Let me know what you need, and I will provide you with the latest price. Please see the transaction method details below.
| Blueprint Name | Primary Category | Sub-Category / Archetype | Tier / Grade | Associated Workshop |
| Anvil | Weapon | Pistol (Heavy Ammo, Single-Action) | S-Tier/Rare | Gunsmith |
| Bettina | Weapon | Assault Rifle (Heavy Ammo) | S-Tier/Epic | Gunsmith |
| Tempest | Weapon | Assault Rifle (Full-Auto) | S-Tier/Epic | Gunsmith |
| Bobcat | Weapon | Submachine Gun (SMG) | A-Tier/Rare | Gunsmith |
| Equalizer | Weapon | Specialized Anti-ARC Cannon | A-Tier/Epic | Gunsmith 3 |
| Hullcracker | Weapon | Specialized Anti-ARC Cannon | A-Tier/Epic | Gunsmith 3 |
| Jupiter | Weapon | Sniper Rifle (Energy) | A-Tier/Epic | Gunsmith 3 |
| Osprey | Weapon | Sniper Rifle (Bolt-Action) | A-Tier/Rare | Gunsmith |
| Venator | Weapon | Pistol (Semi-Auto, Medium) | Rare (B/A Tier) | Gunsmith |
| Vulcano | Weapon | Shotgun (Semi-Auto) | Rare/Epic (B/S Tier) | Gunsmith |
| Burletta | Weapon | Pistol (Semi-Auto, Light Ammo) | C-Tier/Uncommon | Gunsmith |
| Il Toro | Weapon | Shotgun (Pump-Action) | C-Tier/Uncommon | Gunsmith |
| Torrente | Weapon | Light Machine Gun (LMG) | C-Tier/Rare | Gunsmith |
| Angled Grip III | Attachment / Grip | Horizontal Recoil Reduction | Tier 3 | Gunsmith 3 |
| Compensator III | Attachment / Muzzle | Dispersion Reduction | Tier 3 | Gunsmith 3 |
| Extended Light Magazine III | Attachment / Magazine | Capacity Boost | Tier 3 | Gunsmith 3 |
| Extended Medium Magazine III | Attachment / Magazine | Capacity Boost | Tier 3 | Gunsmith 3 |
| Extended Shotgun Magazine III | Attachment / Magazine | Capacity Boost | Tier 3 | Gunsmith 3 |
| Muzzle Brake III | Attachment / Muzzle | Recoil Reduction | Tier 3 | Gunsmith 3 |
| Shotgun Choke III | Attachment / Muzzle | Pellet Dispersion | Tier 3 | Gunsmith 3 |
| Silencer III | Attachment / Muzzle | Stealth | Tier 3 | Gunsmith 3 |
| Stable Stock III | Attachment / Stock | Recoil Stability | Tier 3 | Gunsmith 3 |
| Vertical Grip III | Attachment / Grip | Vertical Recoil Reduction | Tier 3 | Gunsmith 3 |
| Angled Grip II | Attachment / Grip | Horizontal Recoil Reduction | Tier 2 | Gunsmith 2 |
| Compensator II | Attachment / Muzzle | Dispersion Reduction | Tier 2 | Gunsmith 2 |
| Extended Light Magazine II | Attachment / Magazine | Capacity Boost | Tier 2 | Gunsmith 2 |
| Extended Medium Magazine II | Attachment / Magazine | Capacity Boost | Tier 2 | Gunsmith 2 |
| Extended Shotgun Magazine II | Attachment / Magazine | Capacity Boost | Tier 2 | Gunsmith 2 |
| Muzzle Brake II | Attachment / Muzzle | Recoil Reduction | Tier 2 | Gunsmith 2 |
| Shotgun Choke II | Attachment / Muzzle | Pellet Dispersion | Tier 2 | Gunsmith 2 |
| Silencer II | Attachment / Muzzle | Stealth | Tier 2 | Gunsmith 2 |
| Stable Stock II | Attachment / Stock | Recoil Stability | Tier 2 | Gunsmith 2 |
| Vertical Grip II | Attachment / Grip | Vertical Recoil Reduction | Tier 2 | Gunsmith 2 |
| Extended Barrel | Attachment / Muzzle | Bullet Velocity Boost | Specialized | Gunsmith 3 |
| Horizontal Grip | Attachment / Grip | Hybrid Recoil Reduction | Tier 1 | Gunsmith 1 |
| Lightweight Stock | Attachment / Stock | Agility/Handling Focus | Tier 1 | Gunsmith 1 |
| Padded Stock | Attachment / Stock | Recoil Mitigation | Tier 1 | Gunsmith 1 |
| Shotgun Silencer | Attachment / Muzzle | Stealth (Shotgun Specific) | Specialized | Gunsmith 3 |
| Silencer I | Attachment / Muzzle | Stealth | Tier 1 | Gunsmith 1 |
| Wolfpack Blueprint | Utility / Explosive | Targeted Anti-ARC Grenade (Homing) | Epic | Explosives Station 3 |
| Barricade Kit Blueprint | Utility / Defense | Cover/Area Denial | Uncommon | Utility Station 2 |
| Blaze Grenade Blueprint | Utility / Explosive | Area of Effect Grenade (Damage) | Uncommon | Explosives Station 3 |
| Explosive Mine Blueprint | Utility / Explosive | Area Denial Mine (Damage) | Uncommon | Explosives Station |
| Jolt Mine Blueprint | Utility / Explosive | Area Denial Mine (Stun/EMP) | Uncommon | Explosives Station |
| Kinetic Converter Blueprint | Utility / Other | Special Tool (Damage Conversion) | Rare | Utility Station |
| Light Stick Blueprint | Utility / Support | Illumination/Visibility | Common | Utility Station |
| Lure Grenade Blueprint | Utility / Explosive | Distraction/Decoy Tool | Uncommon | Utility Station |
| Remote Raider Flare Blueprint | Utility / Support | Extraction Call-in/Beacon | Uncommon | Utility Station |
| Showstopper Blueprint | Utility / Explosive | Stun Grenade (ARC/Raider CC) | Rare | Explosives Station |
| Snap Hook Blueprint | Utility / Mobility | Movement Tool | Rare | Utility Station |
| Tagging Grenade Blueprint | Utility / Explosive | Reconnaissance Tool | Uncommon | Explosives Station |
| Trigger Nade Blueprint | Utility / Explosive | Area Control / Trap | Uncommon | Explosives Station |
| Defibrillator Blueprint | Utility / Medical | Revival Tool | Rare | Utility Station |
| Vita Shot Blueprint | Utility / Medical | Advanced Health Restoration | Rare | Utility Station |
| Vita Spray Blueprint | Utility / Medical | Basic Health Restoration | Uncommon | Utility Station |
| Complex Gun Parts Blueprint | Component | Refinement Material | High-Tier Component | Refiner 2/3 |
| Heavy Gun Parts Blueprint | Component | Refinement Material | Component | Refiner 2 |
| Launcher Ammo Blueprint | Component | Ammunition Crafting | Component | Refiner 2 |
| Light Gun Parts Blueprint | Component | Refinement Material | Component | Refiner 1 |
| Medium Gun Parts Blueprint | Component | Refinement Material | Component | Refiner 1 |
1. Provide your IGN/ID.
2. Empty your main inventory. Make sure you have one secure container slot free for the item.
3. I will invite you to the party, and we will queue into a raid.
4. Once in-game, I will drop the items for you.
5. Secure the item immediately in your container.
6. Press [ESC] then [Surrender] to safely secure your gear.
7. For multiple items, I will extract-escort you. Follow me to the designated extraction point.