Esoteric Flurry Striker Build for Lost Ark
One of the most mobile and versatile Melee DPS classes in Lost Ark Esoteric Flurry Striker
PvE Raiding Build
for Lost Ark
Last Update: 31st March 2022
Introduction
Striker is a dynamic melee fighter who relies on his mobility to keep himself out of harm's way and to maneuver around the battlefield to reach a favorable position (most of his attacks have the "Back Attack" requirement). As a Martial Artist, he excels at dealing damage in close combat and can support his teammates with very potent synergy skills. In fact, he has access to one of the most powerful team synergy skills in the game -
Lightning Whisper which not only increases every party member's Attack Speed but also lowers the enemy's Crit Resistance. Depending on the chosen build, he can focus on massive burst damage or high sustained DPS.
In this Build Guide, we focus on the sustained DPS variant based on the
Esoteric Flurry Engraving. Esoteric Flurry Striker is a builder-spender build that revolves around accumulating his Elemental Meter by using regular skills to then spend it on the so-called Esoteric Skills for increased sustained damage. As a result, the build excels in fights against less dynamic opponents where it can maintain its rotation for longer periods of time.
You can also check our other Lost Ark Builds
Pros |
Cons |
Great Mobility |
The Build's Burst Damage is relatively low |
Good Stagger Damage |
Low Defense |
Solid Team Synergy |
Relies on Back Attacks |
High Sustained DPS |
Can somewhat struggle with maintaining his DPS against the more dynamic Bosses |
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Stat Priority
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As an Esoteric Flurry Striker, you're mainly interested in Crit, Swiftness, and Specialization. The exact ratio of these stats will, however, depend on your current gear.
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Skills
![]() TIGER EMERGES |
Esoteric Skill Striker gathers Fire Energy and advances 4 meters forward, dealing large amounts of Damage and performing an upward attack that deals three extra hits. This is one of your main Damage sources that gets boosted by the
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Level 12
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![]() CALL THE WIND GOD |
Esoteric Skill Striker creates a tornado that attacks enemies thirteen times over 3 seconds, pulling them close and dealing high amounts of total damage. Striker can move up to 12 meters while using this skill. This is your 4th spender Skill (and the least important one), and you will want to pick it up only if you are able to generate enough resources to support it (high Specialization and
Note: Replace this one with a builder skill (like a |
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Level 12
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![]() BLAST FORMATION |
Esoteric Skill Striker strikes the ground to cause three explosions. The explosions advance forward in consecutive order to inflict increasing amounts of damage. Struck enemies are knocked back. This is a very powerful spender skill that amounts to a solid portion of your total burst damage, especially with the chosen Tripods.
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Level 12
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![]() LIGHTNING TIGER STRIKE |
Esoteric Skill Striker gathers Lightning Energy that penetrates enemies. Then, he kicks and knocks enemies into the air, inflicting large amounts of damage. This powerful Esoteric Skill deals devastating single-target damage and can be used to exploit enemies' weak points. Moreover, it's amazing at dealing Stagger Damage. Just remember to fully charge it.
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Level 12
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![]() MOON FLASH KICK |
Striker charges forward while kicking, inflicting two damaging hits. Then, the skill can be pressed 3 times to deliver 4 additional kicks at a very fast speed to deal additional damage and perform a spinning kick followed by a finishing blow that knocks enemies back. This is an amazing Elemental Meter generator, especially when you pair it with a
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Level 11
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![]() SKY SHATTERING BLOW |
Striker performs a roundhouse kick, dealing moderate amounts of damage. If the skill is used again, Striker kicks upward, sending targets flying and inflicting another damaging hit. Direction can be changed during the additional attacks. This skill offers a nice Attack and Move speed buff for 3 seconds when used, which makes it a great asset to have. Moreover, it works extremely well as a Counter Attack and generates a lot of Esoteric Meter.
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Level 10
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![]() LIGHTNING WHISPER |
Striker rolls forward and summons lightning, inflicting moderate amounts of damage. Enemies hit with this skill have their Crit Resistance reduced by up to -8% for 6 seconds. This is a powerful synergy skill that will make up for your lacking Crit (which results from the necessity to stack Swiftness at later stages of the game) and buff the DPS of everyone in your party. Moreover, it generates a lot of Elemental Meter.
