Introduction
Gunlancer is a heavily-armored fighter who excels at damage mitigation. He is (currently) the only Character Class with access to a full immunity counter stance skill (Counter Gunlance). In combat, he can not only soak up damage but also has the ability to support teammates by shielding them, providing damage resistance buffs, and lowering the enemies' armor. Moreover, Gunlancer is the only Class that can interrupt boss mechanics, thanks to his Shout of Hatred Taunt Skill. Despite his focus on high defenses and support, Gunlancer's offensive capabilities are almost up to par with other, much less tanky Classes.
Combat Readiness Gunlancer, which is the focus of this Build Guide, offers the highest survivability in the entire game and the ability to boost his outgoing damage by receiving hits while in the Defensive Stance. Moreover, he brings decent Stagger damage and nice defensive utility to the table, which makes him a worthy addition to any team. To optimize Combat Readiness Gunlancer's strength, the featured build maximizes Specialization as it combines extremely well with the Class's Defensive Stance identity skill and increases the outgoing damage of multiple Gunlancer skills.
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Pros | Cons |
High Sustained Damage | Low Mobility |
The highest Survivability in the game | Can experience mana-related problems at low gear levels |
Can simply ignore most of the Boss Attacks | Short range of the attacks |
Good Team Utility with Shields and Damage Reduction buffs | Spacebar Dodge moves you backward... |
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Stat Priority
Gunlancer's "Blue" Skills, which make up the majority of this build's kit, benefit very much from Specialization. Moreover, the Class's Identity Gauge gains scale well with the stat. To take advantage of these facts, you should definitely focus on maximizing Specialization. Doing so will allow you to deal higher damage and manage your Identity Skill better. Another stat that's worth taking is Crit, but only on a single Accessory piece (Necklace). This is because Gunlancer's cooldowns are relatively low and he does not have to rely on big Critical Hits to do his part in the battle. |
Skills
SHIELD BASH |
Gunlancer performs a powerful shield swing to deal low amounts of damage. If he uses the skill again, he will additionally inflict moderate amounts of damage with the follow-up swing. Thanks to selected Engravings, this Shield Bash deals a lot of damage to Bosses and serves as one of the main offensive skills of the build. Also, it deals considerable Stagger Damage.
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Level 12
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LEAP ATTACK |
Gunlancer performs a 9 meter leap toward the target location and strikes at the ground, dealing high amounts of AoE damage. This powerful Skill not only deals considerable Damage but also serves as one of the few available ways for the Gunlancer to move around the battlefield quickly. With it, you will be able to dodge attacks that have to be dodged (so, the instant-kill mechanics, mainly).
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Level 12
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GUARDIAN'S THUNDERBOLT |
Gunlancer calls forth a lightning strike from the sky to deal high amounts of Lightning damage to all enemies within 5 meters radius. The Lightning also electrocutes all hit enemies for 3 seconds. This is a very powerful offensive AoE skill with no positional requirements and a rather quick animation. It also deals a quite high Stagger Damage.
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Level 12
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SHIELD CHARGE |
Gunlancer charges forward with his shield raised in front of him. While charging, he inflicts moderate amounts of damage with each hit. Shield Charge is a Holding skill, so you can cancel it early by releasing the button. This skill serves as a damage source, but not only that. With the Shield Tripod, Shield Charge also protects you from incoming damage and synergizes with the Barricade Engraving.
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Level 12
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BASH |
Gunlancer performs a powerful shield attack that inflicts moderate amounts of damage and stuns enemies for 3 seconds. This is a very versatile ability that not only debuffs the target (-12% defense for 10 seconds) but also provides you with a self-buff (considerable Attack Power increase for 5 seconds). Also, it deals high Stagger Damage.
