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[PC] 20x Legendary Power Armor Mod Bundle

[PC] 20x Legendary Power Armor Mod Bundle
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[PC] 20x Legendary Power Armor Mod Bundle - image
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Whats's included in this bundle?

5x 1-Star Power Armor Mods

5x 2-Star Power Armor Mods

5x 3-Star Power Armor Mods

5x 4-Star Power Armor Mods

Pick 5x (You can mix and match)

Aristocrat's - Grants up to +20 Energy Resistance and Damage Resistance, the higher Your Caps

Assassin's - 15% Damage from Humans

Auto Stim - Automatically use a Stimpak When Hit While Health is 25% or less, once every 60 seconds

Bolstering - Grants up to +35 Energy Resistance and Damage Resistance, the Lower Your Health

Chameleon - Become Invisible While Sneaking and Not Moving

Cloaking - Being Hit in Melee causes the Player to become Invisible Once Every 30 Seconds

Exterminator's - 15% Damage from Mirelurks and Insects

Ghoul Slayer's - 15% Damage from Ghouls

Hunter's - 15% Damage from Animals

Mutant Slayer's - 15% Damage from Super Mutants

Mutant's - +10 Damage Resistance and Energy Resistance while Mutated

Nocturnal - +40 Damage Resistance and Energy Resistance at Night

Overeater's - Increases Damage Reduction up to 6% as you Fill Your Hunger and Thirst Meters

Regenerating - +0.5% Heal Rate

Troubleshooter's - 15% Damage from Robots

Vanguard's - Grants up to +35 Energy Resistance and Damage Resistance, the higher Your Health

Zealot's - 15% Damage from Scorched

Pick 5x (You can mix and match)

Agility - +2 Agility

Antiseptic - +25% Reduced Disease Chance From Environmental Hazards

Charisma - +2 Charisma

Endurance - +2 Endurance

Fireproof - +25 Fire Resistance

Glutton - Hunger and Thirst Grow 10% Slower

Hardy - Receive 7% Less Explosion Damage

HazMat - +25 Radiation Resistance

Intelligence - +2 Intelligence

Luck - +2 Luck

Perception - +2 Perception

Poisoner's - +25 Poison Resistance

Powered - +5% Action Point Regen

Strength - +2 Strength

Warming - +25 Cryo Resistance

Pick 5x (You can mix and match)

Arms Keeper's - Weapon Weights Reduced by 20%

Belted - Ammo Weight Reduced by 20%

Burning - 5% chance to deal 19 Fire damage per second for 3 seconds to Melee Attackers

Cavalier's - 75% to Reduce Damage by 15% While Sprinting

Defender's - -15% Damage Taken While Blocking

Dissipating - +0.25% Radiation Damage Recovery

Doctor's - +5% Effectiveness of Stimpaks, RadAway, and Rad-X

Durability - +50 Durability

Electrified - 5% chance to deal 18 Energy damage per second for 3 seconds to Melee Attackers

Frozen - 5% chance to deal 12 Cryo damage per second for 4 seconds to Melee Attackers

Pack Rat's - Junk Item Weights Reduced by 20%

Safecracker's - Increases Size of Sweet-Spot While Picking Locks by 2

Sentinel's - 75% Chance to Reduce Damage by 15% While Not Moving

Thru-hiker's - Food, Drink, and Chem Weights Reduced by 20%

Toxic - 5% chance to deal 12 Poison damage per second for 7 seconds to Melee Attackers

Pick 5x (You can mix and match)

Aegis - Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius

Battle-Loader's - 15% Chance to Instantly Reload When Bashing Enemies (up to 75% Chance on Full Stack)

Bruiser's - Melee Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)

Choo-Choo's - 10% Chance for 500 Damage & Bloody Mess* When Sprinting Into Targets (up to 50% Chance on Full Stack)

Limit-Breaking - Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)

Miasma's - When Hit, a Poisonous Cloud Harms Nearby Targets for 10s (Poison Damage Increases Per Equipped Piece)

Propelling - Movement & Sprint Speed Increased by +5% (up to +25% on Full Stack)

Radioactive-Powered - Gain +2 Action Point Regen at the Cost of RADS (up to +10 Action Point Regen on Full Stack)

Ranger's - Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)

Reflective - Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)

Rejuvenator's - Gradually Restores Wearer's & Teammates' Health & Action Points Within a 50ft Radius

Runner's - Sprinting Action Point Cost Reduced by -20% (up to -100% on Full Stack)

Sawbones - Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)

Scanner's - Action Point Cost of V.A.T.S. Attacks Reduced by -5% (up to -25% on Full Stack)

Stalwart's - Power Armor Breaks 5% Slower For Owner & All Teammates Within a 50ft Radius (up to 25% Slower on Full Stack)

Tanky's - +200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)

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