Demonic Impulse Shadowhunter Raid Build for Lost Ark
Raiding Build for Shadowhunter class that utilizes Demonic Impulse class engravingDemonic Impulse Shadowhunter
PvE Raiding Build
for Lost Ark
Last Update: 10 March 2022
Introduction
Demonic Impulse Shadowhunter is a build focused on filling up the Identity Gauge (Shadowburst Meter) as quickly as possible to maximize the uptime of Demonize, which is an ability that transforms the Shadowhunter into a powerful Demon. While in the Demonic Form, Shadowhunter has access to 6 powerful abilities that are responsible for most of her outgoing damage.
Demonic Impulse amplifies Shadowhunter's DPS while in the Demonic Form by providing increased Critical Rate. Moreover, it removes the Composture debuff, which allows the Shadowhunter to start refilling her Identity Gauge faster. While the build is cheap to run because it only needs 2 gems, it experiences optimization problems with Tier 1 and Tier 2 equipment; There simply isn't enough Specialization to go around which hurts the build's rotation and stops it from filling up the Shadowburst Meter in a timely manner. Luckily, this problem disappears at Tier 3, where
Demonic Impulse Shadowhunter truly starts to show its power.
You can also check our other Lost Ark Builds HERE.
Pros |
Cons |
Demon Form Skills have very low Cooldowns |
Optimization problems in Tiers 1 and 2 |
Transforming into a Demon heals you which improves survivability |
Low uptime on the Demonic Form before reaching Tier 3 (this results in considerably lowered overall DPS) |
Strong Stagger |
Requires a lot of Specialization to work properly |
High Burst Damage |
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Stat Priority
Demonic Impulse Shadowhunters benefit from high Specialization and Crit, as these two stats increase their offensive capabilities the most. With Demonic Impulse, you already profit from increased Crit Rate while in the Demonic Form, so you should mainly focus on increasing your Specialization to improve your Shadowburst Meter gains, increase the damage of all your Demon Form skills, and boost your Demon Form's uptime. We recommend that you use full Specialization gear, except for the Necklace which should also have Crit. |
Skills
![]() THRUST IMPACT |
Shadowhunter uses a burst of her weapons' powers to pull enemies close, dealing moderate amounts of damage before quickly retreating to evade any counterattack and inflict another hit on the enemies. This Skill is one of your main Shadowburst Meter generators, thanks to the
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Level 12
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![]() DEMONIC SLASH |
Shadowhunter dashes forward to deal moderate amounts of damage three times before swinging her demonic weapon for an additional powerful hit. You will use this skill mainly for mobility as it not only moves you forward but also provides a movement speed buff and can be used two times before it goes on cooldown (thanks to Tripods).
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Level 10
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![]() DEMONIC CLONE |
Shadowhunter calls forth an incarnation of the devil to fight by her side. Then, she moves forward and performs 2 punches, dealing moderate amounts of damage. After that, she strikes the ground to deal further damage to every surrounding enemy. Thanks to the increased Shadowburst Meter gain, this is one of your main Identity Gauge generators.
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Level 12
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![]() DEMON VISION |
Shadowhunter focuses her demonic energy and fires forward a ray of death to deal moderate amounts of damage, knocking enemies away. She has an option to Charge up to channel the skill longer before knocking enemies away and dealing high amounts of damage. This is one of your main sources of Stagger Damage outside of the Demonic Form.
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Level 12
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![]() DEMON'S GRIP |
Shadowhunter rapidly thrusts forward with her demonic arm and pulls enemies to her, dealing high amounts of damage. This skill is great at generating Shadowburst Meter, especially with the
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Level 11
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![]() DECIMATE |
Shadowhunter gathers her demonic powers to summon a pair of giant demon arms and perform a rapid forward swing with them, dealing high amounts of damage. This is a high damage, high Cooldown Skill that generates a lot of Shadowburst Meter.
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Level 7
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![]() HOWL |
Shadowhunter gathers Her demonic powers and lets out a cry that deals AoE damage to all nearby enemies, inflicting them with Fear for 2 seconds. With appropriate Tripods, this Skill becomes a very potent Shadowburst Meter generator that also applies a debuff that causes affected targets to receive 12% increased Damage for a short duration.