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Level 11
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SHOUT OF HATRED |
Gunlancer lets out a fierce roar, inflicting moderate amounts of damage to all enemies within 8 meters radius. Non-player enemies are taunted for 5 seconds, and certain skills on them are disabled. Monsters of Challenge or higher difficulty cannot be taunted again for a set period of time. This Skill is what makes Gunlancer truly unique, as it's currently the only one in the game that can interrupt many boss mechanics. Besides that, it also generates a lot of Identity Gauge, when used outside the Defensive Stance, and provides a party-wide DPS buff against affected enemies. |
Level 10
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NELLASIA'S ENERGY |
Gunlancer lets out an inspiring roar and surrounds all party members within a 24 meters radius with a shield that reduces their damage taken by 25% for 6 seconds. This is a powerful defensive skill that lets you protect your party members from the incoming damage. Moreover, with the Survive Tripod, Nellasia's Energy also creates a Shield around everyone - this Shield synergizes with the Barricade Engraving. |
Level 10
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DASH UPPER FIRE |
Gunlancer advances 3 meters forward, shrinking enemies with his gunlance to deal moderate amounts of damage and launching them into the air. When the skill is used again, Gunlancer fires a shell to inflict an additional powerful hit. This is your main Counter Attack Skill that also deals relatively high Stagger Damage.
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Level 7
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AWAKENING | |
GUARDIAN'S PROTECTION |
When using this Skill, Gunlancer recovers 100% of his Identity Gauge and releases a protection aura in a 10 meters radius. Enemies within the aura take high amounts of damage and become stunned for 4 seconds. All party members within the aura take 40% less Damage and become immune to Debuffs and Push mechanics. This powerful Awakening skill allows you to instantly fill up your Shield Meter to enter the Defensive Stance immediately. Moreover, it can save your party members' lives thanks to its high and long-lasting damage reduction effect.
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Rotations/ Skill Usage
With this build, you can focus on dealing damage without the need for dodging mechanics as you should be able to simply tank most of the incoming damage. The only attacks you have to watch out for are 1-shot kill nukes and skills that deal % of your HP in damage.
Your Standard DPS rotation looks like this:
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Recommended Engravings
This is the Core Engraving of this Build. It increases the damage of all your Blue skills, makes your Shields much more durable, and gives you a slight DPS boost when your shields are active. Moreover, it has no drawbacks, which makes it worth running right from the start. |
As a Combat Readiness Gunlancer, you should be able to keep a shield active almost all the time, which makes this a constant DPS boost with no drawbacks. |
Most of the Skills you will be using won't require you to strike from the back or from the front. Because of this, Hit Master is very strong for the build. It effectively gives you the same effect as Cursed Doll, but without the drawback. |
This is a very solid choice for the tankiest build in the entire game, isn't it? If you're good at preserving your Health by managing your defensive cooldowns, this will give you a solid Damage boost without any drawbacks. |
This Engraving is extremely powerful, but it will punish you if you make a mistake. If you can live with the downside, it will serve you as an unconditional damage increase. Gunlancer is probably the easiest Class for running Grudge, as he boasts the highest defenses and can shrug off the additional incoming damage with relative ease. Also, this is only really worth using at Level 3 and becomes very powerful when you reach Tier 3 content. |
This engraving is very effective for a Combat Readiness Gunlancer as his Cooldowns are low which allows you to maintain the buff with relative ease. The more Cooldown Reduction Gems you run, the more reliable this Engraving becomes. |
This Engraving can boost your offensive power rather significantly, but the tradeoff is quite painful. Only pick it if you know encounter mechanics very well; If you lack experience, skip it. This should replace Hit Master at later stages of the game if you plan on min-maxing your damage output (after you reach Tier 3). |
This is a good choice if you plan on maximizing your survivability and team utility. |
Gunlancer moves like a tank and tanks are not really known for their dynamics, so any boost to mobility is welcome. With this Engraving at Level 3, you'll move significantly quicker and your skill animations will become much faster. In other words, pick this engraving if you want your Gunlancer to become more dynamic. |
Gear Sets, Gems, Cards, etc.
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ENDNOTE This is the initial version of our Combat Readiness Gunlancer Raid Tank Build for Lost Ark, where we tried to include all of the important information on how to set up this character while keeping the guide as compact as possible. If we've missed something of importance, please let us know! If you have any Build requests, please post them in the Comments section below. We will be happy to cover your most requested builds in the future! Also, we hope that you have found this guide useful and informative. Also, we will be happy to receive constructive criticism that will help us improve our future work, so don't hesitate to give us your feedback. |
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