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Level 10
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![]() STORM DRAGON AWAKENING |
Striker delivers a roundhouse kick, dealing moderate amounts of damage to the enemy 2 times, then he attacks an airborne enemy to launch them into the air. If the skill is used again within 2 seconds, Striker performs a knee attack that inflicts another damaging hit. If the enemy is airborne of lying on the ground, this will also launch them into the air. If the skill is used again, within 2 seconds, Striker becomes immune to Paralysis and rolls forward to perform a downward strike that inflicts moderate amounts of damage. Airborne enemies are slammed into the ground when the last hit lands. Each time you use additional Skills, the Cooldown of this skill is increased by +2 seconds. This Skill can be used up to 3 times in a row, which makes it perfect for pricing Rune effects. Combining it with
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Level 7
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![]() NOVA BLAST |
Striker advances 4 meters forward and strikes 4 times with explosive attacks that inflict very high amounts of damage each. If the first strike fails, subsequent ones will be canceled. This is a powerful ultimate skill with a very long Cooldown, use it with caution and communicate its usage with the team to avoid misunderstandings.
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Priority List/ Skill Usage
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Esoteric Flurry Striker utilizes a builder-spender rotation that revolves around generating Esoteric Meter with builder skills (
Your End-Game Rotation (with
If you can't generate enough resources to follow the above-mentioned rotation, use the following one instead (be aware that
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Recommended Engravings
This is the core Engraving of this build. It changes the Orb cost of all your Esoteric Skills to 1 and increases the damage you deal with them. |
As a Striker, you want to hit your enemies in the back anyway, so this Engraving is a natural fit. It will increase your overall DPS by quite a lot and further encourage you to perform Back Attacks whenever possible. |
Grudge is one of the most powerful offensive Engravings, but it comes with a severe drawback that may get you killed. If you can live with the downside, it will serve you as an unconditional damage increase. Pick it up if you feel like you can avoid most (or all) avoidable damage during boss encounters. If you're still learning mechanics, you'll be better off skipping it. Also, remember that it's only worth using at Level 3, so never use it at level 2 and especially 1 (unless you want to take 5% more damage for every 1% increase in your own DPS). |
This Engraving can boost your offensive power rather significantly, but the tradeoff is painful. Only pick it if you know encounter mechanics very well, as its downside will hurt too much otherwise; In other words: if you lack experience, skip it. Also, using this at Levels 1 and 2 is not worth the risks involved (so, use it at Level 3 or don't use it at all). |
Thanks to the sheer number of skills you rotate through with this build, |
The more Crit Rate you have, the more powerful this Engraving becomes. However, as a Striker, you receive a Crit bonus from |
This one is completely optional. Pick it up if you feel like you need some extra Attack and Movement Speed. |
Gear Sets, Gems, Cards, etc.
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ENDNOTE This is the initial version of our Esoteric Flurry Striker Raiding Build for Lost Ark, where we tried to include all of the important information on how to set up this character while keeping the guide as compact as possible. If we've missed something of importance, please let us know! If you have any Build requests, please post them in the Comments section below. We will be happy to cover your most requested builds in the future! Also, we hope that you have found this guide useful and informative. Also, we will be happy to receive constructive criticism that will help us improve our future work, so don't hesitate to give us your feedback. |
Pictures used in this article are the intellectual property of Tripod Studio and Smilegate RPG
Pros
Cons


Quick Prep Tripod) and the Back Attack modifier (most of Striker's Attacks have this). It also deals High Stagger Damage, which is nice.
Single Hit - Increases Damage the skill deals when you attack a single enemy with it (so, a boss for example). At Level 5 this provides a 70% Damage Inflicted increase, which is insane.
Ascension - A giant tiger head shoots up and attacks on the last hit, inflicting an additional 131% (at Rank 5) of Base Damage in a 100% wider area. This does two things: it increases the skill's AoE which helps against trash, and it increases the skill's total damage.
Overwhelm - A rune that makes the Skill deal up to +30% Stagger Damage. This will help you help your team with stagger checks. 
Wealth Runes help with this).
Sweeping Kick), if you can't generate enough Identity Meter to support it. If you run the recommended
Lightning Storm - Changes the skill's Element to Lightning. It now creates a Lightning Storm that has a 20% chance on each hit to deal additional Damage equal to 160% (at Rank 5) of the skill's Base Damage. Considering the total number of hits, this is almost certain bonus damage.