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Level 10
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![]() RISING CLAW |
Shadowhunter dashes forward and deals minor amounts of damage. Then, she hits her enemies with an uppercut, launching them into the air and dealing moderate amounts of damage. This is your Counter Skill while you're outside of the Demonic Form.
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Level 7
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| AWAKENING | |
![]() GATE OF ERUPTION |
Shadowhunter unleashes her demonic powers to open up the gates of hell, spilling hellish energy across the area, dealing very high amounts of AoE Damage, and inflicting Fear to all affected enemies for 4 seconds. The skill's dark energy pulsates, dealing additional damage over time and eventually exploding to deal a massive hit and knock enemies away. This Awakening Skill generates a lot of Shadowburst Meter, but its damage is spread across multiple hits which can result in some of the damage missing and thus lowering the overall Shadowburst Meter gains (it can miss if the enemy moves away).
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| DEMON FORM SKILLS | |
![]() RUINING RUSH |
Shadowhunter charges forward, dealing high amounts of damage. After the charge, She swings her Claws for another devastating hit.
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![]() DEATH CLAW |
Shadowhunter performs a quick but extremely powerful Claw attack and then delivers a vicious follow-up blow to deal very high amounts of damage. This is your Counter Skill while in the Demonic Form.
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![]() GORE BLEEDING |
Shadowhunter claws at her enemies, dealing high amounts of damage and then delivers another claw attack for yet more damage as she moves forward.
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![]() LEAPING BLOW |
Shadowhunter leaps to the target location and smashes the ground, causing a shockwave that inflicts high amounts of AoE damage.
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![]() BLOOD MASSACRE |
Shadowhunter raises her hands and gathers blood energy to cause an explosion that deals massive amounts of AoE damage. This is your biggest Nuke Skill while in the Demonic Form.
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![]() DESTRUCTION |
Shadowhunter releases her latent demonic energy to cause devastating damage to every enemy in range.
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Skill Usage
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Recommended Engravings
This is the Engraving that defines the featured build. Use it at Level 3. With it, your Demonization's uptime will considerably increase and you'll get a solid Critical Rate boost while in the Demonic Form. |
This engraving works exceptionally well for a Demonic Impulse Shadowhunter as She benefits from increased Crit and Attack Power very much. This buff will be easier to maintain once you gear up more. |
This Engraving is extremely powerful, but it will punish you if you make a mistake. Pick it up only if you feel like you can avoid most (or all) avoidable damage during boss encounters. We advise inexperienced players to skip this one. Also, this is a BiS Engraving for Tier 3 content. |
This Engraving is very powerful and very dangerous to its user, just like Grudge. Only pick it if you know encounter mechanics very well. If you lack experience, skip it. Also, this is a BiS Engraving for Tier 3 content. |
Most of Shadowhunter's Demon Form Skills don't have Back or Front attack modifiers which makes this Engraving very strong for the build. |
The more Critical Chance you have, the more beneficial this is. Luckily, you receive a lot of Crit Rate from the Demon Form, which makes this Engraving a solid option. |
While this does not provide a Damage Boost by itself, it can be combined with Raid Captain to generate it. |
With Level 3 |
Gear Sets, Gems, Cards, etc.
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ENDNOTE This is the initial version of our Lost Ark Demonic Impulse Shadowhunter Raiding Build, where we tried to include all of the important information on how to set up this character while keeping the guide as compact as possible. If we've missed something of importance, please let us know! If you have any Build requests, please post them in the Comments section below. We will be happy to cover your most requested builds in the future! Also, we hope that you have found this guide useful and informative. Also, we will be happy to receive constructive criticism that will help us improve our future work, so don't hesitate to give us your feedback. |
Pictures used in this article are the intellectual property of Tripod Studio and Smilegate RPG
Pros
Cons


Encroaching Power Tripod.
Swift Thrust - Does a stabbing attack along with an explosion attack. This makes
Deep Thrust - Stabs the Shadowblades in front for a moment and explodes to inflict up to +95.2% (at Rank 5) Damage. This Tripod offers the highest DPS increase out of the three available Tier 2 upgrades. 
Excellent Mobility - Increases the move distance of the skill by up to +3 meters (at Rank 5). With this, dodging boss's mechanics with Demonic Slash becomes considerably easier.
