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Flame Wraith Necromancer Build for Last Epoch

Flame Wraith Necromancer Build for Last Epoch

Complete Build Guide for a Wraith Necromancer, a build that uses multiple quickly-decaying Minions with tons of Fire DPS

Necromancer/Acolyte Build

Updated for Patch 0.8.5f

Build notes:
July 15, 2022
-Build created


Build Overview

Wraiths are extremely powerful Minions that cost a lot of Mana while also quickly losing their Life over time, but in return, these can deal a lot of damage. It's a Skill only available after heavily investing in Necromancer's Mastery. The goal is to enhance their DPS by gathering a lot of Minion Health, Damage, and Critical Strike enhancements. One of these available upgrades is attaching the Dread Shade to your Wraiths, not only to increase their damage but to kill them faster. It will then summon Volatile Zombies, which is yet another Skill you will choose, but won't actually cast by yourself - that's why the Mana Cost of it won't be an issue. Volatile Zombies will create Corpse Parasites, Skeleton Vanguards, and provide you with Ward on death. To resolve Mana Issue it is recommended to use Transplant Skill. It will also grant Bone Armor increasing your defenses. Bone Curse is used to quickly spawn a lot of Minions and to enhance your defenses once again. To gain more and better Wraiths it's mandatory to have the Aberrant Call Staff, it also ensures your Minions are losing their Life over time.

You can also view the full build on the Last Epoch planner here: Wraith Necromancer Build

For the defenses, this build utilizes:

  1. Vital Ward granted by Zombies;
  2. Bone curse with Bone Prison;
  3. Bone Armor from Transplant

You can also check our other Last Epoch builds and character guides


 Pros  Cons
 great against bosses and stationary targets    it might often lack Mana Regeneration
 has very high damage and great survivability    not very good at clearing vast areas


Passive Skill Trees

Acolyte Skill Tree (20 Points)

Notable Passives:

  1. Stolen Vitality [8/8] - a big bonus to Vitality and Minions' Health

Lich Skill Tree (10 Points)

Notable Passives:

  1. Apocrypha [10/10] - both - Intelligence and Mana Regeneration are very important build components
Necromancer Skill Tree (80 Points)

Notable Passives:

  1. Reclamation of Souls [5/5] - your Minions will die a lot, and this passive grants you Ward when they do
  2. Mortal Tether [10/10] - more Health for Minions is more Ward for your character
  3. Frantic Summons [5/5] - accelerates Minions' Attack and Cast rate; all the passives following the upper branch after Frantic Summons will generally increase Minion's DPS

Aim for Intelligence, Health, Minions' Health, Mana Regeneration, and Critical enhancements for Minions. Necromancer Class is the best one when it comes to dealing damage via Minions, so that's obviously the only focus here. There are a lot of passives dedicated to specialized playstyles and Skeletons - you won't be needing them, just aim for the raw high damage and Health.



Note: Left-Clicking on any of the ability trees below will open the full-size version in a new window. 

Summon Volatile Zombie

Summon Volatile Zombie - these Zombies are one of the main parts of the build, you will summon them each time one of your Minions which is affected by Dread Shade dies. That's why taking Dreadful Horde, Vile Force, and Shepherd of Thralls yields no downsides. Vital Ward is very important- it will generate Ward. Pull of the Grave will help with the big targets with a lot of Health.

Summon Volatile Zombie

Dread Shade

Dread Shade - This Minion attaches itself to one of your other Minions, preferably Wraitchs, to increase their damage. Beyond Death is by far the most valuable passive, it will summon previously mentioned zombies will no cost. Take the short path leading to Grim Fate, it will increase the Area of Effect, and DPS, which is granted by Dread Shade. 

Dread Shade

Summon Wraith

Summon Wraith - This is your main damage source. Locus of Death will immobilize your Wraiths to make them more efficient, it will make them easier to control and their DPS will increase. Pick some damage passives on the way into Flame Wraith to make them deal more damage, and for a chance to transform them into more powerful variants. Path your way into Dusk of the Living to enhance the Critical Damage and Chance to deal Critical Strikes. Delay the End will make Wraith more resilient.

Summon Wraith

Bone Curse

Bone Curse - This skill affects the enemies you cast it on, it makes them take more damage. Crippling Anguish will additionally slow them down. Cultist's Fervor will lower the Mana Cost and increase Cast Speed. Make a way into the Oppressive Gaze. It will make this skill vastly more potent, but only able to affect one target, so use it only for bosses. It will last indefinitely. Bone Prison will make this sill also create its own Minions with a lot of Health. Boost it up with the nearby passives.

Bone Curse


Transplant - Transplant will cost you some of your Health to swap a body, teleporting your character in the process. Make a way into Pale Blood, it will make you take more damage, but gain Mana, which is at this point a far more valuable resource. Pick up Siphon to restore some of your Life back. Last Laugh is a plain damage increase for your Minions after you use this skill. Bone Armor is also very important - it reduces damage taken and grants Armour. Invest your points in this and the surrounding passives to make it more effective.




Stat priority:

All your Skills scale with Intelligence so it's one of the most desirable stats to look for. Minions' Health, as well as your own, will be of use. Other defensive stats will be obviously resistances. Cast Speed, Crit Chance, and Multiplier are supplementary damage boosts for your Minions. You will also probably need a lot of Mana Regeneration to sustain the constant Skill casts. As for the Uniques, the build uses Aberrant Call Staff, Logi's Hunger Amulet, and Julra's Obsession Gloves.

  1. Intelligence
  2. Health
  3. Minion Health
  4. Mana Regen
  5. Resistances
  6. Armor
  7. Minions' Damage

Recommended Unique Items: 

Aberrant Call

Aberrant Call - It's a very important part of the build. It increases the number of Maximum Wraiths and the level of this Skill. It grants Mana Regen and Minion Damage. The only downside is making your Minions lose Health over time, but that's not an issue in this build.

Logi's Hunger

Logi's Hunger - It increases the Fire Minions' Skills Level, which is the Volatile Zombies here. It's also used for Resistances and increased Critical Strike Chance for Minions.

Julra's Obsession

Julra's Obsession - This pair of gloves has a huge potential to make you and your Minions more durable. These can be even upgraded later, to include an offensive modifier such as Minion Damage.


  • Adorned Immortal Idol (2x2) - It's important to increase your chance to summon Flame Wraith instead of the regular ones. Your base chance (with passives already allocated) it's only 22%, but you can make it 100% with Idols. For a Suffix, you can get Health or any other offensive option.
  • Large Immortal Idol (1x3) - These Idols are good for some more Health and a Chance for Marked on Death on Minion Hit.



This is the beta version of our Flame Wraith Necromancer Build for Last Epoch - presumable the most powerful Minion Build in the game (and possibly overall best as well). We didn't have much time for testing, but this build already shows a lot of promise and outperforms many other End Game setups. Obviously, as the game gets new content updates, we will be updating this guide regularly, though it may be impossible to be done after each Patch. 

Pictures used in this article are the intellectual property of Eleventh Hour Games