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ESO Stamina Warden PvE DPS Build

ESO Stamina Warden PvE DPS Build

Stamina Warden is the best DPS build for this class, making it a perfect pick for end-game PvE encounters

Stamina Warden
PvE DPS ESO build
[Wrathstone/Update 21]

You can find all our Pocket ESO Builds right here: Best ESO builds

 

Warden Icon ESO

Warden Class

Build Overview

Stamina Warden is one of the best DPS setups currently. It offers high single-target damage, great sustain, and unparalleled AoE clearing potential. This is also quite a niched class, making it a very interesting pick. Wardens provide enjoyable playstyle, with easy resource management thanks to several available class abilities, allowing for very smooth gameplay. It ranks #5 on our DPS Tier list.

Below you will find all the recommended gear and Sets, but no Trial items were included. This guide should be treated as a starting point to build your character and when you reach higher levels you should have a very solid base for experimenting and adjusting the build to your personal taste.

 Pros  Cons
 High single-target DPS  Highly reliant on the Bear pet for maximum DPS
 Terrific AoE damage  Not suited for Veteran Cloudrest and Asylum Sanctorium
 Easy resource management  Wild Guardian is a Minion spell which requires it to be slotted on both skill bars
 Self-healing  
 Enjoyable playstyle  

 


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Attributes Priority

  1. Stamina - your primary attribute when playing a Stamina Warden. Stamina is basically Mana for physical/melee abilities that are the core of this build. Spend the majority of your points here, somewhere between 70-90%. The higher the better, up to the point where you are not dying during fights because of low Health pool
  1. Health - Increases your maximum Health. You should assign some of your points here in order to level up smoothly and help you stay alive during fights. Usually, you should have about 10-30% of your total points spent on Health
  1. Magicka - do not spend any points on Magicka unless you plan to rely on self-buffs and supporting spells or reach some other specific goals

 

Primary Skillset
[Dual Wield - your Primary DPS, both ST/AoE]

Rending Slashes Rending Slashes (Weapon: Dual Wield, morphed from Twin Slashes) - a powerful single-target DPS skill which adds a decent DoT effect on the enemy. The DoT can be applied to any number of enemies, while the extra slow has high situational usability
Steel Tornado Steel Tornado (Weapon: Dual Wield, morphed from Whirlwind) - one of the best AoE skill from the Dual Wield tree. Perfect for clearing packs and Boss fights with three and more adds
Cutting Dive Cutting Dive (Warden: Animal Companions, morphed from Dive) - a solid single-target skill which can be also used from a distance giving it a little bit more flexibility
Subterranean Assault Subterranean Assault (Warden: Animal Companions, morphed from Scorch) - one of the core DPS skills in this build. It will deal massive burst damage in front of you and debuff enemies reducing their Physical Resistance
Deadly Cloak Deadly Cloak (Weapon: Dual Wield, morphed from Blade Cloak) - deals Physical Damage to all enemies around you for a short duration. It also reduces the damage you take from AoE making it a perfect skill for various end-game encounters
Wild Guardian Ultimate: Wild Guardian (Warden: Animal Companions, morphed from Feral Guardian) - the best Ultimate ability in terms of single-target damage. Wild Guardian deals 100% increased damage to enemies below 25% Health, so if you time it right it will truly shine. You can order the Bear to attack your target by using a Heavy Attack on it

 

Secondary Skillset
[Bow - supporting damage and buffs]

Elemental Blockade Poison Injection (Weapon: Bow, morphed from Poison Arrow) - truly amazing DoT damage and a great pick to execute enemies below 50% Health
Endless Hail Endless Hail (Weapon: Bow, morphed from Volley) - great DoT which deals damage every 0.5 seconds for 10 seconds in an area
Harness Magicka Razor Caltrops (Alliance War: Assault, morphed from Caltrops) - a very nice single-target and AoE DPS with a decent AoE slow. 
Haunting Curse Rearming Trap (Guild: Fighters Guild, morphed from Trap Beast) - Rearming Trap provides a great crowd-control utility thanks to the immobilize effect. It is also a very decent single-target DPS skill
Bull Netch Bull Netch (Warden: Animal Companions, morphed from Betty Netch) - amazing utility skill which helps you with resource management by recovering a great deal of Stamina
Wild Guardian Ultimate: Wild Guardian (Warden: Animal Companions, morphed from Feral Guardian) - since Wild Guardian is a Minion spell, you have to keep it active on both of your skill bars

 

Notable Passive Skills

Below you will find the notable Passive Skills for this build. There are too many useful Passives to list them all, so only the most important ones were chosen
Ancient Knowledge Slaughter (Weapon: Dual Wield) - increases your damage done with Dual Wield skills by 20% against enemies below 25% Health
Capacitor Dual Wield Expert (Weapon: Dual Wield) - increases the damage of your off-hand weapon by 6%
Controlled Fury Controlled Fury (Weapon: Dual Wield) - reduces resource cost of Dual Wield abilities by 15%
Ruffian Ruffian (Weapon: Dual Wield) - increases your Weapon Damage if you are attacking stunned/silenced/immobilized or disoriented enemies
Twin Blade and Blunt Twin Blade and Blunt (Weapon: Dual Wield) - grants various bonuses depending on the type of weapon you are using
Advanced Species Advanced Species (Warden: Animal Companions) - increases your damage done by 3% for each Animal Companions ability slotted
Flourish Flourish (Warden: Animal Companions) - increases your Magicka and Stamina Recovery 
Savage Beast Savage Beast (Warden: Animal Companions) - you gain Ultimate when attacking enemies with Animal Companions abilities
Exploitation Accuracy (Weapon: Bow) - increases your Weapon Critical rating
Penetrating Magic Agility (Armor: Medium Armor) - increases your Weapon Damage by 15% if you are wearing at least five pieces of Medium Armor
Mage Adept Dexterity (Armor: Medium Armor) - increases your Weapon Critical rating by 328 for every piece of Medium Armor equipped
Magicka Controller Wind Walker (Armor: Medium Armor) - increases your Stamina Recovery rate by 4% and reduces the Stamina cost of your abilities by 2% for every piece of Medium Armor equipped

