Build notes: |
May 25, 2019 -Build created October 20, 2020 -Updated for Patch 0.7.10c |
Build Overview
This is a typical spell-caster build which is based on self-casting Fireball spell. The main goal is to maximize the number of Fireball's projectiles and have them track down enemies, which is why we call them the "Homing Fireballs". With very high Ignite chance, it allows you to apply numerous DoTs with each cast, and also, if the same enemy is hit by three Fireballs, an additional AoE explosion will be triggered for extra AoE and an additional source of Ignites via Flame Burst Passive. Additionally, Black Hole is used for additional (and massive) area DPS, Fire Shield which grants high defensive bonuses, and Teleport for mobility and Ward generation.
This build also utilizes very high Ward generation via Teleport, Black Hole, Fire Shield, and Exsanguinous Unique armor. The higher your Intelligence and level, the more Ward you can stack with an average level of few thousand Ward. Repeatedly casting these Spells is a must since Ward is your primary defensive layer, with low Armor bonuses, Leech, and Dodge.
You can also check our other Last Epoch builds and character guides
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Passive Skill Trees
![]() Mage Skill Tree (20 Points) |
Notable Passives:
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Notable Passives:
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The choice of Passives on the Sorcerer's Skill Tree is rather straight-forward. You mainly focus on Intelligence (all Int Passives are allocated), Spell Damage, Elemental Damage, Fire Damage, and Chance to Ignite. |
Skills
Items
Stat priority: This build is heavily oriented on Fire Spell Damage and Damage over Time, which should be your main priority on items alongside Intelligence attribute. Intelligence, on top of increasing your damage, increases the amount of Ward generated by Teleport Spell.
I have personally picked up some Leech on the amulet, which increased the rate at which Exsanguinous generates your Ward but it's optional. Also, Stun Avoidance comes in handy, but in most cases, you should be able to teleport out from dangerous and crowded spots. |
Recommended Unique Items: Exsanguinous - passively generates a lot of Ward, and grants high Spell Damage and Cast Speed bonuses. This is one of the core items used in this build Calamity - grants insane damage bonuses by increasing your chance to Ignite with Fire Spells and Fire Spell Damage Strands of Souls - grants simply MASSIVE amounts of Ward based on the Mana Spent. You also gain an insane Ward Retention bonus from it Maehlin's Hubris - amazing pair of Gloves for Fire DoT builds. They grant high Fire Damage over Time bonus and extra Intelligence as well, making them exceptionally powerful for this build Cinder Song - one of the best Wands for this build. It increases Fire Damage by a lot (up to 170%) and gives you two extra Fireball projectiles Recommended Set Items:
The Invoker's Scorching Grasp grants a very high bonus to Fire Damage over Time. There is no need to obtain the other pieces of the set for this bonus, and currently, it's possible to wear two of those Rings. However, we expect it to be eventually impossible. We are not sure how it performs in the end-game, but it works exceptionally well while completing the Storyline and on lower level Monoliths and Arena |
END NOTE This is an early beta Ignite Fireball Sorcerer build for Last Epoch. We hope to have the Fireball projectiles logic improved, as this build carries a lot of end-game potential. If you have any suggestions on how we could improve it, let us know in the comments below. |
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