Pinnacle Glaivier Lost Ark Build
A Glaivier setup that utilizes the Pinnacle Class Engraving and its' stance switching nature Pinnacle Glaivier
PvE Raiding Build
for Lost Ark
Last Update: 26th April 2022
Introduction
Glaivier is a Martial Artist who uses two distinct fighting stances, each one corresponding to a different weapon. In Focus Stance, She uses a spear to unleash a hailstorm of swift blows on her enemies. In Flurry Stance, she becomes a graceful yet deadly war machine able to overpower multiple enemies at a time with powerful sweeping attacks. She has access to two build-defining Class Engravings:
Control and
Pinnacle. For the purposes of this build, we will focus on the latter.
Pinnacle Glaivier embraces the stance-switching nature of the Class and revolves around obtaining powerful self-buffs from switching between stances with maxed Identity Gauge. Unlike the Control variant, She does not rely on Back Attacks and does not experience Crit Rate problems. However, She's a bit more complicated to play as she uses more Skills. Also, identity buffs create an unexpected problem... Mainly, there are not too many Engravings that are worth using on a Pinnacle Glaivier, and most of those that are come with drawbacks.
You can also check our other Lost Ark Builds
Pros |
Cons |
Solid Stagger |
Mediocre overall DPS |
Powerful Identity Buffs |
Relies on high Specialization |
Very flexible Skill Set |
Limited viable Engraving choices |
Great Mobility |
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Stat Priority
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Thanks to the power of Identity Gauge buff effects, Pinnacle Glaivier does not need extra Crit from gear nor does she rely on pieces that provide high Swiftness. Instead, Pinnacle Glaivier focuses on stacking Specialization to maximize the benefits provided by the buffs. Stacking 1371 Specialization will give you a 100% stance buff efficiency increase - this is the number you're aiming for (you can go higher, of course). There are two ways you can go about your stats:
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Skills
| FOCUS STANCE | |
![]() RED DRAGON'S HORN |
Glaivier focuses her mind and gathers energy, then she aims and thrusts her spear toward an enemy within a 12 meters radius at a 90-degree angle, dealing high amounts of damage. Hitting the perfect Zone will extend the attack range up to 16 meters, while also increasing the skill's Damage and adding a knockback effect. This is an amazing burst damage skill that will let you nuke your target after you switch to the Focus Stance. Thanks to Tripods, it is a guaranteed Critical Strike.
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Level 12
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![]() STARFALL POUNCE |
Glaivier jumps within 8 meters of the target location and creates a shockwave as she lands, dealing high amounts of damage and launching enemies into the air. Just like the
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Level 10
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![]() SPIRALING SPEAR |
Glaivier lowers her stance and thrusts her spear, dealing moderate amounts of damage. We use this to avoid downtime while in the Focus Stance. If you lack Specialization, run this at Level 4 with
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Level 3
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![]() DRAGONSCALE DEFENSE |
Optional - Pick this if you have any spare Skill Points Glaivier blocks attacks from the front with her spear, negating Damage to up to 50% of her Max HP. If she successfully blocks an attack within 1.1 seconds, she thrusts her spear for two high damage hits. This is one of just two skills in the entire game with a parry mechanic (the other one is used by Gunlancer). It can serve as a panic button in situations when your mobility tolls are not available.
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Level 4
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| FLURRY STANCE | |
![]() CHAIN SLASH |
Glaivier strikes upward with her spear to inflict moderate amounts of damage and launch enemies into the air. Then, she slashes with her spear while advancing 3 meters forward, inflicting another hit. Afterward, she slashes 2 more times in the opposite direction, inflicting even more damage. Airborne enemies are launched in the air again when hit. This is mainly used as a gap closer/escape tool, but can also be turned into a damaging skill by simply switching
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Level 12
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![]() HALF MOON SLASH |
Glaivier drags her spear across the ground while moving forward, dealing 2 damaging hits, followed by a powerful diagonal upward slash that deals high amounts of damage. Hit enemies are launched in the air. This is a solid offensive skill that deals considerable damage and has good Stagger attached to it. Tier 2 and 3 Tripods can be swapped, depending on your preference (the current setup aims to maximize Damage without making the skill harder to use). You should use
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Level 12
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![]() RAGING DRAGON SLASH |
Glaivier enlarges her spear and spins 360 degrees to inflict high amounts of damage, knocking enemies back. This powerful offensive skill deals massive damage and offers a very high Stagger (it's your main Stagger Damage source as a Glaivier). Its Tier 2 Tripods can be swapped, depending on your preference - we've chosen raw power, but you can use
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Level 12
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![]() WHEEL OF BLADES |
Glaivier spins sideways, inflicting 3 damaging hits, followed by a finishing blow that deals moderate amounts of damage. Airborne enemies hit by the spinning attack are launched in the air again, and then get slammed to the ground with the last blow. This versatile skill deals solid Stagger Damage and is perfect for triggering your
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Level 10
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![]() SHACKLING BLUE DRAGON |
Glaivier spins her spear where she stands and strikes down with force, creating a shockwave that deals high amounts of damage. Enemies hit by this Skill lose 8% if their Crit Resistance for 6 seconds. This is a team synergy skill that makes landing critical strikes on your target easier. It will mostly help your teammates, as you already have a very high Crit chance from Identity Buffs (and Tripods in case of Focus Skills).
