Coins Making Guide
This guide's aim is to introduce new players to the basics of New World moneymaking. With its help, you will not only learn how to easily make New World Coins but also see how the Trading Post works and how to use its full potential for your own benefit. The Below-described moneymaking methods have proven to be working exceptionally well, but we encourage you to treat them mostly as an inspiration because the best sources of in-game currency are always meta game-based and tend to change as the game evolves.
Note1: For those of you who value numbers more than words, we have devised a simple Star Rating System that should make identifying moneymaking activities that meet your requirements/playstyle much easier. We have granted from 0 to 5 stars to each of the below-described activities, in three self-explanatory categories: Easiness, Quickness, and Profitability.
Note2: Please remember that the ability to analyze the market, draw conclusions from it, devise a Coins-making strategy (based on conclusions), and successfully implement it is the most important skill that you should learn. Moreover, remember that patience is a virtue, and rushed decisions often lead to spectacular failures; be patient, analyze, and succeed in making a lot of New World Coins.
Before we Start
A Quick Guide to The Trading Post
Before you start making money in New World, you have to familiarize yourself with the Trading Post network as you will use it extensively during your endeavors.
Trading Posts are places where players can freely exchange their goods. With their help, you can easily buy and sell all kinds of items. Think of them as the New World's version of the Runescape's Grand Exchange. You might have noticed that we've used the plural form in the two sentences above... This is because, in New World, each settlement has its own Trading Post and none of them are connected with each other. This decentralization of trade has some interesting consequences, mainly:
*Prices in Everfall tend to be lower than in other hubs, so you can potentially make money by buying stuff there and transporting it to Trading Posts located in cities where the supply of items is much lower (and thus the prices are higher).
New World's Trading Post offers a lot of functionality and (in our opinion) is one of the better-designed in-game auction houses to date. Navigating through and using it is extremely simple:
Now that you more or less know how the Trading Post works, here are some tips on how to use it to its full potential:
Let's start with a method that is completely based on trading goods. Trading Post allows you to Buy and Sell almost all tradable New World Items for Gold Coins, which makes it ideal as a moneymaking tool; you just have to know how to use it.
The whole idea of flipping is based on the fact that most people want to sell their loot quickly, which means that they post it below its actual value. This loot can be bought out and re-posted at a higher price, which results in a profit for the re-seller. At its basics, the method is very simple, but there are some intricacies that make it deceptively complex. However, we are of the opinion that every player, who has some Gold to invest, can successfully flip goods on the Trading Post. If He follows the general guidelines, that is.
The Trading Post Flipping follows very basic principles:
With the basics out of the way, you can start... to analyze the market and try to spot which items are actually worth flipping. This might take some time, as you want to make sure that items you buy not only sell well but also keep rather stable prices.
Tip1: Don't forget to check your favorite flipping targets on a regular basis, this will allow you to spot Trading Post trends and take advantage of them.
Tip2: Read the patch notes. Sometimes certain Items' prices rapidly drop or raise after an update (because of the new content). Reading patch notes will allow you to spot these Items and react accordingly (by mass-buying or mass-selling them).
Tip3: If you have some more time on your hands, you could place Buy Orders in Everfall and Sell Orders in other cities, where the supply of items is lower and thus the prices are higher. You could also place Buy Orders for the more obscure items in less populated hubs for a chance that a player who does not know any better fills them (it's basically stealing, sometimes).
|Summary - Take advantage of New World's thriving economy. Invest your Coins on the Trading Post and watch as it comes back to you with interest. The more you invest, the more you gain, but also the more you risk.
*In relation to time needed - you can spend 30 minutes per day flipping, and you'll make much more money than you would if you've performed any other moneymaking activity for that amount of time.
One of the most important things when it comes to making money in MMORPGs is spotting opportunities - Stonecutting is such an opportunity. This Refining Skill allows you to turn raw gemstones into gems that can be socketed into armor and weapons to provide certain beneficial effects. In simple terms, socketing gems into gear gives you more power, thus, every player concerned with their stats will want a complete set of them in their equipment. Because of this, refining Raw Gemstones into Cut Gemstones can be an excellent source of income, especially early in the game's lifespan and after content updates (as during these times players change their gear very frequently and thus they need a steady supply of new Cut Gemstones). While Stonecutting is almost guaranteed to be very profitable in the following weeks (and even months), leveling it up quickly enough to benefit from the current market situation is not an easy task. To do it, you will either need a load of cash* or a lot of free time for grinding (or a combination of the two). While this is not a dedicated Stonecutting Guide, we feel obliged to at least provide you with some basic leveling tips for it:
So, how to profit from Stonecutting? Well, here's how: Later in the game, it will be quite tricky to make a good profit on low and mid-tier gems, but as of right now (~a week after launch) players are interested in them as they offer that little bit of extra power while not burning a hole in their pocket. After some time passes, players' focus will shift towards the end-game - that is when tier V gems will greatly rise up in value. Because of the above, you should:
*Leveling up any refining skill with materials from the Trading Post is very pricy right now, as everybody is trying to power level their skills. On the other hand, this means that you can make a lot of money by gathering... more on that later.
