This build is based on automatic rifles which have great fire-rate and scale their damage to insane levels with Furious Legendary mod on your weapon and Concentrated Fire Perk which increases your damage with every consecutive hit. We have set up this build for solo play, but it is fully viable as a team DPS as well. The Perks listed also don't include any Power Armor/non-Power Armor specific Perks, so you don't need to respec anything whether you are going to use one or not, making it much more reliable build for casual solo players.
Below you will find all the recommended Perks for each of the SPECIAL attributes and a brief introduction to this builds equipment and mutations.
You can also check our other builds on FO76 Builds and a beginner's guide to character customization
SPECIAL Attributes and Perk Cards
STRENGTH [7 POINTS] |
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Take 45% less damage from your opponents' melee attacks Armor weighs 50% less than normal Ballistic weapon ammo weighs 90% less |
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Strength provides one of the best defensive Perks for this build. Also, some extra carry weight will also come in handy, and since you are using automatic rifles, reducing the weight of your ammo is very important |
PERCEPTION [15 POINTS] |
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Basic combat training means automatic rifles do +20% damage Rigorous combat training means automatic rifles do +20% damage Lifelong combat training means automatic rifles do +20% damage Automatic rifles now reload 30% faster and have excellent hip fire accuracy Your rifles ignore 36% armor and have a 9% chance to stagger |
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Perception is the most important stat for a Commando character. It increases your accuracy rating in VATS, and allow you to pick up all the important Perks that increase your automatic rifle damage |
ENDURANCE [8 POINTS] |
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Immediately gain +60 Fire Resistance Your limb damage is completely eliminated You gain much-increased benefit from being Well Fed or Well Hydrated |
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Endurance grants a few useful defensive Perks. Rejuvenated is very nice when it comes to playing solo, it increases your AP Regeneration, maximum Health, Damage Resistance and Disease Resistance |
CHARISMA [6 POINTS] |
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When adventuring alone, take 20% less damage and gain 30% AP regen Stimpaks and RadAway will now work much more quickly |
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Charisma is the least important attribute for this Solo build. The only useful Perk we can get here is the Lone Wanderer which we suggest taking as soon as possible |
INTELLIGENCE [3 POINTS] |
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Stimpaks restore 45% more lost health |
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First Aid is very useful since you will be getting most of your healing from Stimpacks. Other than that, Intelligence is moderately important for this build |
AGILITY [9 POINTS] |
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Action Points regenerate 45% faster Avoid 30% of incoming damage at the cost of 30 Action Points per hit Sprinting consumes 40% fewer Action Points |
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Agility is another important attribute in this build. It affects your maximum AP and AP Regeneration, which are extremely important for V.A.T.S. characters. Action Boy is mandatory, and the other Perks grant high DPS and defensive bonuses |
LUCK [6 POINTS] |
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While below 30% health, gain a 45% chance to avoid damage 15% bonus damage means enemies may explode into a gory red paste A Mysterious Savior will more frequently appear to revive you when downed |
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Luck affects all actions you take in Fallout 76. In this build, it's mainly oriented about providing more defenses since this build does not use many defensive Perks |
Equipment
ARMOR: There are no strict requirements for armors in this build. You can use anything you want including Power Armors (which is obviously the best pick) WEAPON: Fully automatic Handmade Rifle and Radium Rifle are the best automatic rifles in Fallout 76. As long as you can manage ammo for them, you shouldn't even look at other weapons. Remember that Furious Legendary mod on your weapon is insanely powerful for this build CHEMS: Orange Mentats are the best Chems for V.A.T.S. users. They increase your Perception by 5 and V.A.T.S. accuracy by an additional 10% |
Mutations
Mutations can be exceptionally powerful for this build. If you manage to get the mutations listed below, remember to work out space for Starched Genes Perk if you want to keep them forever
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If you have any suggestions related to this build or you have a suggestion for our future build, let us know in the comments below.
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