Build notes: |
April 27, 2021 -Build created |
Build Overview
Dragondin/Auradin is a very powerful type of Paladin build that is primarily based on Holy Fire Aura. The goal is to increase the level of this Skill by Dragon and Hand of Justice Runewords that both grant high-level Holy Fire Aura that stacks one on the other, resulting in tons of damage and insanely powerful Aura at your disposal. This build deals simply massive Fire Damage with the Aura, making it one of the most powerful Fire builds in the game.
Overall this build offers reasonable defenses, however, you don't benefit much from Life Steal, so it's all based on Block Chance and Replenish Life. However, this build follows the common rule that your best defense is your offense. If you kill enemies nearly instantly, it doesn't matter how much they could have hurt you if they are all dead.
You can also check our other Best Project Diablo 2 Builds
Pros | Cons |
MASSIVE Fire Area damage from a very high-level Holy Fire Aura Skill | Annoying vs. Fire immune enemies |
Enjoyable and smooth playstyle | Expensive to gear up |
Versatility and good team utility thanks to the wide variety of Paladin's Auras | No Life Steal |
One of the most OP builds to farm Maps in PD2 |
Skills
ATTRIBUTES |
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DEFENSIVE AURAS |
The most important Skill Tree for this build. You will find two core Holy Fire Aura synergy skills here that boost your DPS and Resistances giving you extra flexibility when it comes to the choice of Items. You have to maximize. Since you are looking to fill up your inventory with Defensive Aura Skiller Grand Charms, you may as well put 1 Point in most Auras here up to Meditation/Redemption which can be also used to replenish your Mana Skills:
Optional Skills:
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OFFENSIVE AURAS |
You want to get Conviction to increase the damage taken by affected enemies, and possibly Blessed Aim as well, that both help you deal with Fire immune monsters faster Skills:
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COMBAT SKILLS |
Basically, you want to get a level 1 Charge as Utility/Mobility skill from this Tree and put all remaining points into Holy Shield for extra defenses Skills:
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Items
In this build, you are looking to get the highest possible level of Holy Fire Aura from Items, including Dragon Runeword Armor and Shield, as well as Hand of Justice Runeword on your Weapon. Other than that, you want to increase the level of all your Skills with the highest priority put on the Defensive Auras Tree. Defense-wise, Faster Hit Recovery and Replenish Life are also very important and will surely help you stay alive when you get surrounded by Fire immune enemies |
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HELMETS |
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Harlequin Crest (Shako) - a very popular Helmet that also grants extra Life, Mana, and a high Magic Find bonus |
Defense: 98 to 141 Required Strength: 50 Durability: 12 Required Level: 62 +2 to All Skills +1-99 to Life(1 per character level) +1-99 to Mana(1 per character level) Damage Reduced By 3-5% (varies) 50% Better Chance of Getting Magic Items +2 to All Attributes |
Andariel's Visage (Demonhead) - another amazing Helmet that grants +2 to All Skills and extra Strength and Poison Resists. The -% Fire Resistance is negligible in this build as you will be using Resist Fire Defensive Aura anyway |
Defense: 310-387 Required Level: 83 Required Strength: 102 Durability: 20 +100-150% Enhanced Defense +2 To All Skills 20% Increased Attack Speed 8-10% Life Stolen Per Hit +25-30 To Strength +10% To Maximum Poison Resist Fire Resist -30% Poison Resist +70% 15% Chance To Cast Level 15 Poison Nova When Struck Level 3 Venom (20 charges) |
CHEST |
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[BIS] Dragon (Rune Word) - it is the mandatory option here that grants a high-level Holy Fire Aura. Try getting a base with a low Strength requirement and the highest defense rating possible. Dragon is made from Sur • Lo • Sol Runes |
20% Chance to Cast Level 18 Venom When Struck 12% Chance To Cast Level 28 Hydra On Striking Level 14 Holy Fire Aura When Equipped +360 Defense +230 Defense Vs. Missile +3-5 To All Attributes (varies) +4% To Maximum Lightning Resist Increase Maximum Mana 5% (+0.375 Per Character Level) +0.375-37.125 To Strength (Based on Character Level) Damage Reduced by 7 |
WEAPON |
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[BIS] Hand of Justice (Rune Word) again, there is no other option than Hand of Justice which grants high-level Holy Fire Aura for your character. To make the Rune Word you can use a Phase Blade or some other 4 Socketed Sword or Axe. The weapon's base damage is irrelevant for the most part. To complete the Rune Word you need Sur • Cham • Amn • Lo Runes |
100% Chance To Cast Level 36 Blaze When You Level-Up 100% Chance To Cast Level 48 Meteor When You Die Level 12 Holy Fire Aura When Equipped +33% Increased Attack Speed +280-330% Enhanced Damage Ignore Target's Defense 7% Life Stolen Per Hit -20% To Enemy Fire Resist 20% Deadly Strike +4 Life After Each Kill Freezes Target +3 |
SHIELDS |
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[BIS] Dragon (Rune Word) - Shield is the second slot that allows you to get the Dragon Rune Word, which is another must-have item for this build because of the high Holy Fire Aura it provides. It's best to socket the Runes in a Paladin's Vortex Shield with 40+ All Resistances on it |
