. 3: 1%) for 6 seconds (stacks up to 6), and when this effect reaches its maximum stack, critical hit rate increases by an additional (Lv. 1: 5%, Lv. 2: 10%, Lv. 3: 15%). This effect is applied after the skill ends if the cooldown time reduction due to skill cancellation is applied.
Keen Blunt Weapon - Increases your Crit Damage (Level 1: +10%, Level 2: +25%, Level 3: +50%) but also gives your attacks a chance to deal 20% Reduced Damage. 