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Legends of Aria

1 ) SKILL - wyświetlanie ikony i nazwy, z efektem hover wyświetalącym więcej szczegółów według schematu poniżej. 

imagePath Ancestral Warrior Totem
 
secondImagePath
Uderzenie Ognia (name)
Attack (skillType) 
 
Melee, Physical, Trigger (firstDescription- pierwsza wartość)
 
Level: 19 (firstDescription - pozostałe)
Cost: 150 Mana
Requires: Level 85, 191 INT
 
Ten atak uderza z wielką mocą.  (secondDescription)
Zabija potwory an całym ekranie jak masz Power Charge. 
 
Attack: 298% of base (thirdDescription)
Limit 10 Ataków an sekundę
Uderza ciosem mocy
Zabija w sekundę
 
Additional effects from quality:
0-10% szansy an morderstwo
 

2) PASSIVE SKILL - wyświetlanie nazwy lub ikona + nazwa (jeżeli jest wprowadzony imagePath) z efektem hover wyświetalącym więcej szczegółów według schematu poniżej. 

imagePath Crimson Power
Crimson Power (name)
Attack: 298% of base (Description)
Limit 10 Ataków an sekundę
Uderza ciosem mocy

3) UNIQUE ITEM - wersja full (wstawienie samego obrazka) taka sama jak efekt hover

SPLINTER OF LORATTA (firstName) HARDWOOD SPEAR (secondName)

Spear (firstDescription)
Physical Damage: 5–9
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres

Grants Skill: Spear Throw (secondDescription)
Adds (2–3) to (6–8) Physical Damage
20% increased Melee Strike Range with this weapon
Any number of Poisons from this Weapon can affect a target at the same time
Always Poison on Hit with this weapon

4) UNIQUE ITEM - wersja obrazek + nazwa z efektem hover wyświetalącym szczegóły jak powyżej. Obrazek 25px wysokości  or tekst bold w kolorze. Do wstawiania w środku tekstu

imagePath Crimson Power
SPLINTER OF LORATTA (firstName) HARDWOOD SPEAR (secondName)

Spear (firstDescription)
Physical Damage: 5–9
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres

Grants Skill: Spear Throw (secondDescription)
Adds (2–3) to (6–8) Physical Damage
20% increased Melee Strike Range with this weapon
Any number of Poisons from this Weapon can affect a target at the same time
Always Poison on Hit with this weapon

5) UNIQUE ITEM - wersja obrazek duży + hover. Do wstawiania w dalszym etapie w ramach innych modułów (jak np. widok ekwipunku gdzie planowane będzie wybrane kilku przedmiotów określonego typu)

imagePath
SPLINTER OF LORATTA (firstName) HARDWOOD SPEAR (secondName)

Spear (firstDescription)
Physical Damage: 5–9
Critical Strike Chance: 5.00%
Attacks per Second: 1.60
Weapon Range: 1.5 metres

Grants Skill: Spear Throw (secondDescription)
Adds (2–3) to (6–8) Physical Damage
20% increased Melee Strike Range with this weapon
Any number of Poisons from this Weapon can affect a target at the same time
Always Poison on Hit with this weapon

6) NORMAL ITEM - wersja full/hover

Rare Body Armour ES (Name)

Quality: 20% (Description)
Energy Shield: 150
Armour Rating: 150
Requires: Level 65, 80 DEX, 90 INT

+150 Maximum Life (wartości String z tabeli Item Description wybierany przy tworzeniu danego obiektu)
+150 Maximum Mana
40% Fire Resistance
40% Cold Resistance

6) NORMAL ITEM - wersja ikona + tekst + hover

imagePath Rare Body Armour ES
Rare Body Armour ES (Name)

Quality: 20% (Description)
Energy Shield: 150
Armour Rating: 150
Requires: Level 65, 80 DEX, 90 INT

+150 Maximum Life (wartości String z tabeli Item Description wybierany przy tworzeniu danego obiektu)
+150 Maximum Mana
40% Fire Resistance
40% Cold Resistance

7) NORMAL ITEM - wersja duża ikona + hover (analogicznie jak przy przedmiotach unikatowych)

imagePath
Rare Body Armour ES (Name)

Quality: 20% (Description)
Energy Shield: 150
Armour Rating: 150
Requires: Level 65, 80 DEX, 90 INT

+150 Maximum Life (wartości String z tabeli Item Description wybierany przy tworzeniu danego obiektu)
+150 Maximum Mana
40% Fire Resistance
40% Cold Resistance

Legends of Aria, formerly known as the Shards Online, is a Sandbox MMORPG developed and published by Citadel Studios Inc, which is scheduled for full release on the 21st of March 2019. The game is inspired by classic Sandbox titles, like Ultima Online (some of the people involved in Legends of Aria development process have previously worked on the original Ultima!), and will give its players the real freedom to explore, develop, and even destroy the game environment. There will be no necessary Grinding, leveling or classes, and the dynamic world system will be implemented instead, furtherly contributing to the game's Sandbox nature (but skill boosting could turn out to be desirable to speed up the in-game progression). Players will have an option to choose from develop a total of 32 unique Combat and Trade skills. Thanks to the skills system a complex game economy will develop, with people gathering, creating, and buying resources. Players will engage in trading because someone who has specialized his character in Bricks making will want to, for example, Buy Iron for them. Dedicated warriors will want to sell services like protection in exchange for Gold, and so on. A robust system like that will provide a lot of ways of making real money out of the game, by selling Legends of Aria Goods on Legends of Aria marketplace. Another unique feature of the game is that it fully supports player modding. It is confirmed that Legends of Aria will fully support player run custom Servers with custom gameplay rules, content and even whole worlds created from scratch by players themselves. This opens previously unimaginable possibilities for Sandbox MMO community, and will surely result in a great diversity of the in-game experience. Those community ran servers will also be a great way to explore the game because some of them will feature accelerated skill leveling, so the max skill-boosting will take much less time which will contribute to faster in-game content exploration.

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