Build notes: |
February 24, 2024 -Updated for Patch 1.0 |
Build Overview
An Abomination, which can be assembled out of your other Minions, can be a very effective tool to deal with all kinds of threats. In this build, it's the only Minion able to deal any damage. The Abomination will stay permanently, as the Age of Undeath passive disables its Health Decay. To make it work, its diet must consist exclusively of Skeletons - the regular ones, and Mages - so that two of your Skills are dedicated solely to feeding the Abomination, increasing its Health and Damage. The only active Skill that must be used every now and then is a Dread Shade with Egoism and Lone Watcher passives - it is specialized in buffing a single Minion with greatly increased effect. The emergency Skill that can be deployed in a dire need of more DPS is Infernal Shade - it further buffs your Minion, but in turn, it will drain its Health permanently - which can cause it to eventually die. If you've used it at least once, your Abomination will have to be re-summoned, but it should stay up long enough to take down basically any Boss in the game on its own.
The main idea behind this build is to Summon as many Skeletons as possible, of all kinds available, to maximize the Health and DPS of your Abomination. For that, you need to unlock Rogues, Pyromancers, and Cryomancers. You should avoid picking up Death Knights, as they make you unable to summon any other type of Skeletal Mages.
You can also view the full build on the Last Epoch planner here: Assemble Abomination Necromancer Build
You can also check our other Last Epoch builds and character guides
Pros |
The build doesn't require any rare items, it can be assembled with just the basic items and has very high damage even with literally 0 equipment. |
Requires little to no involvement from the player, which might be a downside, but from the practical point of view, it's great. |
Currently one of the best Starter builds in the game if you are looking to quickly take on level 100 Bosses and Dungeons. |
Cons |
It has only one minion which might be slacking behind your character or focusing wrong enemies. |
The build has no defensive modules from Skills, only from raw stats like Vitality. |
Passive Skill Trees
Acolyte Skill Tree (22 Points) |
When it comes to the first Tier Passives, you can freely alter between Blood Aura and Forbidden Knowledge, depending on whether you want extra Minion Damage or Necrotic Resistance. Intelligence has a very limited effect in this build. Stolen Vitality is allocated for more vitality and increased Minions' Health, while Dark Rituals passive enhances your Minion with Attack and Cast Speed. Soul Aegis provides Minion with much more Armour. |
Necromancer Skill Tree (87 Points) |
The Abomination's Health is obviously important, but no less than your own - seek Vitality, Health, Armor, and Resistances for you and your Minion. Here it's a purpose of Blood Armour, Mortal Tether, Cling to Life, Rite of Undeath, and Tyrant. The Cast Speed is not important at all, you won't have to cast any Spells more than once every couple of minutes - that is when you need to create new Abominations only. Your Abomination will use "Devouring Souls" Skill and Melee Attacks. The generic Minion's Damage and Attack Speed are the best options to pick. "Devouring Souls" deals Necrotic Damage. Risen Army, Frantic Summons, River of Bones, and Blades of Forlon increase damage. Don't forget about the passives for an increased number of Maximum Skeletons - Unbound Necromancy, Tyrant's Legion, and Disciples of Necromancy. |
Skills
Note: Left-Clicking on any of the ability trees below will open the full-size version in a new window.
Items
Stat priority: Look after yourself by gathering Vitality and Health, but don't forget about your Minion's Health and Damage. It can be easily acquired on almost all types of gear pieces. To get more Damage for the Abomination, try to score some Intelligence on your Items. Remember to keep your Resistances high as it's the most accessible defense for its price. Overall, it's a very cheap build that requires no Unique Items, although some can be recommended. On your Rare Items, you should also look for increases to the Level of Assemble Abomination as the Relic slot prefix, and possibly Minion Critical Strike Chance on both Armor and the Helmet slot. On your Gloves and Belt you can craft Minion Damage or Health, and other than that, simply focus on generic defensive stats for your character. On your Boots, you should get the suffix that teleports your Minion back to you whenever you use a Traversal Skill, which is Transplant.
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Recommended Unique Items:
Ribbons of Blood - Grants Fire Resistance, increases Health, Leech Rate, and makes your Minions take no extra damage from Critical Strikes making them more durable.
Death Rattle - This Amulet makes your Minion more fragile, but increases its damage significantly - even more so, as your Abomination will always Crit. It also provides you with some Intelligence. |
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Idols: For the Abomination to cast its "Devouring Souls" skill more often, seek the modifier for an "Increased Minion Cooldown Recovery Speed" - commonly found on the Large Immortal Idols (1x3). Other than that just get extra defensive stats like Health, and possibly Minion Damage or Resistances. Mandatory mods:
Other recommended mods:
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Recommended Blessings:
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END NOTE This is the beta version of our Assemble Abomination Necromancer Build for Last Epoch - presumable the most powerful Minion Build in the game (and possibly overall best as well). We didn't have much time for testing, but this build already shows a lot of promise and outperforms many other End Game setups. Obviously, as the game gets new content updates, we will be updating this guide regularly, though it may be impossible to be done after each Patch. |
Pictures used in this article are the intellectual property of Eleventh Hour Games