Build notes: |
May 29, 2019 -Build created October 28, 2020 -Build updated for Patch 0.7.10c |
Build Overview
Our Void Hammer Throw Forge Guard build bears resemblance to the popular Hammerdin build from Diablo 2 which most of the older aRPG fans should be familiar with. It's a unique melee build that creates plenty of Hammers that orbit around targeted area dealing very high damage (you can also have them orbit around your character if your gear is good enough to cope with the high mana cost). This build relies on the very high piercing Physical Damage and high Crit. Chance. For the defenses, this build utilizes very high Block Chance, and massive healing through Sigils of Hope skill and Holy Symbol Passive.
This build uses Vengeance, which combined with Riposte will shred enemy Armor - greatly increasing your DPS. The choice of the primary attack is flexible though, you may as well use Rive for higher upfront, or Smite for extra healing and instant teleport. Lunge in this build is used for extra mobility and to grant you the Initiate buff which increases your damage and Critical Strike Chance & Multiplier.
You can also check our other Last Epoch builds and character guides
Pros | Cons |
Very high DPS with wide area coverage | Mana Management |
Good mobility | |
Rock-solid defenses | |
Very high Physical Damage mitigation from Armor and high Block Chance |
Passive Skill Trees
Sentinel Skill Tree (20 Points) |
Notable Passives:
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Forge Guard Skill Tree (53 Points) |
Notable Passives:
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Forge Guard's Tree is the primary one in this build, increasing your Thrown damage significantly, and offering several bonuses to Block Chance and Block effectiveness. You also get extra Crit. from Javeliner and Crusader Passives. You could also consider getting Battle Hardened Passive, but it would have to replace Paladin's Passive and you wouldn't be able to use Sigils of Hope - there are some alternatives but they won't be covered in this version of this guide |
Paladin Skill Tree (15 Points) |
Notable Passives:
Paladin's Tree is taken for the amazing Sigils of Hope which Passively buffs your offenses and defenses. It's not mandatory here, but for the time being, we couldn't find a better option |
Skills
Items
Stat priority: This build utilizes mainly Physical Damage, which can be also scaled by Strength Attribute. You should primarily focus on Thrown Damage, Physical Damage, and Critical Strike stats. For the defenses, you should aim to increase your Health and Healing effectiveness. Obviously, you want to eventually have all your resistances capped at 75%
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Recommended Unique Items: Urzil's Pride - grants very high bonuses to your Mana and Armor. It also increases your Mana Regeneration rate based on your Armor, making it a perfect choice for this build Riverbend Grasp - this pair of gloves grants a very high Throwing Damage bonus and high bonus Health. This is one of the best items you can possibly find in the game, second only to end-game crafted gloves |
END NOTE This is the first beta version of our "Hammerdin" Hammer Throw Forge Guard Sentinel build for Last Epoch. It's one of the builds that we fully believe will find its' place in the core game's meta eventually as it carries an insane Arena and Monolith farming potential. It's also a very balanced and consistent build. If you decide to use it for yourself, we would appreciate your feedback. |
Pictures used in this article are the intellectual property of Eleventh Hour Games