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Level 10
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![]() CUTTING WIND |
Glaivier moves 8 meters forward past enemies to inflict three damaging hits and return to her previous position, attacking once again. This is a dynamic offensive skill that generates a lot of Identity Gauge. If your Specialization is low, run |
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Level 7
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![]() FLASH KICK |
Glaivier uses her spear to as a lever to advance 7 meters forward, dealing damage three times. The initial attack is followed by a strong kick that deals moderate amounts of Damage. While this skill has the potential to deal solid damage, other skills work better with the build and thus we use it only as a mobility tool/gap closer.
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Level 4
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![]() VAULT |
Glaivier sticks her spear in the ground and performs a somersault, dealing moderate amounts of damage and launching enemies into the air. This is a must-have as it's the only Counter Skill Glaivier has access to. We take
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Level 4
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| AWAKENING | |
![]() STORMING RED DRAGON |
Glaivier focuses her mind and thrusts her spear in front of her to deal high amounts of damage, then she pulls it back, dealing striking another hit and pulling enemies closer. Afterward, she swings her spear and inflicts 5 damaging hits, followed by a series of 8 thrusts that puncture enemies. After that, she moves 8 meters past the enemies and delivers a powerful finishing blow that knocks the enemies back. This Awakening skill has tremendous Damage potential and it starts to deal its damage instantly, however, it also has a long channeling time and you probably won't be able to fully channel it every time. If you prefer something with a better range and without channeling, pick
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Rotations/Skill Usage
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Pinnacle Glaivier uses two separate rotations, one for each of her stances. Both of these rotations revolve around building up her Identity Gauge to then sitch stances for a massive buff.
Your Flurry Stance Rotation looks as follows:
Your Focus Stance Rotation looks as follows:
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Recommended Engravings
This replaces your Identity Buff with its more powerful version that is affected by Specialization. With this Engraving at Level 3, you'll receive the following buffs while switching Stances at maxed Identity Gauge:
The above-mentioned numbers will get even higher as you stack Specialization. You should have this Engraving at Level 3 as soon as possible. |
This Engraving is extremely powerful, but it will punish you if you make a mistake. If you can live with the downside, it will serve you as an unconditional damage increase. Keep in mind that it's only worth using at Level 3, so never use it at level 2 and especially 1 (unless you want to take 5% more damage for every 1% increase in your own DPS). |
This Engraving can boost your offensive power rather significantly, but the tradeoff is painful. Only pick it if you know encounter mechanics very well, or if you trust in your ability to avoid incoming damage. Also, using this at Levels 1 and 2 is not worth the risks involved (so, use it at Level 3 or don't use it at all). |
The more Crit Rate you have, the more powerful this Engraving becomes. For this build, it's an excellent choice, as you should have over 60% Crit Rate after swapping to the Flurry Stance with max Identity Gauge. Also, |
This is a solid choice for the build, but it does not work too well with the |
This Engraving is great because you will be getting a high boost to Movement Speed from switching into Focus Stance with Max Identity Gauge. It becomes even better if you're using more than 2 Red/Focus Skills in the build. |
This is a decent starting choice, but it becomes more and more difficult to successfully perform back attacks as you progress through tiers, which makes this Engraving less and less effective as you gear up. When the encounters become too hectic and too fast for you to reliably perform Back Attacks, switch it out for something else. |
Gear Sets, Gems, Cards, etc.
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ENDNOTE This is the initial version of our Pinnacle Glaivier Raiding Build for Lost Ark, where we tried to include all of the important information on how to set up this character while keeping the guide as compact as possible. If we've missed something of importance, please let us know! If you have any Build requests, please post them in the Comments section below. We will be happy to cover your most requested builds in the future! Also, we hope that you have found this guide useful and informative. Also, we will be happy to receive constructive criticism that will help us improve our future work, so don't hesitate to give us your feedback. |
Pictures used in this article are the intellectual property of Tripod Studio and Smilegate RPG
Pros
Cons


Quick Preparation - Reduces the Skill's Cooldown by up to -8 seconds (at Rank 5). This can cut up to 1/3 of the skill's base Cooldown, which is a lot.
