Our "Furious Charge" Rhinoceros is one of the most enjoyable builds in Fallout 76. It is based on charging into enemies and staggering them thanks to the Pain Train Perk. When you reach your destination, you finish off stunned enemies with a devastating shelling from your Heavy Weapon. You can pick whichever weapon you want, including Explosive and Energy guns, however, the following Perks are oriented around Ballistic weapons. While there is a wide variety of weapons to pick from, you have fewer options when it comes to Fallout 76 Armors in this build. Power Armor is a must-have in order to fully enjoy this berserk-type build.
Below you will find all the recommended Perks for each of the SPECIAL attributes and a brief introduction to this builds equipment and available mutations for this character.
You can also check our other builds on FO76 Builds and a beginner's guide to character customization
SPECIAL Attributes and Perk Cards
STRENGTH [15 POINTS] |
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Devastate and stagger enemies by sprinting into them with Power Armor Gain +60 damage resistance while firing a heavy gun Ballistic weapon ammo weighs 45% less Heavy guns reload 30% faster Sprinting in Power Armor consumes no extra Fusion Core energy Your non-explosive heavy guns now do +10% damage Your non-explosive heavy guns now do +10% damage Your non-explosive heavy guns now do +10% damage |
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Strength is one of the most important SPECIALs in this build. It grants access to two most important Perks for this build; Pain Train and Full Charge. Both of them make up for the exciting "Furious Charge" mechanic |
PERCEPTION [1 POINT] |
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40% chance to find extra meat when you "Search" an animal corpse |
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Perception is the least important attribute for this character. You don't need Accuracy and other Perks are not exactly beneficial for us. You can use the point you have to help you find some extra food |
ENDURANCE [11 POINTS] |
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Gain a total of +45 to your maximum Health Immediately gain +60 Fire Resistance Nuka-Cola products are now twice as beneficial Eating dog food is now three times as beneficial You gain much-increased benefit from being Well Fed or Well Hydrated |
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Endurance is a very important attribute in Fallout 76. Few extra points in Endurance increase your Damage Resistance, grant bonus Health and AP regen. |
CHARISMA [4 POINTS] |
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Run 20% faster when part of a team Gain 8 Damage & Energy Resist (max 24) for each teammate, excluding you |
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Charisma is a very useful SPECIAL if you are playing Fallout 76 in a team. Still, if you decide to go solo, you may switch the recommended Perks for Lone Wanderer for some extra damage reduction bonus |
INTELLIGENCE [13 POINTS] |
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While below 20% Health, gain 40 Damage Resist, 20% damage and 15% AP regen All Power Armor parts and chassis weights are reduced by 75% Your Power Armor breaks 60% more slowly and is cheaper to repair Your Power Armor breaks 60% more slowly and is cheaper to repair In Power Armor, heavy guns gain excellent accuracy and ignore 45% armor |
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Intelligence is one of the most important attributes for all Power Armor users. This build is no exception. On top of allowing more regular use of Power Armors, Intelligence provides very high damage bonuses thanks to Stabilized and Nerd Rage! Perks |
AGILITY [6 POINTS] |
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Action Points regenerate 45% faster Sprinting consumes 40% fewer Action Points |
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Agility affects your Action Points and their Regeneration Rate. It's a critical attribute for allowing you to spring longer distances and charging into enemies |
LUCK [6 POINTS] |
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While below 30% health, gain a 45% chance to avoid damage 15% bonus damage means enemies may explode into a gory red paste |
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Luck can affect all the actions you take in Fallout 76. It's recommended to spend a couple Points in this SPECIAL attribute regardless of your character build. Bloody Mess is a very solid DPS Perk, and Serendipity grants very high chance to avoid lethal damage |
Equipment
ARMOR: Ultracite Power Armor is the way to go, however, it's the most advanced and rare armor in the game. You may want to stick to T-51b for more regular use (and easy repairs) until you are exceptionally rich WEAPON: You can use any Heavy Gun you want. This build isn't heavily oriented on a specific type of Heavy Guns, and you should do fine with any item of your choice. .50 Cal Machinegun, Light Machinegun, Minigun, and Gatling are some interesting examples. All depends on how much ammo do you have CHEMS: Psychobuff is a great Chem which increases your damage by 25% for 3 minutes. In general, you don't need to bother with them unless you are facing a really tough opponent. |
Mutations
Both Mutations listed below are exceptionally beneficial for this build. If you manage to get them you should consider taking the Starched Genes Perk, so that the mutations are permanent
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If you have any suggestions related to this build or you have a suggestion for our future build, let us know in the comments below.
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