Growth Attack - With this Engraving, each Tornado hit increases the skill's Damage by +12% (at Rank 5), up to a total of +108%.
Summon Storm - Changes to Normal mode and removes back attack effect. Slowly calls forth tornado winds from every direction that chases foes for 3seconds. Damage to foes +40% (at Rank 1). On a hit, Push is removed and inflicts Paralysis. This makes the skill more dynamic and easier to use to its full potential. 
Weak Point Detection - Increases the damage dealt to push-immune enemies by up to +60% (at Rank 5). Bosses tend to be push-immune, so this will increase your DPS during Raid encounters.
Flame Explosion - Changes the skill's Element to Fire and adds a Damage over Time component to it. Damaged enemies will now be engulfed in flames and receive Fire Damage every second for 5 seconds. This effect stacks up to 6 times, which can potentially make its damage devastating.
Great Explosion - After the third explosion, another great explosion will occur to inflict Damage equal to 120% of Base Damage (at Rank 5). Additional AoE and
Galewind - Increase the skill's casting speed. With this, the Skill's animation becomes much faster. 
Single Hit - When attacking a single enemy with the skill, the skill's Damage is increased by up to +40% (at Rank 5). This is great for Boss encounters.
Weak Point Detection - Increases the damage dealt to push-immune enemies by up to +70% (at Rank 5). Bosses tend to be push-immune, so this will increase your DPS during Raid encounters.
Charged Kick - Charges for 1 second to attack the foe. When Overcharging, draw upon the great power of the White Tiger to inflict +120% Damage (at Rank 5). Move Distance +3 meters. If charging fails, Damage -75% and Move Distance -1 meter. Will still paralyze the enemy. 
White Flame Kick - Changes the skill's Element to Fire. The skill now also burns enemies when the rapid kick attack lands 4 times, dealing additional fire damage every second for 5 seconds.
Excellent Mobility - First charge attack's move distance is increased by 3 meters and the skill's Cooldown is reduced by up to -7 seconds (at Rank 5).
Full Moon Kick - Changes the Skill to Normal mode. You now Charge forward and spin to land a finishing blow that inflicts +341% Damage (at Rank 5). This makes the skill much more dynamic and concentrates its damage in one big hit. 
Excellent Mobility - Increases the move distance of the first kick move by 1 meter.
Blessing of the Wind - On the skill's second hit, your Move Speed and Attack Speed are increased by +19,2% (at Rank 5) for 3 seconds.
Abundant Resources - Increases the skill's MP cost by 25% and the Esoteric Meter generated by it by up to +300% (at Rank 5).
Lightning's Blessing - With this,
Quick Preparation - Reduces the skill's Cooldown by up to -8 seconds (at Rank 5). This increases the uptime of Lightning Whisper's buffs and debuffs.
Fatal Lightning - With this, 
Rage Rune generally produces the best results.
Enhanced Strike - Increases the skill's outgoing Damage by up to +60% (at Rank 5). 
Master of Ambush - Increases the damage you deal with Back Attacks (Level 1 - +5%, Level 2 - +12%, Level 3 - + 25%). You should get this at Level 3 (which could amount to 25% increased DPS if you're perfect at performing back attacks).
Grudge - Increases your Damage Dealt to Bosses (Level 1: +4%, Level 2: +10%, Level 3: +20%), but makes you take 20% more damage from them.
Cursed Doll - Increases Attack Power at the cost of reduced 25% Healing Received (does not affect natural Health recovery (Level 1 - +3% Attack Power, Level 2 - 8% Attack Power, Level 3 - +16% Attack Power).
Adrenaline - When using skills other than mobile and basic attacks, attack power increases by (Lv. 1: 0.3%, Lv. 2: 0.6%, Lv. 3: 1%) for 6 seconds (stacks up to 6), and when this effect reaches its maximum stack, critical hit rate increases by an additional (Lv. 1: 5%, Lv. 2: 10%, Lv. 3: 15%). This effect is applied after the skill ends if the cooldown time reduction due to skill cancellation is applied.
Keen Blunt Weapon - Increases your Crit Damage (Level 1: +10%, Level 2: +25%, Level 3: +50%) but also gives your attacks a chance to deal 20% Reduced Damage.
Spirit Absorption - Increases Attack Speed and Movement Speed by (Level 1 - 3%, Level 2 - 8%, Level 3 - 15%). 