Spear of Destruction - Guarantees a Critical Strike with the
Weak Point Detection - Increases the skill's Damage dealt to Named and higher tier enemies by up to +96% (at Rank 5). This is extra damage without any drawbacks.
Galewind - Increase the skill's casting speed. With this, the Skill's animation becomes much faster. 
Powerful Finish Tripod, it will always Crit against Bosses (as they are Push-Immune).
Weak Point Detection - Increases Damage dealt to Push-Immune enemies by up to +45% (at Rank 5). We take this to maximize the skill's damage against bosses.
Quick Preparation - Reduces the Skill's Cooldown by up to -10 seconds (at Rank 5). This can cut over 40% of the
Wealth - With this Rune, your Identity Meter gained from using the ability will be increased by another 30% (with Epic Rune). 
Firepower Control to increase Identity Gauge gains. 
Steady Belief - Increases the time of the Counter window which makes using the skill a bit easier. 
Swoop for
Fatal Strike.
Final Decision - Makes you consume 20% of the Dual Meter in exchange for 96% increased (at Rank 5) Damage. This effect won't trigger if your Dual Meter is at below 20% capacity. While powerful, this will also reduce your Identity Buff's uptime.
Brilliant Spear - Makes you Swing your spear and disperse your Energy 8 meters forward to paralyze Enemies. Skill Damage increased by up to +95.2% (at Rank 5)
Quick Recharge - Gives a chance to reduce all Cooldowns on skill use. 
Conviction Rune on this one as it deals multiple hits.
Flurry Expertise - Increases the Skill's Single-Target Damage by +45% (at Rank 5), by +25% (Rank 5) when attacking 2 enemies, +30% (Rank 5) when attacking 5, and +40% (Rank 5) when attacking at least 10.
Blade of Tornado - Creates a whirlwind with an upward strike, dealing Damage equal to 80% of the skill's Base Damage (at Rank 5). This also changes the skill's mechanics a bit if you chose
Stretch or 
Quick Slash to make the skill more dynamic.
Precise Slash - Increases the skill's Attack Time by 1.3 seconds, but also boosts its Damage by up to +120% (at Rank 5). This makes the skill a bit harder to use but it also more than doubles its damage output.
Awaken - This makes you create a Dragon along the skill's trajectory. The Dragon attacks 3 times; Skill Damage +83% (at Rank 5), Crit Rate +25%. 
Judgement because of its multi-hit nature.
Magick Control - Reduces the skill's Mana Cost by up to -67% (at Rank 5).
Weak Point Detection - Increases the Damage dealt to Push-Immune enemies by up to +60% (at Rank 5). This makes the skill deal more damage to Bosses as they tend to be Push-Immune. 
Critical Spear - Reduces the Enemy Crit Resistance by a further 10% on hit.
Focus - This Rune lowers the skill's Mana consumption by quite a lot, making it much more cost-effective. 

Rage - Gives you a chance to gain an Attack Speed/Move Speed buff for 6 seconds after the Skill is used. This Rune will help you increase the speed of your rotation. 

Spear Meteor instead.
Grudge - Increases your Damage Dealt to Bosses (Level 1: +4%, Level 2: +10%, Level 3: +20%), but makes you take 20% more damage from them.
Cursed Doll - Increases Attack Power at the cost of reduced 25% Healing Received (does not affect natural Health recovery (Level 1 - +3% Attack Power, Level 2 - 8% Attack Power, Level 3 - +16% Attack Power).
Keen Blunt Weapon - Increases your Crit Damage (Level 1: +10%, Level 2: +25%, Level 3: +50%) but also gives your attacks a chance to deal 20% Reduced Damage.
Increase Mass - Increases your Attack Power by (Level 1: +4%, Level 2: +10%, Level 3: +18%) at the cost of 10% reduced Attack Speed.
Raid Captain - Increases Damage Dealt by a percentage (Level 1: +10%, Level 2: +22%, Level 3: +45%) of basic Move Speed Bonus.
Master of Ambush - Increases the damage you deal with Back Attacks (Level 1 - +5%, Level 2 - +12%, Level 3 - + 25%). You should get this at Level 3 (which could amount to 25% increased DPS if you're perfect at performing back attacks). 