Nimble Movement - After using the Skill, you'll gain a 20% movement speed buff for 6 seconds (at Rank 5). This solidifies Demonic Slash's utilitarian/mobility nature.
Chain Charge - Change to Chain mode. Use the skill again within 3 seconds to use 1 more time. With this, Demonic Slash will have 2 charges that can be used within 3 seconds of each other. 
Vital Point Hit - Improves the skill's Critical Rate by up to +45% (at Rank 5).
Fist of Destruction - Changes to Normal Mode. Now a 2 hit forward slamming down and launching attack. Damage +58.6% (at Rank 5). Launching attack knocks foes into the air. 
Concentrated Release - Increases the Firing Duration by 50% and Outgoing Damage by up to +58.6% (at Rank 5).
Encroaching Power - Increases Shadowburst Meter gain from using the skill by up to +150% (at Rank 5).
Instant Discharge - Changes to Normal mode and fires immediately. With this, you won't have to charge up the skill anymore which will make it much more dynamic.
Wealth - With this Rune, your Shadowburst Meter gain from using the ability will be increased by another 30%. This is a nice buff to your Demon Form's uptime. 
Swift Fingers - Increases the Skill's Attack Speed by up to +36% (at Rank 5). This makes Demon's Grip feel much smoother.
Stretching Hand - Demon Arm no longer pulls but now knocks back enemies. Damage to foes with Push Immunity +120.0%. With this, Demon's Grip will deal much more damage to Bosses (as they are push-immune). 
Weak Point Detection - Skill deals +94.8% (at Rank 5) more damage to enemies immune to Stun and Knockback effects. With this Tripod, Decimate will deal much more damage to Bosses as they are the main type of Stun and Knockback-immune enemies you'll be facing against.
Cruel Hand - After slamming down with the claws, a surge of dark energy bursts forth dealing 120.0% (at Rank 5) Skill Damage. This adds an additional powerful hit to the skill, which also results in a higher Shadowburst Meter generation. 
Scream of Fury - On hit, Damage to enemies from all Party Members +12.0% for 6.0 seconds. This Tripod will allow you to contribute to your team's burst damage potential by a lot.
Wealth - With this Rune, your Shadowburst Meter gain from using the ability will be increased by another 30%. This is a nice buff to your Demon Form's uptime. 
Naively Honest - Grants you Paralysis Immunity while using the skill.
Giant Hand - Increases the skill's AoE radius by 20%. 

Quick Recharge - Gives a chance to reduce all Cooldowns on skill use. 
Rage - Gives you a chance to gain an Attack Speed/Move Speed buff for 6 seconds after Death Claw is used. This Rune will help you increase the speed of your Demonic Form Skills rotation. 
Galewind - Increase the skill's casting speed. With this, the Skill's animation becomes much faster. 


Adrenaline - When using skills other than mobile and basic attacks, attack power increases by (Lv. 1: 0.3%, Lv. 2: 0.6%, Lv. 3: 1%) for 6 seconds (stacks up to 6), and when this effect reaches its maximum stack, critical hit rate increases by an additional (Lv. 1: 5%, Lv. 2: 10%, Lv. 3: 15%). This effect is applied after the skill ends if the cooldown time reduction due to skill cancellation is applied.
Grudge - Increases your Damage Dealt to Bosses (Level 1: +4%, Level 2: +10%, Level 3: +20%), but makes you take 20% more damage from them.
Cursed Doll - Increases Attack Power at the cost of reduced 25% Healing Received (does not affect natural Health recovery (Level 1 - +3% Attack Power, Level 2 - 8% Attack Power, Level 3 - +16% Attack Power).
Hit Master - Increases the damage of attacks that do not correspond to back attack or front attack by (Level 1: 3%, Level 2: 8%, Level 3: 16%). This effect does not apply to Awakenings.
Keen Blunt Weapon - Increases your Crit Damage (Level 1: +10%, Level 2: +25%, Level 3: +50%) but also gives your attacks a chance to deal 20% Reduced Damage.
Spirit Absorption - Increases Attack Power and Movement Speed by (Level 1 - 3%, Level 2 - 8%, Level 3 - 15%).
Raid Captain - Increases Damage Dealt by a percentage (Level 1: +10%, Level 2: +22%, Level 3: +45%) of basic Move Speed Bonus. 