20% Chance to Cast Level 18 Venom When Struck 12% Chance To Cast Level 28 Hydra On Striking Level 14 Holy Fire Aura When Equipped +360 Defense +230 Defense Vs. Missile +3-5 To All Attributes (varies) +4% To Maximum Lightning Resist 50 to Mana (+0.375 Per Character Level) +0.375-37.125 To Strength (Based on Character Level) Damage Reduced by 7 |
AMULETS |
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[BIS] Seraph's Hymn - the BiS Amulet for this build which grants a lot of bonuses for Paladins. +2 to All Skill and on top of that up to +2 to Defensive Auras which is the core Skill Tree for this build |
Required Level: 65 +2 to All Skills +1-2 to Defensive Auras (Paladin Only) (varies) 50-80% Damage vs. Demons (varies) +150-250 to Attack Rating Against Demons (varies) 50-80% Damage vs. Undead (varies) +150-250 to Attack Rating Against Undead (varies) +2 to Light Radius |
Mara's Kaleidoscope - one of the best Amulets in Project Diablo 2. It grants massive bonuses to Skills, Resistances, and Attributes. It's not as good as Seraph's Hymn though, and in most cases, it will be more expensive |
Required Level: 67 +2 To All Skills All Resistances +20-30 (varies) +5 To All Attributes |
RINGS |
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Raven Frost - one of the best Rings for this build which grants Freeze immunity - a mandatory affix for pretty much any build. If you get it as a corrupted modifier on another Item you can replace it with another Bul-Kathos, Stone of Jordan, or Wisp Projector for their extra +1 to Skills |
Required Level: 76 +150-250 Attack Rating (varies) 15-45 Cold Damage +15-20 Dexterity (varies) +40 Mana Cold Absorb 5-10% (varies) Cannot be Frozen |
Bul-Kathos Wedding Band - another great option that adds +1 to Skills and extra Life |
Required Level: 58 +1 To All Skills + (0.5 Per Character Level) 0-49 To Life) 3-5% Life Stolen Per Hit (varies) +50 Maximum Stamina |
GLOVES |
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[BIS] Hellmouth (War Gauntlets) - this pair grants a lot of extra Fire Damage and makes your damage ignore some of the monster's Fire Resistance. Also, the extra Meteor and Molten Boulder that you can trigger, make this build much more enjoyable to watch in action |
Defense: 135 - 162 Required Strength: 110 Durability: 39 Required Level: 47 +150-200% Enhanced Defense (varies) 8% Chance to Cast level 22 Molten Boulder on attack 4% Chance to Cast level 34 Meteor on Striking +15 Fire Absorb Adds 30-144 Fire Damage Attacker Takes Damage of 200-350 (varies) -(5-10)% to Enemy Fire Resistance (varies) |
BOOTS |
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[BIS] Tearhaunch (Greaves) - the best all-around pair for this build which Boosts your Defensive Auras' levels |
Defense: 60 to 63 Kick Damage: 10 to 20 Required Strength: 70 Durability: 24 Required Level: 29 +60-80% Enhanced Defense (varies) 20% Faster Run/Walk All Resistances +10 +35 Defense +5 to Dexterity +5 to Strength +1 to Vigor (Paladin Only) +1-2 Defensive Auras (Paladin Only) (varies) |
War Traveler's (Battle Boots) - another decent option which will be best if you want to get some extra MF |
Defense: 120 to 139 Kick Damage: 37 to 64 Required Strength: 95 Durability: 48 Required Level: 42 +150-190% Enhanced Defense (varies) 25% Faster Run/Walk +10 to Vitality +10 to Strength Adds 15-25 Damage +40% Slower Stamina Drain Attacker Takes Damage Of 5-10 (varies) 30-50% Better Chance of Getting Magic Items (varies) |
BELTS |
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[BIS] String of Ears (Demonhide Sash) - very high damage reduction bonuses makes it the best pick for this build. You shouldn't have any issues with DPS when playing a Dragondin, but the extra defenses are greatly appreciated here |
Defense: 102-113 (varies) Required Level: 29 Required Strength: 20 Durability: 22 16 Potion Boxes +150-180% Enhanced Defense +15 Defense 6-8% Life Stolen Per Hit Damage Reduced By 10-15% Magic Damage Reduced 10-15 |
Arachnid Mesh (Spiderweb Sash) - the +1 to All Skills make it one of the best Belts in the game. FCR Is less important for this build, but high ED and the extra Slow come in handy |
Defense: 119 to 138 Potion Slots: 16 Required Strength: 50 Durability: 12 Required Level: 80 +90-120% Enhanced Defense (varies) Slows Target by 20% +1 To All Skills +10-20% Faster Cast Rate (varies) Maximum Mana 5-10% (varies) Level 3 Venom (31 Charges |
CHARMS |
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MERCENARY |
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We recommend picking up Act 2 Defiance Mercenary with Infinity Weapon and Defiance for extra physical damage mitigation. You will need your Merc to deal high damage to get deal with Fire immune enemies quickly
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END NOTE We have just started making guides for Project Diablo 2 to appreciate any feedback (or constructive criticism). We would like to provide the highest quality content for PD2 on our website, so if you would like us to include the additional types of information, like Leveling Tips & Gear, more alternative equipment options, recommended farming areas, and such, please let us know in the comments below! |
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