Summary - Players need a lot of gems for their gear and if they use multiple builds, they need even more. By leveling up Stonecutting and crafting end-game Cut Gemstones for sale, you can take advantage of it and make a hefty sum of New World Gold.
Toolmaking (with Engineering)
For as long as people are gathering, refining, and crafting, they are going to need better and better tools. Because of this, supplying them is a good source of income (for as long as players invest their time in activities that require tools, at least).
This method is based on a few things:
Before you start profiting from this, you will have to level up your Engineering Skill high enough to be able to make at least Steel Tools (as of right now; in later stages of the game, Starmetal and then Orichalcum Tools will be the way to go*). Doing this will require a hefty investment, be it a time or New World Coins. When your Engineering Skill is high enough, all you have to do is do a quick Trading Post search to determine which types of tools are the most expensive and sell well. Then, you have to calculate your profit margins (the difference between the price of a ready product - taxes and the price of the materials** required for crafting it). If that number satisfies you, you should buy/farm the materials, make the tools, and put them on Sell Orders.
*When you notice that Steel Tools' prices start to fall down, it is time to move a tier higher.
**Very often, it is cheaper to buy lower-tier materials and turn them into the higher-tier ones yourself. For example: Don't buy ready Steel; Buy Iron, Flux, and Wood instead, and make it yourself.
|Summary - Take advantage of the fact that most of the player base focuses on leveling and is willing to pay good money for a lot of essential Tools instead of making them themselves.
This method is very similar in its nature to the previous one - for as long as people focus on leveling and are willing to pay good money for essential item upgrades, Bags will sell like hot buns on Trading Post. Moreover, because of the steep price increases between tiers, players are likely to upgrade their bags gradually (they won't skip a tier because they simply won't afford it), which means that every tier of bags will sell. Unlike the Toolmaking method, however, Crafting Bags requires you to do some quest grinding, as you will have to do faction quests to obtain Runes of Holding from Faction Shops.
Bags can be made on the Outfitting Station and require the Armoring Skill to make. Luckily, the most basic Bag (Coarse Leather Bag) requires Armoring Skill of 0 and it still sells quite well, which means that you can profit from this method right from the get-go. To start off, grind faction quests (which will net you some New World Coins by themselves) so that you can afford Runes of Holding. Then invest some money into materials (Coarse Leather, Linen Cloth, and Iron Ingots) or grind them yourself and proceed to craft low-tier bags. After you craft enough of them, you will reach Armoring Skill of 50 that will allow you to make the next tier of Bags which is worth much more. Rinse and repeat until you're able to craft Infused Leather Bags that are worth a lot of money and will always be in high demand.
Note: If you're looking for a crafting-based method that will generate profits almost immediately, this is it.
|Summary - Storage space is extremely important, which means that Bags are guaranteed to be in high demand for the next couple of months - take advantage of it.
New World is a Sandbox game with a high emphasis on Crafting, and Crafting requires materials that have to be gathered. This simple gameplay loop lays at the base of the game's economy and thus you can be sure that gathering will remain very profitable for its whole lifespan. To profit from gathering, you simply Sell your harvests on the Trading Post. The price of gathered materials heavily depends on the market situation; the more people gather and sell something, the cheaper it becomes. The more people need something, the more expensive it becomes - that's supply and demand for you.
This is the baseline method that allows you to turn time into money by grinding resources for sale on the Trading Post, and players often compare it to other moneymakers - if something takes more time and/or gives less profit than gathering, then it's terrible. Your overall profits will mostly depend on your level, skills, chosen resource, and grinding location. The main advantages of Gathering are:
One of the best resources to farm early on is Iron as it's needed in a lot of recipes and it can be turned into Steel (which means that it's basically two resource tiers in one). The best locations for Mining Iron are:
|Summary - People need crafting materials, but most of the time, they can't be bothered to gather them by themselves. Take advantage of this and become a workhorse of the New World's economy. Just don't forget to make yourself a bucket of coffee beforehand as you are going to spend some time doing it.
Please remember that the in-game economy of New World is fluid and will change over time (the market should stabilize after some time passes, however). This is why all New World Coins making activities that require an initial investment or simply demand a lot of time should be performed with the highest caution to minimize the risks involved. Sometimes it is better to wait for the prices to stabilize before taking any risky in-game actions, like investing heavily (without prior research) or selling a large stock of farmed goods in one go (again, without proper research/information).
We hope that you have found this guide useful and informative. If we have missed a method that is worth mentioning, please let us know! Also, we will be happy to receive constructive criticism that will help us improve our future work so leave your suggestions in the comments section below.