 

Gear

Recommended Items and Sets:
Chest: Twice-Fanged Serpent
Type: Medium Trait: Divine Glyph: Stamina
Legs: Twice-Fanged Serpent
Gloves: Medium Trait: Divine Glyph: Stamina
Gloves: Twice-Fanged Serpent
Type: Medium Trait: Divine Glyph: Stamina
Boots: Twice-Fanged Serpent
Type: Medium Trait: Divine Glyph: Stamina
Belt: Twice-Fanged Serpent
Type: Medium Trait: Divine Glyph: Stamina
Head: Stormfist Set
Type: Medium Trait: Divine Glyph: Stamina
Shoulder: Stormfist Set
Type: Medium Trait: Divine Glyph: Stamina
Necklace: Vicious Serpent
Type: Jewelry Trait: Robust Glyph: Weapon Damage
Ring 1: Vicious Serpent
Type: Jewelry Trait: Robust Glyph: Weapon Damage
Ring 2: Vicious Serpent
Type: Jewelry Trait: Robust Glyph: Weapon Damage
DW Weapon 1: Vicious Serpent
Type: Dagger Trait: Nirnhoned Glyph: Poison Damage Enchant
DW Weapon 2: Vicious Serpent
Type: Dagger Trait: Sharpened Glyph: Absorb Stamina Enchant
Ranged Weapon: Maelstrom's Bow
Type: Bow Trait: Sharpened Glyph: Weapon Damage Enchant
Sets used in this build:

Twice-Fanged Serpent: Trial Medium Armor set which grants greatly increases Physical Penetration as a stacking buff. This is the best set for this build. It can be obtained from Sanctum Ophidia Trial, and it is bound on equip.

  1. (2 items) Adds 129 Weapon Damage
  2. (3 items) Adds 1096 Maximum Stamina
  3. (4 items) Adds 833 Weapon Critical
  4. (5 items) When you deal damage, your Physical Penetration is increased by 860 for 3 seconds, stacking up to 5 times

Stormfist Set: a Heavy, Medium or Light Armor Monster Set which can be acquired in Tempest Island (located in Malbal Tor), and Glirion (the Redbeard's Chest). This set provides increased Stamina Recovery which makes it perfect for self-sustain and makes resource management much easier for Stamina Wardens

  1. (1 item) Adds 129 Stamina Recovery
  2. (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1650 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 8000 Physical Damage when the fist closes; it has an 8-second internal cooldown.

Vicious Serpent: the best set for this build in terms of self-sustain and widely considered the best set overall for Stamina builds. Vicious Serpent restores 2105 Stamina every time you kill an enemy. This Set can be obtained from Craglorn Trials Hel Ra Citadel, Aetherian Archive, and Sanctum Ophidia. It is bound on pickup.

  1. (2 items) Adds 833 Weapon Critical
  2. (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%
  3. (4 items) Adds 833 Weapon Critical
  4. (5 items) Adds 129 Weapon Damage, Reduces the cost of your Stamina Abilities by 8%. When you kill an enemy, you restore 2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%

Maelstrom Set - a single piece set which can be obtained from the veteran Maelstrom Arena. Maelstrom weapons have a proc related to a specific ability, depending on a weapon type It's a single piece set which grants:

  1. (1 item; Bow) Volley now deals 161 more Damage with each tick, and an additional 56 every time it ticks.
Optional Sets (non-Trial):

Hunding's Rage: very popular Set among Stamina damage dealer characters. It is craftable and is available in all three armor types. Hunding's Rage is bound on equip.

  1. (2 items) Adds 833 Weapon Critical
  2. (3 items) Adds 1096 Maximum Stamina
  3. (4 items) Adds 833 Weapon Critical
  4. (5 items) Adds 299 Weapon Damage

Briarheart: another solid Set for Stamina builds. It grants solid self-healing via Critical Strikes. Briarheart can be obtained in Wrothgar in the Overland content. It can be also found on Guild Traders and it's bound on equip. 

  1. (2 items) Adds 833 Weapon Critical
  2. (3 items) Adds 1096 Maximum Stamina
  3. (4 items) Adds 833 Weapon Critical
  4. (5 items) When you deal Critical Damage, you have a 10% chance to increase your Weapon Damage by 449 for 10 seconds. While this effect is active your Critical Strikes heal you for 609 Health. This effect can occur once every 15 seconds

 

Champion Points

High priority
The Lover: Mooncalf
The Steed: Ironclad
The Ritual: Piercing
The Atronach: Master-at-Arms
Medium priority
The Ritual: Mighty, Precise Strikes
The Shadow: Shadow Ward, Tumbling
The Lover: Tenacity
The Lady: Hardy, Thick Skinned, Elemental Defender
The Steed: Spellshield
Low priority
The Ritual: Thaumaturge
The Tower: Warlord 


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END NOTE

This is the premiere version of our Stamina Warden Pocket Build for Elder Scrolls Online. If you would like to see more detailed information added including alternative Gear Setups, Tips & Tricks for specific Trials, Dungeons, and Bosses, please us know in the comments below.

Pictures used in this article are the intellectual property of Bethesda Softworks